
a brackers
Vanguardian Remnant
11
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Posted - 2014.04.11 15:08:00 -
[1] - Quote
I don't know what u guys think about this and the numbers need a bit of work but there should be certain areas on each vehicle which cause a"critical hit". I have shown the information I propose in the form where I say what vehicle, where you need to hit on each vehicle, how much damage you need to cause, short term effect, long term effect, number of times activatable. I see these as follows:
sica/gunlogi: Location: small box on back between two treads Damage required: 700 short term: removes all shield long term: reduces max shield to 60% No. Of times: 1
soma/madruger: exposed tank treads at rear 600 stops movement for 10s (turret still moves and fires) Reduces max speed to 75 % (50% if done twice) 2 (once per track)
gallente dropships: door like hole in back 500 reduces engine power for 10s (forces landing but will not explode on impact) Reduces acceleration by 50% 1
caldari dropships: bar under dropship running from rearmost seat to the front with radioactive symbol on it 500 Loss of all shields and thrusters stuck on 100% for 10 seconds 60% max shields and a 15% gain to acceleration 1
caldari lav: ammo boxes above rear wheel 150 Removes gunner from that seat for 5sec Removes 50% remaining ammo (100% if both sides) 2 (one on each side)
Gallante lav: thrusters above each wheel 150 places and nitros etc on cooldown and reduce to 25% speed for 10s 75% top speed (50%) if both hit 2 (one on each side)
I feel these will allow av to become a skill game, rather than point and shoot. It will gave a small window where the vehicle is extremally vulnerable and make that vehicle morr vulnerable for the rest of the match. It will also force players to be extremally careful about weak spots ( tanks at rear, dropships below and behind, lav's to the sides) this will also force vehicle drivers to obey what their class is; gallante=stand and fight, caldari = hit and run. I have therefor made each gallante weak spot reduce speed so they cant run, and each caldari reduce strength so they have to run to let shields regen or gun start working again etc.
post your comments and suggestions.
Btw I am a tank and ads pilot
Proto dropship pilot
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