BobThe 844-1 CakeMan
Murder Cakes Of Doom
1226
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Posted - 2013.12.12 02:38:00 -
[1] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Anmol Singh wrote:Roger Cordill wrote:Message from Godin: There's nothing wrong with AV. AV is perfect. It's just that Av'ers are not adapting, as they are absolutely horrible at it. They want to do what they've been doing, and they expect to get the kill. Well, it won't work. Make new tactics, and you might kill them. Hint, hit them while the hardeners are down. Note: Not everybody uses those cheap ass MLT nitro's. I sure don't. Complex nitro for me, as I'd rather run longer than faster. Peace, Godin 2 shots from a proto FG to kill my gunnlogi when resistance is off... 2 shots from railgun.. That two shots from a railgun is a lie . No offence ... but it took me four shots to kill the tanks that I murdered . You MUST be talking about a proto railgun . or damage mods. i blew up tanks in 2 shots with ADV rail.
takes 3 to kill gunnlogi no mods on without damage mod on. with damage 2 shots and with their resisit on. it takes me like 15 years to get through it. XD.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1226
|
Posted - 2013.12.12 02:41:00 -
[2] - Quote
Master Jaraiya wrote:gbghg wrote:Master Jaraiya wrote:gbghg wrote:Master Jaraiya wrote:Easier said than done when there is 2 Blaster HAVs circling underneath the Helipad I'm on like sharks, a Rail tank sniping at me from 400 M away, and a ADS Hovering over my head firing Missiles at me while I try to charge my ridiculously nerfed into oblivion Forge Gun. now imagine being the ADS pilot with all of those, including the FG's, SL's, and turrets all turning the sky into a nightmare of fire and death, the damn redline tankers are making things impossible. I hit an ADS in cooldown today with 3 shots from my Wyr. Breach FG (Prof. 3, 2 Cx Dmg Mods). Took it down to half armor then it flew to it's redline (not to get out, but to resupply) then was back fully repped and tearing up the team. My FG couldn't even scratch it with its hardeners on. thats the point of the hardeners, they eat up damage, as for the 3 shots, either that guy had some serius brick tank or he had boostes or something to eat that much damage. He activated his Repper midway through my 3rd charge up, but for all of the trade offs that come with the Breach FG, I would say that is one weapon that should be able to take out a DS or Tank in 2 Hits MAX. ****, a Large Rail Turret can now fire 3 shots in the time it takes to charge the Breach FG one time, plus they can hit from over 400m away. So you tell me what is off balance. dude 2 shots. r u dumb. tht's 6 seconds to react. or they die. and i'm assuming tht's with hardeners on which means u would be one shoting tanks if not well fitted.
and ur holding a weapon. and ur comparing it to a huge tank turret. if anything the forge should hurt the user for the recoil it would have. O_o
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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