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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Alldin Kan
 Imperfects
 Negative-Feedback
 
 842
 
 
      | Posted - 2013.12.13 19:51:00 -
          [1] - Quote 
 Replace the current stats for LP gain with these:
 
 Level 0: 326 LP
 Level 1: 375 LP
 Level 2: 431 LP
 Level 3: 496 LP
 Level 4: 570 LP
 Level 5: 656 LP
 Level 6: 754 LP
 Level 7: 867 LP
 Level 8: 997 LP
 Level 9: 1147 LP
 Level 10: 1319 LP
 
 Please consider the following: a tough match against a decent team may give an upwards of 500,000 ISK, a Caldari HAV costs around 200,000 ISK while in LP store it's 500 LP + 30,000 ISK. Reaching a base payout of 1319 LP seems reasonable considering the time it took to reach LV 10 standing and the difficulty of the battles (heavy use of PRO gear to ensure win).
 
 The only downside I would see from this is if a player joins a winning match that's about to end and then gains high LP for doing almost nothing. A countermeasure for this would be to halve the LP gain if he/she joined while the enemy MCC is below 20-25% total HP.
 
 CCP, promoting exploits with every update LOL Commando LOL Plasma Cannon | 
      
      
        |  Thor Odinson42
 Molon Labe.
 Public Disorder.
 
 2317
 
 
      | Posted - 2013.12.13 19:54:00 -
          [2] - Quote 
 
 Alldin Kan wrote:Replace the current stats for LP gain with these:
 Level 0: 326 LP
 Level 1: 375 LP
 Level 2: 431 LP
 Level 3: 496 LP
 Level 4: 570 LP
 Level 5: 656 LP
 Level 6: 754 LP
 Level 7: 867 LP
 Level 8: 997 LP
 Level 9: 1147 LP
 Level 10: 1319 LP
 
 Please consider the following: a tough match against a decent team may give an upwards of 500,000 ISK, a Caldari HAV costs around 200,000 ISK while in LP store it's 500 LP + 30,000 ISK. Reaching a base payout of 1319 LP seems reasonable considering the time it took to reach LV 10 standing and the difficulty of the battles (heavy use of PRO gear to ensure win).
 
 The only downside I would see from this is if a player joins a winning match that's about to end and then gains high LP for doing almost nothing. A countermeasure for this would be to halve the LP gain if he/she joined while the enemy MCC is below 20-25% total HP.
 
 That's getting closer, but I'd rather see the levels past 5 increase more incrementally.
 
 Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again. | 
      
      
        |  Alldin Kan
 Imperfects
 Negative-Feedback
 
 842
 
 
      | Posted - 2013.12.13 19:56:00 -
          [3] - Quote 
 
 Thor Odinson42 wrote:That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  You seem to forget the presence of boosters...
 
 CCP, promoting exploits with every update LOL Commando LOL Plasma Cannon | 
      
      
        |  Acturus Galaxy
 Lo-Tech Solutions Ltd
 
 296
 
 
      | Posted - 2013.12.13 20:00:00 -
          [4] - Quote 
 
 Thor Odinson42 wrote:Alldin Kan wrote:Replace the current stats for LP gain with these:
 Level 0: 326 LP
 Level 1: 375 LP
 Level 2: 431 LP
 Level 3: 496 LP
 Level 4: 570 LP
 Level 5: 656 LP
 Level 6: 754 LP
 Level 7: 867 LP
 Level 8: 997 LP
 Level 9: 1147 LP
 Level 10: 1319 LP
 
 Please consider the following: a tough match against a decent team may give an upwards of 500,000 ISK, a Caldari HAV costs around 200,000 ISK while in LP store it's 500 LP + 30,000 ISK. Reaching a base payout of 1319 LP seems reasonable considering the time it took to reach LV 10 standing and the difficulty of the battles (heavy use of PRO gear to ensure win).
 
 The only downside I would see from this is if a player joins a winning match that's about to end and then gains high LP for doing almost nothing. A countermeasure for this would be to halve the LP gain if he/she joined while the enemy MCC is below 20-25% total HP.
 That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  
 I agree, and increase the LP prices on the specialised weapons, such that you would need 5-6 victories on low standing to afford one and be able to buy 1-2 per match at level 10. Then they might be worth close to a mill isk on the marked and worth the grind to level 10 faction standing.
 
 | 
      
      
        |  Aero Yassavi
 Scions of Athra
 
 4031
 
 
      | Posted - 2013.12.13 20:02:00 -
          [5] - Quote 
 
 Alldin Kan wrote:Thor Odinson42 wrote:That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  You seem to forget the presence of boosters... Well besides the fact that boosters should increase how fast you gain standing, not how much currency you earn (but obviously CCP wants to continue to sell boosters after you hit top standing so that's not happening), you seem to forget that these are just measly payouts that anyone will get. These are payouts that only a few will get after 200 wins, total dedication.
 
 Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor | 
      
      
        |  Alldin Kan
 Imperfects
 Negative-Feedback
 
 842
 
 
      | Posted - 2013.12.13 20:14:00 -
          [6] - Quote 
 
 Aero Yassavi wrote:Alldin Kan wrote:Thor Odinson42 wrote:That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  You seem to forget the presence of boosters... Well besides the fact that boosters should increase how fast you gain standing, not how much currency you earn (but obviously CCP wants to continue to sell boosters after you hit top standing so that's not happening), you seem to forget that these are just measly payouts that anyone will get. These are payouts that only a few will get after 200 wins, total dedication.  Except that once you get there, that will be the pay you receive at default regardless of how you performed in a win. If your team is really good you could just AFK for a while and still get that big payout.
 
 CCP, promoting exploits with every update LOL Commando LOL Plasma Cannon | 
      
      
        |  Seymor Krelborn
 DUST University
 Ivy League
 
 1458
 
 
      | Posted - 2013.12.13 20:20:00 -
          [7] - Quote 
 
 Alldin Kan wrote:Thor Odinson42 wrote:That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  You seem to forget the presence of boosters... 
 boosters, which cost money..... pay to win anyone?
 
 thought ccp promised this game wouldn't be pay to win.....
  
 CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp. | 
      
      
        |  TranquilBiscuit ofVaLoR
 F.T.U.
 IMMORTAL REGIME
 
 827
 
 
      | Posted - 2013.12.13 20:25:00 -
          [8] - Quote 
 
 Seymor Krelborn wrote:Alldin Kan wrote:Thor Odinson42 wrote:That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  You seem to forget the presence of boosters... boosters, which cost money..... pay to win anyone? thought ccp promised this game wouldn't be pay to win.....  judging by your likes, you're not new to this game...
 what the hell is wrong with you?
 
 you do realize boosters have been always been around, and this game has yet to become pay to win. why would LP boosters be any different.
 
 why even post?
 
 
 
 Tell me, how exactly DOES a biscuit gain Valor? | 
      
      
        |  Atiim
 Living Like Larry Schwag
 
 1951
 
 
      | Posted - 2013.12.13 20:25:00 -
          [9] - Quote 
 
 Seymor Krelborn wrote:Alldin Kan wrote:Thor Odinson42 wrote:That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  You seem to forget the presence of boosters... boosters, which cost money..... pay to win anyone? thought ccp promised this game wouldn't be pay to win.....  CCP promises lots of things.
 
 Come on Biscuit your a Scout. You should know better by now.
 
 DUST 514 just went full COD. Never go full COD. | 
      
      
        |  Seymor Krelborn
 DUST University
 Ivy League
 
 1458
 
 
      | Posted - 2013.12.13 20:27:00 -
          [10] - Quote 
 
 TranquilBiscuit ofVaLoR wrote:Seymor Krelborn wrote:Alldin Kan wrote:Thor Odinson42 wrote:That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  You seem to forget the presence of boosters... boosters, which cost money..... pay to win anyone? thought ccp promised this game wouldn't be pay to win.....  judging by your likes, you're not new to this game... what the hell is wrong with you? you do realize boosters have been always been around, and this game has yet to become pay to win. why would LP boosters be any different? why even post? 
 
 you assume I don't think sp boosters are pay to win.... they are
 
 lp boosters are even worse because of the kinds of weapons/ isk you can get with LP.
 
 so tone your attitude down boy!
 
 CCp's newest joke, making setting off your own remote explosives in FW FF... awesome job ccp. | 
      
      
        |  Aero Yassavi
 Scions of Athra
 
 4050
 
 
      | Posted - 2013.12.13 20:29:00 -
          [11] - Quote 
 
 TranquilBiscuit ofVaLoR wrote:Seymor Krelborn wrote:Alldin Kan wrote:Thor Odinson42 wrote:That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  You seem to forget the presence of boosters... boosters, which cost money..... pay to win anyone? thought ccp promised this game wouldn't be pay to win.....  judging by your likes, you're not new to this game... what the hell is wrong with you? you do realize boosters have been always been around, and this game has yet to become pay to win. why would LP boosters be any different? why even post? Because SP boosters only boost your SP, not your ISK currency. Faction boosters boost LP currency.
 
 Boosting currency values can be the difference between sustainable and nonsustainable. These boosters are very different than the ones we have already had.
 
 Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor | 
      
      
        |  Alldin Kan
 Imperfects
 Negative-Feedback
 
 844
 
 
      | Posted - 2013.12.13 20:32:00 -
          [12] - Quote 
 
 Thor Odinson42 wrote:That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  
 See below
 
 
 Seymor Krelborn wrote:lp boosters are even worse because of the kinds of weapons/ isk you can get with LP. This is kinda why I didn't want to go overboard in changes.
 
 CCP, promoting exploits with every update LOL Commando LOL Plasma Cannon | 
      
      
        |  Thor Odinson42
 Molon Labe.
 Public Disorder.
 
 2337
 
 
      | Posted - 2013.12.13 20:44:00 -
          [13] - Quote 
 
 Seymor Krelborn wrote:Alldin Kan wrote:Thor Odinson42 wrote:That's getting closer, but I'd rather see the levels past 5 increase more incrementally.  You seem to forget the presence of boosters... boosters, which cost money..... pay to win anyone? thought ccp promised this game wouldn't be pay to win.....  
 How would you propose that CCP make money?
 
 Should they plant money trees instead?
 
 Or maybe they could sell energy drinks and bottled water. We'll just promise to buy it as long as they continue to develop the game.
 
 Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again. | 
      
      
        |  calvin b
 SCAVENGER'S DAUGHTER
 
 1203
 
 
      | Posted - 2013.12.13 20:48:00 -
          [14] - Quote 
 After level 5 they should double and gain small amounts of ISK. All it takes is one lose and so far I have been reset twice
  
 The evil hidden in the name | 
      
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