Tech Ohm Eaven
L.O.T.I.S. Public Disorder.
975
|
Posted - 2013.12.13 15:39:00 -
[1] - Quote
Pauses from Kingdoms of Amalor.
Tried 1.7 Useless shotguns, useless scout, useless md, useless laser, useless hmg, sl, av grenades, useless nova knifes, nerfed sniping , nerfed mk0.
Deleted.
Looks at Dragons Dogma in case 1.8 is the screwup that I hear rumors about. Tales of Graces in case 1.9 is a bag full of fail.
Waiting for PS4 : Witcher 3, Borderlands 3, Fallout 4.
Goes back to playing Kingdoms of Amalor.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
|
Tech Ohm Eaven
L.O.T.I.S. Public Disorder.
975
|
Posted - 2013.12.13 15:55:00 -
[2] - Quote
Commander Tzu wrote:TechMechMeds wrote:Commander Tzu wrote:Ryme Intrinseca wrote:1. GRIND. This is the toughest one for CCP to address. It is probably a basic feature of a game of this kind - Eve is at least as bad, I gather. But basically the game feels like a job. I have to play a certain amount of time per week or I suffer a competitive disadvantage, and to play PC I have to be on at a particular, usually not very convenient time. I have a social life and a real job, and don't have time for another one.
2. LAG. The lag in PC is horrific. This is supposed to be the pinnacle of the game, the best versus the best, and half the time it's an absolutely unplayable 1 FPS slideshow. There are simple steps that could've been taken to improve things (e.g. remove equipment noise and animations) but CCP don't seem to care. For a long time pubs were much more enjoyable for me, just because the framerate is so much better, but you can only pwn noobs so many (in my case, 27,000) times before you've had your fill. FW is supposed to fill the gap, but it's laggier than pubs so why bother?
3. 1.7. I'm not one of these nostalgia junkies who says every update makes things worse, that things were better in beta, etc. Until 1.7 I thought the game had been progressively getting better. But 1.7 demolished any hope I had for the game. Not only is it a disaster, but it was obvious it would be a disaster and CCP went ahead anyway. They've basically told pure infantry players like me to go **** ourselves. Vehicle users get a respec, we get nothing. Vehicle users get God mode, we get to hide in buildings. To be honest, it's a good thing for me, as it makes it easy to leave, which I should do anyway (see points 1 and 2). But I'm guessing the plan wasn't to alienate the 80%+ of their playerbase who want to shoot at someone who can shoot back. More fundamentally, it shows me that CCP will always pander to the loudest QQers, regardless of the consequences for game balance.
That's why I'm going, flame away. Lol the first patch ever to benefit pure vehicle users instead of pure infantry and you get people crying, funny thing is even when AV was OP they were still on the forums trying to get it buffed. Cya scrub, can I haz all your ISKies? That's totally uncalled for. Perhaps I was a bit too harsh but honestly all these patches and we finally get one designed for vehicles and people freak out. Plus, from what I have seen most people who say they are quitting either are just looking trying to get some attention so people talk them out of it or they are just venting. Maybe he quits for real, I dunno, but to get on the forums to do it usually means it's more about attention.
Pauses from Kingdoms of Amalor.
Hi Tzu!
I am not upset about the vehicles.
CCP has no idea how to do weapon balance. I.e. there are no defined weapon roles. I.e. how hard is it to get a ten meter range CQC automatic shotgun for heavies and scouts??
Or a heavy weapon with a ten meter range thats an automatic forge gun??
Instead we get rifles Uber Alles for every range the rifles are best...lol.
Goes back to playing Kingdoms of Amalor.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
|