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ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.09 16:30:00 -
[31] - Quote
Rynoceros wrote:Once the "cone" gets fixed you'll see my name just left of (Freedom Assault Heavy Machine Gun) on a regular basis. Til then, Fatty with AR/ScR Im rather use the boundless or gatsun heavy machince then the freedom assualt HMG. The assualt shoot farther but weaker. Not saying the assualt HMG is bad, but i personally like the regualr HMG. Burst HMG isnt my thing at all lol
There no such thing as no such things
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Zelorian Dexter snr
8thDivision
100
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Posted - 2013.12.09 16:31:00 -
[32] - Quote
ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion
Nothing that I can see I was with a corp heavy last night on the cargo hub socket and he went 47/4. Just learn how to play the suit. |
ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.09 20:53:00 -
[33] - Quote
Zelorian Dexter snr wrote:ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion Nothing that I can see I was with a corp heavy last night on the cargo hub socket and he went 47/4. Just learn how to play the suit. I totally agree with u, it mainly ur skill and how u play, and i wondering why other heavies are having problem. Im not the best but im ok
There no such thing as no such things
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lee corwood
The Unholy Legion Of DarkStar DARKSTAR ARMY
8
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Posted - 2013.12.09 21:03:00 -
[34] - Quote
Heavies need more suit and weapon choices. It's not that what they have is bad, but even I have to say the Heavies need some content love. I stopped being a heavy over 10mil sp ago and they still haven't gotten anything new. Other than that, the problem isn't with the suit, its with the people running them thinking they can be solo hitters. Heavies need support from their team, that's all.
I'm sorry, but you've ruined the emperor's groove.
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Leadfoot10
Molon Labe. RISE of LEGION
121
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Posted - 2013.12.09 21:06:00 -
[35] - Quote
HMG when used in confined spaces and backed by a good repping tool are pretty much beast mode, in my experience.
Also seeing more of this recently in PC. |
Big miku
Nation of Miku
313
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Posted - 2013.12.09 21:07:00 -
[36] - Quote
Problem with the heavy?
HMG is out damaged by every other gun past 20m, I find the HMGs true "Optimal" range is below 20m. Fix this.
They are big targets, easy to hit, so all that extra HP is meaningless.
Biggest problem is there has been no new content for the heavy, Sentinel suit is garbage and not even a real heavy suit IMO.
I'm going to say it, give the heavy suit yet another HP buff, A single militia AR should not be able to chew up a heavy at 20m under no circumstance other than every other shot being a head shot. |
taxi bastard
Minor Trueblood
58
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Posted - 2013.12.09 21:26:00 -
[37] - Quote
scaling is a big problem when going up the tiers
the first set is the same for the sentinel and gallenti scout
basic 1 high 2 lows advanced 1 high 3 lows proto 1 high 4 lows
compare this to the mini logi
basic 2 high 2 low advanced 3 high 3 low proto 4 high 4 low
every level the medium suit gets twice the benefit over the heavy and scout suits per level. at the basic and militia level I think there is balance and I do use the minmitar militia light frame and basic sentinel but above that I see things as a waste.
As for the HMG .......ill dust mine off occasionally, but I prefer to use light weapons most of the time on the heavy suits. they are just better guns for 9/10 situations. the only HMG I do like is the burst but it overheats too quick imo.
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ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.10 00:56:00 -
[38] - Quote
Big miku wrote:Problem with the heavy?
HMG is out damaged by every other gun past 20m, I find the HMGs true "Optimal" range is below 20m. Fix this.
They are big targets, easy to hit, so all that extra HP is meaningless.
Biggest problem is there has been no new content for the heavy, Sentinel suit is garbage and not even a real heavy suit IMO.
I'm going to say it, give the heavy suit yet another HP buff, A single militia AR should not be able to chew up a heavy at 20m under no circumstance other than every other shot being a head shot. All militia are like the reugalur weapon but with less ammo amd more cpu/pg except turrent. Miltia weapon isnt that weak, it can still kill u with a skill player. It a weapon so it still kill no matter how weak it is. A buff to heavy would be nice but i dont think it necessary
There no such thing as no such things
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Solitar Greywatch
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
10
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Posted - 2013.12.10 00:58:00 -
[39] - Quote
ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion Everything! Don't look at my face boy let me cry in peace (crying proceeds). |
ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.10 01:02:00 -
[40] - Quote
taxi bastard wrote:scaling is a big problem when going up the tiers
the first set is the same for the sentinel and gallenti scout
basic 1 high 2 lows advanced 1 high 3 lows proto 1 high 4 lows
compare this to the mini logi
basic 2 high 2 low advanced 3 high 3 low proto 4 high 4 low
every level the medium suit gets twice the benefit over the heavy and scout suits per level. at the basic and militia level I think there is balance and I do use the minmitar militia light frame and basic sentinel but above that I see things as a waste.
As for the HMG .......ill dust mine off occasionally, but I prefer to use light weapons most of the time on the heavy suits. they are just better guns for 9/10 situations. the only HMG I do like is the burst but it overheats too quick imo.
Well for my proto heavy i use the basic heavy suit because the proto sential isnt really that great to me. The proto basic got 2 high slot and 3 low slot. Even thouh the sential have 4 low slot, it cant really fill 4x complex armor(what i would use). I pefer HMG than AR in a heavy suit. See some with SR which was interesting. Heavy is an amarr so it is suppose to have low slot. Burst isnt my thing, i like using the regular HMG
There no such thing as no such things
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Herman Hardon
The Rainbow Effect
22
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Posted - 2013.12.10 01:05:00 -
[41] - Quote
A heavy with a smg seems to work better then a heavy with a hmg. What a waste of skill points maxing out the hmg. Even with double damage modes almost every other weapon in game will out dps you. |
TunRa
RETR0 PR0 GAMERS INTERGALACTIC WARPIGS
255
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Posted - 2013.12.10 01:05:00 -
[42] - Quote
That a GEK-38 can drop me in 5 seconds.
Thanks CCP Foxfour
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ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.10 01:06:00 -
[43] - Quote
Solitar Greywatch wrote:ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion Everything! Don't look at my face boy let me cry in peace (crying proceeds). Now now no need to cry lol idk if u are serious or not
There no such thing as no such things
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ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.10 01:08:00 -
[44] - Quote
TunRa wrote:That a GEK-38 can drop me in 5 seconds. With full shield and armor? I get it if u already been injure but not full health unless they got like 3x complex damage i think
There no such thing as no such things
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ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.10 01:11:00 -
[45] - Quote
Herman Hardon wrote:A heavy with a smg seems to work better then a heavy with a hmg. What a waste of skill points maxing out the hmg. Even with double damage modes almost every other weapon in game will out dps you. Well i use both HMG and SMG(basic smg only). HMG is pretty powerful up close if know how to aim that is
There no such thing as no such things
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Solitar Greywatch
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
12
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Posted - 2013.12.10 01:11:00 -
[46] - Quote
ZeroGeass wrote:Solitar Greywatch wrote:ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion Everything! Don't look at my face boy let me cry in peace (crying proceeds). Now now no need to cry lol idk if u are serious or not (the heavy turns around with tears falling from his face) Is there anything that gives a hint of a "joke" in this matter? |
ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.10 01:15:00 -
[47] - Quote
Solitar Greywatch wrote:ZeroGeass wrote:Solitar Greywatch wrote:ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion Everything! Don't look at my face boy let me cry in peace (crying proceeds). Now now no need to cry lol idk if u are serious or not (the heavy turns around with tears falling from his face) Is there anything that gives a hint of a "joke" in this matter? T_T im sorry, we should squad up and show them our true heavy power if u willing too that is
There no such thing as no such things
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Solitar Greywatch
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
12
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Posted - 2013.12.10 01:16:00 -
[48] - Quote
ZeroGeass wrote:Solitar Greywatch wrote:ZeroGeass wrote:Solitar Greywatch wrote:ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion Everything! Don't look at my face boy let me cry in peace (crying proceeds). Now now no need to cry lol idk if u are serious or not (the heavy turns around with tears falling from his face) Is there anything that gives a hint of a "joke" in this matter? T_T im sorry, we should squad up and show them our true heavy power if u willing too that is I'll be online tomorrow add me as a contact if you get a chance. |
Roy Ventus
Foxhound Corporation General Tso's Alliance
663
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Posted - 2013.12.10 01:24:00 -
[49] - Quote
Nocturnal Soul wrote:Lack of weapons is the heavies problem. Lack of weapons,base dampening, base precision, and that other electronic skill and that about it for the scout. Oh and lack of suits.
This. Plus heavies could definitely benefit from resistance modules, being the actual damage tanking suits.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Painekiller0112
Omega Elite Mercs INC.
4
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Posted - 2013.12.12 05:03:00 -
[50] - Quote
ZeroGeass wrote:Painekiller0112 wrote:The problem with heavies started when CCP decided to get rid of Sharpshooter skill for heavies Huh hmmm with sharp shooter it be a bit too powerful in my opinion that is but it be good if it is added again or something for heavy Well, I liked at least earning the right to shoot farther. But really, I enjoyed how people feared heavies. Heavies were a psychological unit at one point. If an assault guy was in the same room with a heavy, he'd be running away. Nowadays, I hear stories of how people take down heavies with 4 shots of a scrambler rifle, 10 shots of a Duvoulle and even 1 grenade through all with full health. They don't need to do a ton of damage but, come on. Give them some durability. What really through me over the edge is when LAV's killed me in one fell swoop when I have literally equal amount of health as the LAV. They made that a bit better thank god. But I find the perfect suit to have is the basic suit with 2 complex heavy damage modifiers, 2 kinetic catalyzers and 1 complex armor plating. I add the catalyzers because most of the maps are 70& open ground. Even then I barely hold up. Which, I know I must but most of the blame on me for doing bad. The thing about heavies though, is that they were supposed to be godlike at close quarters. They have a fricken mini-gun firing at you at close range, AND they were supposed to take alot of damage. Time was, my biggest threats were snipers and open ground. You catch a heavy in the open then he is pretty much dead meat. Snipers don't even have to catch you on open ground, get 3 or 4 consecutive shots in (with proto sniper on proto heavy) and he is dead. Or even 2 headshots then he is dead. When I finally got proto fittings in beta, is when I started to compete like a heavy should. It should be a tanking unit that is difficult to take down, It is designed to push through the enemy line. That is my opinion on the heavy.
This life is full of random death and heaps of grief and shame
So few are soothed by accident, you need someone to blame
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ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.12 17:34:00 -
[51] - Quote
Painekiller0112 wrote:ZeroGeass wrote:Painekiller0112 wrote:The problem with heavies started when CCP decided to get rid of Sharpshooter skill for heavies Huh hmmm with sharp shooter it be a bit too powerful in my opinion that is but it be good if it is added again or something for heavy Well, I liked at least earning the right to shoot farther. But really, I enjoyed how people feared heavies. Heavies were a psychological unit at one point. If an assault guy was in the same room with a heavy, he'd be running away. Nowadays, I hear stories of how people take down heavies with 4 shots of a scrambler rifle, 10 shots of a Duvoulle and even 1 grenade through all with full health. They don't need to do a ton of damage but, come on. Give them some durability. What really through me over the edge is when LAV's killed me in one fell swoop when I have literally equal amount of health as the LAV. They made that a bit better thank god. But I find the perfect suit to have is the basic suit with 2 complex heavy damage modifiers, 2 kinetic catalyzers and 1 complex armor plating. I add the catalyzers because most of the maps are 70& open ground. Even then I barely hold up. Which, I know I must but most of the blame on me for doing bad. The thing about heavies though, is that they were supposed to be godlike at close quarters. They have a fricken mini-gun firing at you at close range, AND they were supposed to take alot of damage. Time was, my biggest threats were snipers and open ground. You catch a heavy in the open then he is pretty much dead meat. Snipers don't even have to catch you on open ground, get 3 or 4 consecutive shots in (with proto sniper on proto heavy) and he is dead. Or even 2 headshots then he is dead. When I finally got proto fittings in beta, is when I started to compete like a heavy should. It should be a tanking unit that is difficult to take down, It is designed to push through the enemy line. That is my opinion on the heavy.
Hmm true alot have change. I use 2x heavy complex mod, 2x enchance armor plate and 1 basic armor plate with a boundless HMG and Core locus grenade and it pretty ok. But with my proto sential which have 1000k armor, i notice in 1vs1 some people can kill u in a instant. Maybe it my skill that make a difference, they are some hella good heavy, so i think it the experience and skill. Just my opinion though
There no such thing as no such things
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chase rowland
The Enclave Syndicate Dark Taboo
112
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Posted - 2013.12.12 17:37:00 -
[52] - Quote
ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion the prototype versions aren't up to par with prototype med suits. that and HMG is just terrible. |
ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.12 20:03:00 -
[53] - Quote
chase rowland wrote:ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion the prototype versions aren't up to par with prototype med suits. that and HMG is just terrible. In not that bad in my opinion
There no such thing as no such things
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chase rowland
The Enclave Syndicate Dark Taboo
113
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Posted - 2013.12.12 20:07:00 -
[54] - Quote
ZeroGeass wrote:chase rowland wrote:ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion the prototype versions aren't up to par with prototype med suits. that and HMG is just terrible. In not that bad in my opinion if you unlock all proto, you will see. std heavy= okay pro heavy=kinda good std med=okay pro med=really really good |
ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.12 20:34:00 -
[55] - Quote
chase rowland wrote:ZeroGeass wrote:chase rowland wrote:ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion the prototype versions aren't up to par with prototype med suits. that and HMG is just terrible. In not that bad in my opinion if you unlock all proto, you will see. std heavy= okay pro heavy=kinda good std med=okay pro med=really really good Hmm i suppose, it mainly on skill and experience. No matter how good ur suit and weapon are and you arnt skill, then you will get kill more than those who are experince, but since u unlock proto u should be skill and experience but they are some that aint
There no such thing as no such things
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chase rowland
The Enclave Syndicate Dark Taboo
114
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Posted - 2013.12.13 14:04:00 -
[56] - Quote
ZeroGeass wrote:chase rowland wrote:ZeroGeass wrote:chase rowland wrote:ZeroGeass wrote:I just want to know what the problem with heavy and scout? I never really see an issue with them. I kill kill and die die so nothing seem wrong with heavy or light. There been a bunch of post and i quit reading it, it too much. I know heavies arent great on all map, mainly useful for tight spot like the city. Scout is good for anything, but somethime not ambush. Just my opinion the prototype versions aren't up to par with prototype med suits. that and HMG is just terrible. In not that bad in my opinion if you unlock all proto, you will see. std heavy= okay pro heavy=kinda good std med=okay pro med=really really good Hmm i suppose, it mainly on skill and experience. No matter how good ur suit and weapon are and you arnt skill, then you will get kill more than those who are experince, but since u unlock proto u should be skill and experience but they are some that aint played since beta. the suits have nothing to do with the skills. the benifits are just far better for the med suits sadly enough... |
Vitharr Foebane
Blood Money Mercenaries
373
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Posted - 2013.12.13 14:07:00 -
[57] - Quote
Gotta love that sentinel bonus THAT ISN'T THE SLIGHT BIT USEFUL see sig, nuff said
TBA IS NOT A NAME!
At least give the heavy laser a name so we know you MIGHT be working on it.
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ZeroGeass
M.T.A.C Assault Operations Command Lokun Listamenn
2
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Posted - 2013.12.14 01:05:00 -
[58] - Quote
Vitharr Foebane wrote:Gotta love that sentinel bonus THAT ISN'T THE SLIGHT BIT USEFUL see sig, nuff said So true
There no such thing as no such things
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