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Lurchasaurus
SVER True Blood Public Disorder.
2154
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Posted - 2013.12.14 07:47:00 -
[1] - Quote
maeth-01 2501 wrote:BobThe 844-1 CakeMan wrote:Tanks are not OP. Saying it right now whether u agree or not. doesn't matter read either way.
Tanks are cheap and even milita tanks r effective, and are easily good enough to beat a better tank. It's about the same difference from milita to std suits. 1 has clear advantage, but it could go either way.
now milita vehciles and mods are avaliable to everyone so there is no excuse why u can't use one if needed. This also adds a layer of vehicle gameplay into dust and not just infantry.
Another thing this does is allow for more tank duels and being a force to be reckoned with.
AV is used to make a vehicle leave or give another vehicle an advantage in tank v tank, just like a sniper would to infantry.
On the same note thou i would like to say the turrets do need to be tweaked esspecially the rail.
After playing a few days i have come to this conclusion,
Also don't give me this ISK crap. u infantry were the same ones to say isk does not balance the game so STFU. Hahaha...... AV is used to make vehicles leave or give someone else the advantage like a sniper....lol AV is ment to take out vehicles fullstop that's the hole idea of AV...... and a snipers jobe is to kill someone with one shot. If one side has tanks as far as your concerned they should win, the idea of AV is to give people without tanks the chance to kick tank arse.... granted balancing does need to be looked at big time, but Av does need to be a little bit better .. just for there sake..... swarms arepointless now because of there speed
light av that any suit can use, even a scout, and av nades that anyone can fit and that cost 15k isk should not be able to drop a tank on the spot. This is why we dedicated a patch to this stuff. At this point, its like arguing with someone who is denying that the Holocaust happened.
Forges are freakin sweet tho
"He shouldve realized at that point I was lying as I'd already had my morning poo and I don't read newspapers."
CB Vet
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Lurchasaurus
SVER True Blood Public Disorder.
2154
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Posted - 2013.12.14 07:50:00 -
[2] - Quote
BobThe 844-1 CakeMan wrote:Alena Ventrallis wrote:BobThe 844-1 CakeMan wrote:even against a blaster or missile in close quarters a rail still wins. Rails are AV. They should win against blasters and missiles when it comes to AV. I'm even inclined to say that blasters should do reduced damage to vehicles, to emphasize the fact that they are anti-infantry, and rails have a splash radius of .5m to emphasize that they are anti-vehicle. fine keep it the same. don't come crying to me when i start 2 shot or 3 shot killing tanks just like in chrome. in fact in PC i have already proved how effective it is and i don't even have the proto rail yet. XD
the rail is the armor rupturing, specialized anti-tank turret. it is very logical to me that its current strength is how it is. it seems like the unskilled turret traverse is exceedingly slower than last patch, so it is very hard to efficiently use as an anti-infantry weapon, not that a skilled driver can't do it.
Missiles will screw anyone's day over if they get that salvo off during cooldown.
blasters are the best anti-infantry weapon. I like it being good at that at the expense of armor-defeating potential. Its DPS isnt quite there to be king of vehicle warfare like before, which i thought wasnt quite right.
"He shouldve realized at that point I was lying as I'd already had my morning poo and I don't read newspapers."
CB Vet
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Lurchasaurus
SVER True Blood Public Disorder.
2154
|
Posted - 2013.12.14 07:56:00 -
[3] - Quote
DUST Fiend wrote:Cyrius Li-Moody wrote:I am hating the tank spam but after some play time I realized it's easier to just call your own mlt tank and flank them than attempt to take them on with infantry AV And this right here is the problem. No one is to blame but CCP when free tanks become the go to AV choice, even for people with millions of SP invested in infantry AV.
Its not a problem, its allowing all the vehicle specialists who have been rage quitting this game for over half a year to have something to do again. As much as infantry doesn't want to admit it, there are vehicle in this game too and we have as much right to have vehicle gameplay as infantry.
Infantry using swarms on an active tank is like using a railgun turret on a strafing scout suit. You basically just end up sitting there shouting at your screen as he dances and mocks you lololol
^ this does not happen to lurch lol
man.....i love scotch
"He shouldve realized at that point I was lying as I'd already had my morning poo and I don't read newspapers."
CB Vet
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Lurchasaurus
SVER True Blood Public Disorder.
2154
|
Posted - 2013.12.14 07:59:00 -
[4] - Quote
BobThe 844-1 CakeMan wrote:Lurchasaurus wrote:BobThe 844-1 CakeMan wrote:Alena Ventrallis wrote:BobThe 844-1 CakeMan wrote:even against a blaster or missile in close quarters a rail still wins. Rails are AV. They should win against blasters and missiles when it comes to AV. I'm even inclined to say that blasters should do reduced damage to vehicles, to emphasize the fact that they are anti-infantry, and rails have a splash radius of .5m to emphasize that they are anti-vehicle. fine keep it the same. don't come crying to me when i start 2 shot or 3 shot killing tanks just like in chrome. in fact in PC i have already proved how effective it is and i don't even have the proto rail yet. XD the rail is the armor rupturing, specialized anti-tank turret. it is very logical to me that its current strength is how it is. it seems like the unskilled turret traverse is exceedingly slower than last patch, so it is very hard to efficiently use as an anti-infantry weapon, not that a skilled driver can't do it. Missiles will screw anyone's day over if they get that salvo off during cooldown. blasters are the best anti-infantry weapon. I like it being good at that at the expense of armor-defeating potential. Its DPS isnt quite there to be king of vehicle warfare like before, which i thought wasnt quite right. i do agree rails should be priamary AV, but when the RoF and Damage per shot is higher than the old compressed rails with tanks with overall lower HP. without mods on. it makes it hard to even avoid dying or atempting to escape.
You see, what you are attributing to flaws of the rail being OP I attribute to the lack of skill of the driver regarding basic situational awareness of the enemy vehicles and their location.
Just as an infantry who gets complacent will take a shotgun to the back of the head, a tank who gets tunnel vision will get flanked by a pissed merc who just called in a rail tank.
"He shouldve realized at that point I was lying as I'd already had my morning poo and I don't read newspapers."
CB Vet
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