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Eurydice Itzhak
State Patriots Templis Dragonaors
254
|
Posted - 2013.12.14 02:18:00 -
[1] - Quote
They give too much for no sp or isk investment.
They need their cooldowns raised by 15 to 20% or their active timers reduced by the same amount.
Also they need to take a hit in base HP.
Also remove nitrous.
Suddenly balance. |
Eurydice Itzhak
State Patriots Templis Dragonaors
254
|
Posted - 2013.12.14 02:21:00 -
[2] - Quote
What a well thought out post godin.
What's there to disagree with in my statement? |
Eurydice Itzhak
State Patriots Templis Dragonaors
254
|
Posted - 2013.12.14 10:33:00 -
[3] - Quote
Friendly bump. People still saying need tanks instead of nerd militia tanks and nitrous. |
Eurydice Itzhak
State Patriots Templis Dragonaors
254
|
Posted - 2013.12.14 10:47:00 -
[4] - Quote
aden slayer wrote:There is a very good solution to change your mind.
It's called using the forge gun and teamwork. Try that and report your results.
I run proto tanks every match. I kill about 7 tanks per match now. I can see why people are crying, the mlt fits are just as effective as proto for less than the cost of a dropsuit. |
Eurydice Itzhak
State Patriots Templis Dragonaors
254
|
Posted - 2013.12.14 10:49:00 -
[5] - Quote
ALT2 acc wrote:Eurydice Itzhak wrote:Friendly bump. People still saying need tanks instead of nerd militia tanks and nitrous. english please....
I'm on a phone that didbt want to type "nerf." Apologies. |
Eurydice Itzhak
State Patriots Templis Dragonaors
254
|
Posted - 2013.12.14 10:51:00 -
[6] - Quote
Aikuchi Tomaru wrote:Eurydice Itzhak wrote:aden slayer wrote:There is a very good solution to change your mind.
It's called using the forge gun and teamwork. Try that and report your results. I run proto tanks every match. I kill about 7 tanks per match now. I can see why people are crying, the mlt fits are just as effective as proto for less than the cost of a dropsuit. Last time I checked you couldn't buy proto tanks.
Jesus ******* Christ. Std tank. Proto modules. Proto turret.
It should be evident. |
Eurydice Itzhak
State Patriots Templis Dragonaors
254
|
Posted - 2013.12.14 10:53:00 -
[7] - Quote
Jason Pearson wrote:I disagree, please take a look at my post as to balancing tanks. When you're in a tank, the biggest threat to your tank is another tank, even with your actives on. Even militia tanks can pose a threat (much like a Militia suit 'can' kill a protosuit), but are still very easy to kill, I've been in tank battles fighting 3 militia tanks with no issue, any weaker and there would be no point in running one if you saw another tank on the field. Balancing needs to take account of everything when it comes to Tanks, the Infantry, the AVers, the Vehicles, etc. With av's new role of supplementing tanks instead of soloing them its not right that a mlt tank has this sort of stopping power while being 100% as effective as a protod out tank just with longer cooldowns.
Keep in mind pearson while i dont have as much as sp as you im 15m deep into caldari tanks and have done nothing but use vehicles since January. |
Eurydice Itzhak
State Patriots Templis Dragonaors
254
|
Posted - 2013.12.14 10:56:00 -
[8] - Quote
Aikuchi Tomaru wrote:Eurydice Itzhak wrote:Aikuchi Tomaru wrote:Eurydice Itzhak wrote:aden slayer wrote:There is a very good solution to change your mind.
It's called using the forge gun and teamwork. Try that and report your results. I run proto tanks every match. I kill about 7 tanks per match now. I can see why people are crying, the mlt fits are just as effective as proto for less than the cost of a dropsuit. Last time I checked you couldn't buy proto tanks. Jesus ******* Christ. Std tank. Proto modules. Proto turret. It should be evident. Now do you think militia tanks should be nerfed, or militia modules and turrets?
If you could read the OP you'd know im calling for both. Everything but the turret. This lets them be useful for newb tankers but not too useful where people are abandoning proto dropsuits for mlt tanks. |
Eurydice Itzhak
State Patriots Templis Dragonaors
254
|
Posted - 2013.12.14 11:05:00 -
[9] - Quote
aden slayer wrote:Eurydice Itzhak wrote:aden slayer wrote:There is a very good solution to change your mind.
It's called using the forge gun and teamwork. Try that and report your results. I run proto tanks every match. I kill about 7 tanks per match now. I can see why people are crying, the mlt fits are just as effective as proto for less than the cost of a dropsuit. Don't change the subject. You started this thread with a claim that mlt tanks are OP. Your statement is only half-right, they are powerful but not indestructible.All tanks can be killed with enough firepower and planning. But the problem is most people have AV weapons but don't use them, So please stop acting like mlt tanks are gods because they are not. You realize a mlt tank is 100% as effective as my tank with full proto modules right? Their modules have the same output they just have longer cooldowns.
There's a reason people with 0 sp in tanks are using tanks my friend. They have 0 incentive to skill up because mlt tanks dunk in pubs. |
Eurydice Itzhak
State Patriots Templis Dragonaors
255
|
Posted - 2013.12.14 19:47:00 -
[10] - Quote
aden slayer wrote:Eurydice Itzhak wrote:aden slayer wrote:Eurydice Itzhak wrote:aden slayer wrote:There is a very good solution to change your mind.
It's called using the forge gun and teamwork. Try that and report your results. I run proto tanks every match. I kill about 7 tanks per match now. I can see why people are crying, the mlt fits are just as effective as proto for less than the cost of a dropsuit. Don't change the subject. You started this thread with a claim that mlt tanks are OP. Your statement is only half-right, they are powerful but not indestructible.All tanks can be killed with enough firepower and planning. But the problem is most people have AV weapons but don't use them, So please stop acting like mlt tanks are gods because they are not. You realize a mlt tank is 100% as effective as my tank with full proto modules right? Their modules have the same output they just have longer cooldowns. There's a reason people with 0 sp in tanks are using tanks my friend. They have 0 incentive to skill up because mlt tanks dunk in pubs. Again you give false info. mlt tanks are nowhere near the level of effectiveness as compared to a tank with proto modules. If they really are please explain to me why i saw 3 mlt tanks get burn down by AV weapons in 1 match. The power of a tank is determined by the skill of the user. But since you are so in to your opinion i will give you another scenario. If i give the Best tank driver in this game a mlt tank to use, will he suck? If i give the Worst tank driver in this a tank with proto modules to use, will he be better? Now explain these scenarios to me with logic or we should never have this conversation again.
Mlt shield hardener. 60% resistance. Baisc. 60%. Enhanced. 60% Complex shield hardener. 60% resistance.
They are the exact same aside from the complex having longer active and shorter cd.
Same thing with boosters and every other module.
If I was in a sica I shouldnt be 100% as effective as a gunnlogi. the modules all have the same effectiveness.
Imagine if a dropsuit module for shield extenders. Mlt gave 66 shields. Complex gave 66 shields. No one in their right mind would field the complex. |
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Eurydice Itzhak
State Patriots Templis Dragonaors
258
|
Posted - 2013.12.14 19:53:00 -
[11] - Quote
I'm in the viewpoint of AV is fine. Mlt tanks need a nerfing.
Av and vehicles need to work in conjuction to take out vehicles.
Its a wonderful day. |
Eurydice Itzhak
State Patriots Templis Dragonaors
258
|
Posted - 2013.12.14 19:58:00 -
[12] - Quote
Flix Keptick wrote:The thing that's op is the ability to spam 7 of them in a match. 1 militia tank on it's own isn't op, it's the pack of 5 that is. CCP should limit the amount of tanks per match to something like 4
Meh. I would hate joining a match and being unable to use my 15m sp into vehicles.
I think nerfing mlt tanks and increasing the cost would go a long way to stop "tank spamming" |
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