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Infamous Erich
Inf4m0us
102
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Posted - 2013.12.11 11:30:00 -
[1] - Quote
Great for Amour tanks
besides that killing infantry is pretty hard with only 1.5 splash radius i think we need that buffed a tiny bit, a large missile shouldn't have the radius of a flaylock.
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pegasis prime
BIG BAD W0LVES
1405
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Posted - 2013.12.11 11:32:00 -
[2] - Quote
I love the new missile turrets but yea the splash needs to be just a simigin higher say 1.5m to 1.75 would be allot better
Its gone from suck .....to blow
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Infamous Erich
Inf4m0us
102
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Posted - 2013.12.11 11:35:00 -
[3] - Quote
think about how many kills you can get with a blaster clip vs a missile clip cause in 1 full clip sometimes its hard to get 1 infantry kill
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pegasis prime
BIG BAD W0LVES
1406
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Posted - 2013.12.11 11:38:00 -
[4] - Quote
the most iv got of of 1 clip in my missiles is 4 kills and they were all huddled next to a null cannon. missiles are great for area denial and really accurate at 180m to 230m roughly.
Its gone from suck .....to blow
level 1 forum warrior
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Infamous Erich
Inf4m0us
102
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Posted - 2013.12.11 11:41:00 -
[5] - Quote
yeah i manged to get a 3 kills not 4 thats pretty nice
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Aeon Amadi
A.N.O.N.Y.M.O.U.S. Renegade Alliance
4071
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Posted - 2013.12.11 11:44:00 -
[6] - Quote
It -was- 2.5 meters. Unfortunately, if you want to kill infantry, you have to use small turrets now. They balanced Large Missiles against vehicles, which is pretty good on that aspect; but for an anti-infantry weapon the missiles would need a larger splash radius and some arc.
Vehicle vs Vehicle - they're awesome. Vehicle vs Infantry - eh, not so much.
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Infamous Erich
Inf4m0us
102
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Posted - 2013.12.11 20:19:00 -
[7] - Quote
i really think they should be around 2.5 even 3.0 radius.... they are LARGE MISSILES how can they have flaylock radius right?
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Krom Ganesh
Holdfast Syndicate Amarr Empire
847
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Posted - 2013.12.11 20:27:00 -
[8] - Quote
Infamous Erich wrote:i really think they should be around 2.5 even 3.0 radius.... they are LARGE MISSILES how can they have flaylock radius right?
Shaped charges
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Skihids
Unkn0wn Killers Renegade Alliance
2509
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Posted - 2013.12.11 20:34:00 -
[9] - Quote
Infamous Erich wrote:i really think they should be around 2.5 even 3.0 radius.... they are LARGE MISSILES how can they have flaylock radius right?
You can choose a shaped charge that concentrates its damage for anti-armor effect, or a general radial bast to kill lightly armored targets in a larger radius.
Large missiles seem to be shaped charges. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
1197
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Posted - 2013.12.11 20:39:00 -
[10] - Quote
Infamous Erich wrote:think about how many kills you can get with a blaster clip vs a missile clip cause in 1 full clip sometimes its hard to get 1 infantry kill
Well missiles are designed for alpha strikes, not sustained DPS. Alpha strikes are great for big, easy to hit targets with a lot of HP. Sustained DPS is best for hitting small, harder to hit targets like infantry.
So really it is working as intended and I don't think it should be changed.
However if they wanted to implement a large missile turret variant that had less alpha, bigger splash radius, and a larger magazine, I'd be in support of that.
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
4981
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Posted - 2013.12.11 20:43:00 -
[11] - Quote
Skihids wrote:Infamous Erich wrote:i really think they should be around 2.5 even 3.0 radius.... they are LARGE MISSILES how can they have flaylock radius right? You can choose a shaped charge that concentrates its damage for anti-armor effect, or a general radial bast to kill lightly armored targets in a larger radius. Large missiles seem to be shaped charges. Looks like we have our first missile turret variant.
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