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Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
8512
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Posted - 2013.12.10 15:45:00 -
[1] - Quote
This is why I quit. I don't even give a **** about 1.7 either.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
8514
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Posted - 2013.12.10 16:30:00 -
[2] - Quote
Why even have dropsuits with different slot layouts, movement speeds or anything other than shields and armor modules. They're totally saving face here. They don't want to fix TTK because it's going to require work to do so. At this point they might as well make the game turn based since they don't understand FPS fundamentals. Hell, there's even strafing in CoD.
Now we jus got another middle of the road FTP CoD with a spreadsheet added for window dressing. I'm officially done.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
8514
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Posted - 2013.12.10 16:42:00 -
[3] - Quote
Fox Gaden wrote:You misinterpreted what he said. As Spectral Clone points out, he said that TTK should be long enough that module choice matters. That means longer than the current TTK. I expect they want to see data from all 4 Infantry Rifle variants before they do the TTK tweak. Hopefully we will see at least some minor tweaking in 1.8. Don't you think this should've been resolved in Alpha? Almost 2 years and they can't get this game right. I had my hopes, but it looks like no DICE.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
8514
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Posted - 2013.12.10 16:44:00 -
[4] - Quote
And if anyone is wondering why I'm royally pissed off right now, that was my question, phrased exactly the way I posted it.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
8516
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Posted - 2013.12.10 17:19:00 -
[5] - Quote
Fox Gaden wrote:Cosgar wrote:Fox Gaden wrote:You misinterpreted what he said. As Spectral Clone points out, he said that TTK should be long enough that module choice matters. That means longer than the current TTK. I expect they want to see data from all 4 Infantry Rifle variants before they do the TTK tweak. Hopefully we will see at least some minor tweaking in 1.8. Don't you think this should've been resolved in Alpha? Almost 2 years and they can't get this game right. I had my hopes, but it looks like no DICE. I would think the fact that they finally fixed hit detection would get peopleGÇÖs hops up. Fixing the TTK is much easier than fixing hit detection. CCP is a company which has never produced a FPS before. Now they are a company which have produced a FPS with mostly functioning hit detection. I would say they are learning and improving. If I wanted to play a game that did things the way they have always been done, I would not be playing a CCP game. I have a feeling they're just going to throw in the towel and say "working as intended.
Anyway, I just got to work. I'll go deeper into this later.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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