Asirius Medaius wrote:Jumped into a FW match with a full squad of 6, and called in my dropship at the first chance I could get right when the match started so we could zerg the middle.
Dropship gets called down and I jump inside before any Blueberries take it; I was successful, and almost my entire squad came in as well besides one. Lifted a bit up and decided to head down and pick up the last guy. While I dropped down with very little speed, I apparently smashed an invisible spawning Blueberry while trying to get my last squadmate.
Right then and there, the game seems to lag out, and I am instantly banned from FW for a whole day, with a message informing me of a -450 standings loss.
I give up, I really do. First it's the two fatal errors, then it's the sonic-fast HAV's which I've seen outrun some LAVs (possibly nitrous injectors?), and now it's this punishment system which works all too quickly.
I'm starting to feel that I over-hyped myself with CCP's ability to make this patch completely successful, and I'm noticing more and more negative things about the game since it's change to 1.7 (let's not even get started on the damage and precision of the Rail Rifle, even in hip-fire).
Tl;Dr --> Friendly Fire in FW, and numerous other things in 1.7 that seem to have taken the fun out of Dust 514 that I enjoyed just days ago...
This is a common problem for EVERYONE new to FW. What's happening is you haven't built up enough standings with the faction already to keep from being banned for "simple mistakes" yet. If you were a new player to the game, you would most likely not have enough SP to get into things like dropships and make the larger mistakes like you just did. Instead your mistakes would be scaled down to accidentally shooting friendly CRU's or players where it would take a longer time to accrue such negative numbers. Then later on when they finally did skill into a larger vehicle or dropship, they would already have a "buffer" of good loyalty standings to prevent being locked out like you were.
But being a much more experienced player you have to be EXTRA careful to behave safely until you have built up that buffer of standing with a new faction. This situation is an artificially created one due to the changes being implemented now in the game where so many players are already at higher skillpoint levels and thus are able to make much bigger mistakes with much bigger consequences without the buffer to back it up.
Just understand that you may have to play it a lot more cautiously with vehicles until you build up a "loyalty buffer" with your new factions. Then you can go back to the "good 'ol days" of rampant fun without regard for friendlies.