|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Heavenly Daughter
the Aurum Grinder and Company
242
|
Posted - 2013.12.12 10:15:00 -
[1] - Quote
Symbioticforks wrote:CCP has destroyed yet another good sniping location. Thanks for the under the radar but it's kind of a big deal sniper nerf. I guess snipers weren't getting killed enough by infantry. It's bad enough the new map packs have failed to include any decent sniper locations, but getting rid of old reliable ones for no reason sucks.
I'm sure that if there was some sort of reason it would be in the god !@#$ patch notes.
And it will continue sadly, CCP has had it in for Snipers since 1.3 and nerving and flattening out everything that we would use AS A SNIPER SHOULD.
THEY JUST HATE US, NOT EVEN A SPECIALIST CHARGE SHIPER RIFLE IN NEW FACTION WARFARE, CCP IS JUST BIASED.
. __
/.)\ Nade | Scan Attempt Prevented | 31 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
|
Heavenly Daughter
the Aurum Grinder and Company
242
|
Posted - 2013.12.12 23:34:00 -
[2] - Quote
Ku Shala wrote:stop sniping 400m away from anyone and start being an active part of battle.
the covent sniper is my new fav. it free its deadly and on an assault suit you can still hack objectives, it even works in tunnels underground, aim for heads (very easy at <200m ) shoot and move on .make sure your can give a good sprint though and have that side arm ready.
I do miss camping, looking down my scope the whole match killing 30+ mercs
You just don't have a clue, You don't need to be amongst the fray to take part in it, THATS THE WHOLE POINT OF A BLOODY SNIPER
. __
/.)\ Nade | Scan Attempt Prevented | 32 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
|
Heavenly Daughter
the Aurum Grinder and Company
245
|
Posted - 2013.12.14 09:23:00 -
[3] - Quote
Symbioticforks wrote:Here's a full detailed list of the "Sniper Nerfs" from this latest patch, most of which are not in the patch notes.
1. Can't snipe from the obelisks (aka shark fins) anymore. They were changed so you slide right off the slanted angle now. This was my main Thale's sniping spot for PC. In general this means more snipers will be in less useful more predictable places for public matches.
sidenote: You can still get up there to snipe but you're hanging off the bottom edge of it where they failed to retexture with that no stick coating. You're completely exposed and can't even move if you're being shot at.
2. AV grenades were downgraded, combined with drop ship hit points being upgraded. It now takes 4 standard, 3 advanced, or 3 prototype AV grenades to kill a militia drop ship. Where as before it would only take 2. Meaning it's way easier to harass and successfully land next to a sniper on a tower who is using AV as a defense.
3.Everyone got hit by this one, but the shield extender -7% recharge delay. Meaning if I do get shot I have to hide even longer for health to regenerate. Slowing the game down.
4.The health gauge information display was shifted to the right instead of directly below your crosshair. It's really awkward having to shift your eyes down and to the right as opposed to just down and back up.
5. Little or no indication if you successfully hit someone with your sniper rifle, there's no sound upon hit, and often the hitmarker won't appear. Meaning you don't know if you need to line up a second shot if they're close to cover, because you don't know if they're half way dead.. or not.
Hmm, you don't know the half of it.
Snipers could shoot over 800M at targets Sniping distance cut to below 600M
Visual range cut to approx 450m now back to 600M
Manus peak, no loner has a peak.
Some tall building had ladders removed.
And a few more too, but It begins to fade now. I know a few old had snipers that don't really do it much these days.
. __
/.)\ Nade | Scan Attempt Prevented | 32 mill SP
\__/ 514 | NFP Prime League Winner| Longest Kill 588 Mtr
|
Heavenly Daughter
the Aurum Grinder and Company
556
|
Posted - 2014.05.29 08:39:00 -
[4] - Quote
Symbioticforks wrote:CCP has destroyed yet another good sniping location. Thanks for the under the radar but it's kind of a big deal sniper nerf. I guess snipers weren't getting killed enough by infantry. It's bad enough the new map packs have failed to include any decent sniper locations, but getting rid of old reliable ones for no reason sucks.
I'm sure that if there was some sort of reason it would be in the god !@#$ patch notes.
And this surprises you, CCP have been doing that since WAAAAAY before the beta release.....
DESTINY
|
|
|
|