DusterBuster
Ikomari-Onu Enforcement Caldari State
333
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Posted - 2013.12.11 02:33:00 -
[1] - Quote
I have played EVE long enough to become a completely cynical bittervet. I would say the most important thing about boarding a ship is SPEED. You need to get to the capsuleer fast, quick, and hard. I would say a single squad of stealthy shotgun scouts. Run through the corridors and take out anything that gets in the way.
Why so fast? Well, if you board any of my ships (subcaps, I don't fly capitals) I would much rather self destruct than let it fall into the hands of my enemies. I am immortal, and I don't care about my crew, they knew what they were signing up for (there is a chronicle somewhere about starship crews, the smallest life expectancy of any occupation).
The question is, how do you take out the capsuleer, and what do you do if you succeed. If I sense a breach and can't self destruct, then I will just eject. If not, then you still need to find a way to breach the hyper advanced pod, which once happens will kill me and transfer my consiousness over to a new clone. No matter what happens, you can bet I will exact my revenge. And a few measly warbarges are no match for my artillery the size of minivans.
Arguing over the internet is like competing in the Special Olympics - even if you win, you're still retarded.
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DusterBuster
Ikomari-Onu Enforcement Caldari State
333
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Posted - 2013.12.11 02:41:00 -
[2] - Quote
True Adamance wrote:DusterBuster wrote:I have played EVE long enough to become a completely cynical bittervet. I would say the most important thing about boarding a ship is SPEED. You need to get to the capsuleer fast, quick, and hard. I would say a single squad of stealthy shotgun scouts. Run through the corridors and take out anything that gets in the way.
Why so fast? Well, if you board any of my ships (subcaps, I don't fly capitals) I would much rather self destruct than let it fall into the hands of my enemies. I am immortal, and I don't care about my crew, they knew what they were signing up for (there is a chronicle somewhere about starship crews, the smallest life expectancy of any occupation).
The question is, how do you take out the capsuleer, and what do you do if you succeed. If I sense a breach and can't self destruct, then I will just eject. If not, then you still need to find a way to breach the hyper advanced pod, which once happens will kill me and transfer my consiousness over to a new clone. No matter what happens, you can bet I will exact my revenge. And a few measly warbarges are no match for my artillery the size of minivans. Fair call. I would however attempt to seize whichever part of the ship controls the self destruct action, maybe the engines? If possible Jammers could be placed to elimate the possibility, if you did eject then that would be fine, we'd take your gear and leave. Its entirely possible we have spare tacklers to gets your pod, if you aren't fast enough when escaping, which you probably are. Ah, your just in it for my stuff. For some reason I thought you were trying to kill me (a lot of good that would do). All you had to do was ask, I will gladly eject whatever scraps I have in my cargohold. The stuff on the outside of the ship is what is expensive (MWD, Guns, etc.). The only way you are getting that is if you can dock it at a station. But then comes the issue of who is going to fly it. Once my pod is outta the way, you are going to need another to replace it to operate the ship. If you have capsuleer friends, well good for you, mission success. If not, well I do, and I know how to use locator agents .
Arguing over the internet is like competing in the Special Olympics - even if you win, you're still retarded.
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