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Surt gods end
Demon Ronin
1314
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Posted - 2013.12.14 17:58:00 -
[1] - Quote
AP Grasshopper wrote:Your not supposed to be able to kill a HAV with dropsuit AV while the hardeners are on. If you can't kill a HAV while the hardener is down then that's poor playing on your part. If you want to kill a HAV while the hardener is active group up with 3+ swarmer/FG and you'll be able to do so provided you all land your shots. The problem isn't the vehicles strength its the vehicles speed.
I'd consistently go 15-30 and 0 before 1.7 rarely loosing a vehicle (once every 20 rounds usually but have gone as high as 46 matches) when they were under powered. The problem isn't how much damage they do or how much damage they can take, which they need to be able to do in order to push an objective effectively. The problem is vehicle speed and the fact most of you aren't adapting. You still feel you should be able to skillisly solo a vehicle while its in a "reinforced" mode.
Adapt your play style and start doing what tanks have been doing for months now, communicating and coordinating in a squad that compliments there role. You want to stomp tanks? Get yourself a squad with a drop-ship pilot, a sniper and 4 AV. Sniper communicates where enemy vehicles are, coordinate with the drop-ship pilot to fly you over said vehicle at a CHOKE POINT set your bait and when he bites hit hard and fast. If the vehicle gets away you have a drop-ship a couple of you can hope into and chase him down with.
That being said you shouldn't only be killing vehicles. Tanks as well as guardians are responsible for controlling and holding the outside objectives so you should be destroying or capturing CRU's, supply depots, capturing turrets and letter objectives.
Seriously if you don't like vehicles stay in the city and focus on your gun game. Stop being so basic.
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Surt gods end
Demon Ronin
1314
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Posted - 2013.12.14 18:04:00 -
[2] - Quote
AP Grasshopper wrote:Your not supposed to be able to kill a HAV with dropsuit AV while the hardeners are on. If you can't kill a HAV while the hardener is down then that's poor playing on your part. If you want to kill a HAV while the hardener is active group up with 3+ swarmer/FG and you'll be able to do so provided you all land your shots. The problem isn't the vehicles strength its the vehicles speed.
I'd consistently go 15-30 and 0 before 1.7 rarely loosing a vehicle (once every 20 rounds usually but have gone as high as 46 matches) when they were under powered. The problem isn't how much damage they do or how much damage they can take, which they need to be able to do in order to push an objective effectively. The problem is vehicle speed and the fact most of you aren't adapting. You still feel you should be able to skillisly solo a vehicle while its in a "reinforced" mode.
Adapt your play style and start doing what tanks have been doing for months now, communicating and coordinating in a squad that compliments there role. You want to stomp tanks? Get yourself a squad with a drop-ship pilot, a sniper and 4 AV. Sniper communicates where enemy vehicles are, coordinate with the drop-ship pilot to fly you over said vehicle at a CHOKE POINT set your bait and when he bites hit hard and fast. If the vehicle gets away you have a drop-ship a couple of you can hope into and chase him down with.
That being said you shouldn't only be killing vehicles. Tanks as well as guardians are responsible for controlling and holding the outside objectives so you should be destroying or capturing CRU's, supply depots, capturing turrets and letter objectives.
Seriously if you don't like vehicles stay in the city and focus on your gun game. Stop being so basic.
All nice. But your scenario is open to many variables. including not have that DS get destroyed. Or should every team have a expert DS pilot? This is not a RTS where every team is gonna have all the pieces like chess. It's a lobby FPS. and that's where the changes made to this game revolve around. AV is not a "deterrent" in FPS games. Never was meant to. I agree that speed on tanks really needs to be looked into tho. |
Surt gods end
Demon Ronin
1315
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Posted - 2013.12.14 18:11:00 -
[3] - Quote
I hear you dust fiend. Would get a good laugh in any FPS game. Methods used in MMO and RTS games.... |
Surt gods end
Demon Ronin
1319
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Posted - 2013.12.14 23:33:00 -
[4] - Quote
@ spkr4thedead
This a Lobby FPS. It meets all req of a lobby fps. And if it weren't a lobby fps, guess what it will be?
*a dragon!*
not close. A FPS. It's funny cause I pushed hard to have tanks be cheap. I pushed hard in that doing so we would see more HAVs on the field. I was right.
But I never pushed for AV to just be a deterrent. Not done in FPS games. Nor did I push for any old nerd with a chip on there shoulder on getting picked on in HS to jump into any tank and take it out on my fps brothers. |
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