The assault combat rifle (ACR) really needs its clip size increased
no seriously hear me out. The main reason being is that you can only kill one tanked medium suit and injure a second with a full clip then you have to reload. So you pretty much have to reload after one kill which takes around 2.6 seconds, now the main reason behind this is because of the low damage per bullet.
I have done some number crunching to work out the amount of damage you get out of one clip. I have calculated each proto assault rifle variant including minmatar, gallente, amarr and caldari, as follows.
All calculations have been done on base values, proficiency and damamge modules are not included, though if they were concluded it would dramatically increase the higher damage weapons full clip damage. This is of course assuming that all of the bullets in the clip hit their target.
I decided to add proficiency 5 (15%) and one complex damage module (10%) combined is 25% extra damage in brackets, to help enlighten everyone on how extra damage effects different damage rated weapons.
Minmatar ACR does 1577.6 damage per clip and does 464 (580 +25%) damage per second. Total damage increase of 116.
Reload speed of 2.6 seconds.
Gallente AR does 2244 damage per clip and does 467.5 (584.37 +25%) damage per second. Total damage increase of 116.87
Reload speed of 3 seconds.
Amarr ASR does 2851.2 damage per clip and does 465.3 (581.62 +25%) damage per second. Total damage increase of 116.32
Reload speed of 2.5 seconds.
Caldari ARR does 1981.98 damage per clip and does 471.9 (589.87 +25%) damage per second. Total 25% increase of 117.97
Reload speed of 3.2 seconds.
As you can see all of the weapons do relatively the same amount of damage per second which is fair, though when it comes to damage per clip the Amarr carthium scrambler rifle takes 1st prize at dealing a whooping 2851.2 damage per clip.
The runner up 2nd placed favorite Gallente duvoulle assault rifle does a good amount of damage per clip at 2244 per clip.
The third place goes to the Caldari Assault rail rifle (can't remember the name) dealing a modest 1981.98 damage per clip which is nearly 1000 less damage than the carthium per clip.
Then last but not least in 4th place we have the star of the show the Minmater Assault combat rifle (can't remember the name) which does a measly 1577.6 damage per clip which is 1273.6 damage less than the amarr rifle, 666.4 less than the Gallente rifle and a reasonable 404.38 less than the Caldari rifle.
Now my solution is to increase the Minmatar assault combat rifles clip from 68 to 80 which therefore increases its damage per clip from 1577.6 to 1856, now this is a modest ask and still leaves the ACR in last place for damage per clip.
Hopefully I have been able to shed some light on the shear scale of the damage differences between the proto assault versions of the four said factions clips.