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Jason Pearson
3318
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Posted - 2013.12.13 04:40:00 -
[1] - Quote
I quite enjoy it like this, adds to the enjoyment, a skillful newer player can beat a veteran. Still, am taking them on in their twos and threes.
King of the Forums // Vehicle Specialist for Hire
Laugh at the idiots crying about four BPOs being removed erryday, lul
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Jason Pearson
3318
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Posted - 2013.12.13 04:45:00 -
[2] - Quote
Heathen Bastard wrote:Jason Pearson wrote:I quite enjoy it like this, adds to the enjoyment, a skillful newer player can beat a veteran. Still, am taking them on in their twos and threes. It should be like that, but as it stands, a fresh faced merc out of the academy is 90% as effective as a veteran tanker with millions of SP sunk into tanks. that's the real issue here.
So? I've got 14m back into my shields, turrets and HAV 1, I don't give a damn if I get hit by a newb and killed, people need to stop asking to win against all the things, experience and skill > SP. You're paying for an advantage, your SP also gives an advantage, you survive an extra shot from a rail, or a full missile volley in an armor tank. Your experience is what should keep you alive.
Again, fighting noobs all day, in 3v1 scenarios and winning them. I've lost a max of 5 tanks today, despite wasting a shtton of tanks, I counted 12 wasted in one match from me, along with 4 Jihad Jeeps. Seriously, if we weren't strong enough already, ya'll want to make newbs weaker?
King of the Forums // Vehicle Specialist for Hire
Laugh at the idiots crying about four BPOs being removed erryday, lul
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Jason Pearson
3319
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Posted - 2013.12.13 04:59:00 -
[3] - Quote
Heathen Bastard wrote:Jason Pearson wrote:Heathen Bastard wrote:Jason Pearson wrote:I quite enjoy it like this, adds to the enjoyment, a skillful newer player can beat a veteran. Still, am taking them on in their twos and threes. It should be like that, but as it stands, a fresh faced merc out of the academy is 90% as effective as a veteran tanker with millions of SP sunk into tanks. that's the real issue here. So? I've got 14m back into my shields, turrets and HAV 1, I don't give a damn if I get hit by a newb and killed, people need to stop asking to win against all the things, experience and skill > SP. You're paying for an advantage, your SP also gives an advantage, you survive an extra shot from a rail, or a full missile volley in an armor tank. Your experience is what should keep you alive. Again, fighting noobs all day, in 3v1 scenarios and winning them. I've lost a max of 5 tanks today, despite wasting a shtton of tanks, I counted 12 wasted in one match from me, along with 4 Jihad Jeeps. Seriously, if we weren't strong enough already, ya'll want to make newbs weaker? So noob tankers being as unkillable as veteran tankers is fine? it's kind of why all the AV is whining. Before: good tankers were fairly difficult to kill but doable with some planning, noob tankers were fodder for AV and other tankers alike. Now: Good tankers are as unkillable as possible, short of acts of god, server crashes, or diconnects. Noobs are only mostly unkillable. You seriously don't see the problem with that? I can point it out if you like: All tanks will be taking a nerf bat to the kneecaps while AV gets buffed up to "one tiny mistake and a single AVer will kill you six ways to sunday without even trying" again. You want that?
I have no problem with it, because I don't believe balance will be found with the current state of DUST. You cannot design scrub tanks to never have a chance against better tanks, but at the same time you need to find a way to balance it so they're more vulnerable to AV
Already Militia gear (and low level modules) have intense cooldowns, a Hardener cools down for 100 seconds on the Shields, you've got over a minute and a half to kill that pesky sica. And we're missing gear that would balance all of this **** very easily.
Webifiers, I believe would change the game completely. I made a post on it, if you didn't read it yet. https://forums.dust514.com/default.aspx?g=posts&t=128228&find=unread
King of the Forums // Vehicle Specialist for Hire
Laugh at the idiots crying about four BPOs being removed erryday, lul
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Jason Pearson
3319
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Posted - 2013.12.13 05:06:00 -
[4] - Quote
Harpyja wrote:Rowdy Railgunner wrote:There is a gap, and a no SP invested soma is not a god. I lost plenty of them. It is called teamwork and attacks of opportunity. I think vehicles are actually balanced quite well now. Just because you are unwilling to adapt to the playstyle needed to kill them it means they need a nerf. Counters are there, use them, think about them and stop whining. Well let me tell you that I am a dedicated tanker with over 10 million SP invested. My SP and experience will beat the crap out of anybody that has close to no SP invested. So I am not whining. But infantry and AV are complaining about the fact that there's too many tanks on the field and that they are too strong. Yes, they are too strong for having 0 SP invested. But that doesn't mean that vehicles should get nerfed into the ground again because of everyone that gets a stock Soma with 0 SP. Vehicles are simply too effective with minimal SP investment.
See you run into a big problem here, you balance on one side and dismiss the other. Newbie Tanks can take on current tanks, fine, AVers struggling, so help AVers, nerf newer tankers, now they can't take on proper tanks because they've been nerfed to ****.
The only way you're gonna get around this is by adding support items for AVers that make killing newer tanks a lot easier but allow two tanks to still go at it.
King of the Forums // Vehicle Specialist for Hire
Laugh at the idiots crying about four BPOs being removed erryday, lul
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