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Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
8616
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Posted - 2013.12.13 05:31:00 -
[1] - Quote
DoomLead wrote:you turned this game into a twitch shooter I used to like this game a whole lot now its basically COD/BF I hate the short TTK too, but you have to remember that this wasn't a design choice. They finally managed to fix hit detection in 1.4, got it near perfect in 1.6 and now the game has been completely exposed as being balanced around that one broken aspect being unreliable at best. Weapon DPS should not surpass a dropsuits average base EHP and hopefully it won't for long. Now the question is when are they going to fix it?
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
8620
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Posted - 2013.12.13 06:02:00 -
[2] - Quote
Seymor Krelborn wrote:Cosgar wrote:DoomLead wrote:you turned this game into a twitch shooter I used to like this game a whole lot now its basically COD/BF I hate the short TTK too, but you have to remember that this wasn't a design choice. They finally managed to fix hit detection in 1.4, got it near perfect in 1.6 and now the game has been completely exposed as being balanced around that one broken aspect being unreliable at best. Weapon DPS should not surpass a dropsuits average base EHP and hopefully it won't for long. Now the question is when are they going to fix it? well it took them over 6 months to fix hit detection....so I imagine around, say....6 months? Actually, it's taken over a year. All part of the good and bad of progressive game development.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
8624
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Posted - 2013.12.13 06:27:00 -
[3] - Quote
Imp Smash wrote:I don't find TTK all that bad myself. If I pull out proto and the guy I'm fighting is in adv I usually win by a big margin. The only difference is we are missing less. TTK dropped because people are better than we all realized. Why punish skill? Let's put it this way: I have 4 high and low slots at prototype. I want TTK to be manageable to the point where I only need to dedicate 2, maybe three of those slots at most to shield/armor modules while using the others for cool **** like scanning, codebreakers, kin cats, and range enhancers. There needs to be more to this game than EHP + DPS = win.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
8626
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Posted - 2013.12.13 06:52:00 -
[4] - Quote
meri jin wrote:Cosgar wrote:Imp Smash wrote:I don't find TTK all that bad myself. If I pull out proto and the guy I'm fighting is in adv I usually win by a big margin. The only difference is we are missing less. TTK dropped because people are better than we all realized. Why punish skill? Let's put it this way: I have 4 high and low slots at prototype. I want TTK to be manageable to the point where I only need to dedicate 2, maybe three of those slots at most to shield/armor modules while using the others for cool **** like scanning, codebreakers, kin cats, and range enhancers. There needs to be more to this game than EHP + DPS = win. PS: If logi become limited for sidearm only, I'm going to stop playing my logi. Probably not going to happen, especially with these crazy ass rifle ranges. Now if they give me tackling, painting, scrambling, and other EWAR... no, nevermind. I love my combat rifle.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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