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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
667
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Posted - 2013.12.14 04:29:00 -
[1] - Quote
I'm not even going to mention the ban issues, those have been mentioned ad nauseam already. I think these three changes would improve the player experience in many ways.
1) SP requirement for entry. Configure it so that you can only join FW if you have, for example, 1 or 2 million SP. This solves 2 problems: - Fewer noobs means a higher level of play, as most of us assume FW is intended to have. - it won't eliminate griefing, but makes it more of a commitment as you can't just spam 20 alts a day to wreak havoc. You would actually have to grind out a few battles to even get them into a FW battle.
2) Better LP store items. More unique items you can't get anywhere else (this is probably in the works, it would be foolish not to be). This provides greater incentive to play. One suggestion to make a simple start would be colored variants of suits, maybe some sweet camo patterns. This eliminates the need to craft entirely new items, just play around with existing ones wil do in the short term.
3) Choosing a side: the current default is that all 4 factions are preselected, so noobs won't pick a side. Change the default that NO side is set, so people HAVE to choose a sides . This will hopefully make the current lopsided state of many battles *coifh Amarr c
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
669
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Posted - 2013.12.14 18:51:00 -
[2] - Quote
Bump! Any suggestions for how to structure standings rewards for the best players on the losing team?
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
686
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Posted - 2013.12.15 20:14:00 -
[3] - Quote
Bump for more feedback. To me, the most important of these is the SP requirement for entry, followed by standings gain for those who play well but nonetheless lose. Agree/disagree?
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
695
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Posted - 2013.12.16 12:43:00 -
[4] - Quote
Yeah, I really like the idea of preselecting your race as the default, but you should be able to change any time (With the SP requirements I proposed in the OP, of course.) We should always try to keep as much of the sandbox intact as possible.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
696
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Posted - 2013.12.16 15:38:00 -
[5] - Quote
Draco Cerberus wrote:So in effect OP, you are asking that unlike in Eve, FW players need to be experienced, not everyone allowed? That seems a bit unfair considering the time to train for a Dust player can quite literally be months or just turning the game on after the last time they had a fail game (can be months as well). This doesn't prevent inexperience from being an issue but rather allows only people with X level of SP in. Here you can view Experience vs SP.
I'm not suggesting they have 5 million SP or something like I that. I understand the concern about being restrictive in what is intended to be a sandbox game (soonGäó), and yes, I know all about the disparity between SP and skill as there are plenty of people who have 2x my gungame with 1/2 the SP.
However, I would like to see something in place to keep non-TK griefing in check (as we all know TK-based bans were almost as OP as tanks last week). Honestly I don't make alts to grief or farm the academy (dirty business that) so I have no idea what a new player starts out with now in terms of SP, it used to be 500k but maybe it's not now?
So, lets use 500k for the sake of argument. How long does it take a noob to get up to 1 million SP? Passive SP + 6000 bonus nets you 200k SP per week for doing nothing but turning on the game for 5 minutes. Add a passive booster and you are up to 300k. So, you play a few battles and you can get to 1 million SP in 2 weeks, tops.
Most of us have been advocating much longer periods in the academy forever, so what's the big deal about keeping a noob out of FW for 2 weeks if you want them in the academy for at least double that amount of time?
Same thing with griefers. They can still do it if they want to make an alt, activate the passive SP, and wait for a few weeks. More power to them if they want to do that, that sort of dedication, no matter how misguided, should be rewarded in New Eden.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
696
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Posted - 2013.12.16 15:40:00 -
[6] - Quote
Also: I'm no expert on EvE but can you make a new account, instantly spawn 3 characters from it and grief basically just as effectively as if you had been working on that character for a few months? Can you then take all their isk, send it to your main, then play with your main while you biomass them all and do it all over again 10 hours later with that same account? Plus the two alts you can do the same with on your primary account? All for free?
I doubt it, especially the part about being just as effective as if you had been working on that character for a few months. The EvE - Dust parallel simply doesn't always work.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
699
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Posted - 2013.12.17 05:58:00 -
[7] - Quote
Shameless bump! Just say no to alt spam!
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
707
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Posted - 2013.12.17 17:11:00 -
[8] - Quote
Lonegnr wrote:John Demonsbane wrote:Also: I'm no expert on EvE but can you make a new account, instantly spawn 3 characters from it and grief basically just as effectively as if you had been working on that character for a few months? Can you then take all their isk, send it to your main, then play with your main while you biomass them all and do it all over again 10 hours later with that same account? Plus the two alts you can do the same with on your primary account? All for free?
I doubt it, especially the part about being just as effective as if you had been working on that character for a few months. The EvE - Dust parallel simply doesn't always work. I laughed so hard it hurt. That actually is possible in Eve. (don't recall the delete timer if you're using your main account but it's extremely easy to make throw-away alts on your main account or otherwise).
Can you make a second full account for free just to grief with? More importantly, can they grief just as well as if you spent some time gaining standings? I think that's really the key point. Greifing is the New Eden way, but it's just too easy right now. It takes no committement and very little effort.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
719
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Posted - 2013.12.18 14:49:00 -
[9] - Quote
Stephen Seneca wrote:To address the merc issue. I stated you sign up as a soldier in my little idea. The tax would come in so you dont double dip.. huge lp payouts plus pubs. Since youre a soldier, you pay taxes to the faction to fight for public contracts.
Hmm. Sounds a little overly restrictive to me, basically you are becoming a member of that faction as much as you are a member of your own corp. if the imperial guard hires me to fight a battle against the matari, once that battle is over, why should I pay them to be able to fight elsewhere?
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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