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ALT2 acc
The dyst0pian Corporation Zero-Day
9
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Posted - 2013.12.08 01:19:00 -
[1] - Quote
you think we vehicle specialists don't use teamwork? we go near our team, defend objectives, help attack objectives and pin enemies down, we get on comms, people spot and tell us where they need assistance or tell enemy vehicle locations, and more. also a STD it can't solo full proto, every game it takes teamwork to destroy vehicles, and eve big ass ship vs small ship=lose 1V1, and sometimes takes teamwork to take down heavy suits, AV can also use teamwork by comms and can carry a smg. you gotta sacrifice some infantry killing power to get vehicle killing power. vehicle specialists feel free to add in. |

ALT2 acc
The dyst0pian Corporation Zero-Day
9
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Posted - 2013.12.08 01:27:00 -
[2] - Quote
Ivy Zalinto wrote:ALT2 acc wrote:you think we vehicle specialists don't use teamwork? we go near our team, defend objectives, help attack objectives and pin enemies down, we get on comms, people spot and tell us where they need assistance or tell enemy vehicle locations, and more. also a STD it can't solo full proto, every game it takes teamwork to destroy vehicles, and eve big ass ship vs small ship=lose 1V1, and sometimes takes teamwork to take down heavy suits, AV can also use teamwork by comms and can carry a smg. you gotta sacrifice some infantry killing power to get vehicle killing power. vehicle specialists feel free to add in. No sacrifice in killing power actually. I main scrambler pistols on my scout and promise you I could fit a swarm of some kind on my suit. ok alot of AV'rs moan they cant kill infantry with a av fit they're lying, i kill with MLT smg |

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The dyst0pian Corporation Zero-Day
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Posted - 2013.12.08 01:36:00 -
[3] - Quote
Baal Roo wrote:Anyone who tells you forge guns aren't one of the most powerful anti-infantry weapons in the game is either extremely terrible at the game or is lying. plus they can fit a smg and stop QQ "i cant kill infantry so i must 1 shot vehicles" |

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The dyst0pian Corporation Zero-Day
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Posted - 2013.12.08 01:45:00 -
[4] - Quote
Tch Tch wrote:Was playing againsta group of murder taxis and derpships in ambush 4 vs 4.
So I went taxi hailing with a starter AV. The AV hail got a sentinels attention and when he got out to help me with my carry bag I tipped him with my militia scambler pistol. He decided to get back into his taxi, then after I hailed him again he jumped back out. Tip er tap to the top and suddenly I had no driver. Probably should have blown up the bright yellow cab with all its modules for the scrap iskies. Instead got in and did donuts all over the map.
Yes most STD do much better then a MLT. But when my newberry starter kit kills your heavy specialist and steals your cab I believe it is much sweeter. Of course all things work better in teamwork and specialists really shine in a combined arms scenario. ok? i turrent alot near pro swarms, i mean TURRENT, heck hardeners dont help, especially igr rep |

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The dyst0pian Corporation Zero-Day
13
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Posted - 2013.12.08 02:52:00 -
[5] - Quote
Atiim wrote:LOL
Now what part of that are you actually required to to do?
Please don't make the HAV community look like even more of a bigger fool. you dont HAVE to, but it makes you survive better and probably die without, while all you av have to do is hold R1 release R1 hold R1 release R1 move right stick 0.1cm repeat til +150 |

ALT2 acc
The dyst0pian Corporation Zero-Day
13
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Posted - 2013.12.08 02:57:00 -
[6] - Quote
Atiim wrote:ALT2 acc wrote:Atiim wrote:LOL
Now what part of that are you actually required to to do?
Please don't make the HAV community look like even more of a bigger fool. you dont HAVE to, but it makes you survive better and probably die without, while all you av have to do is hold R1 release R1 hold R1 release R1 move right stick 0.1cm repeat til +150 That's exactly how you kill crowds of infantry Except you repeat until you get +50s instead of +150s Turrets are also stupid easy to use What's your point? infantry has better hit detection. plus i do the above with a mix of av nades. if you cant stand good tank then lower damage of blasters vs infantry to 70 at STD or 80 |

ALT2 acc
The dyst0pian Corporation Zero-Day
13
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Posted - 2013.12.08 02:58:00 -
[7] - Quote
Atiim wrote:ALT2 acc wrote:Atiim wrote:LOL
Now what part of that are you actually required to to do?
Please don't make the HAV community look like even more of a bigger fool. you dont HAVE to, but it makes you survive better and probably die without, while all you av have to do is hold R1 release R1 hold R1 release R1 move right stick 0.1cm repeat til +150 That's exactly how you kill crowds of infantry Except you repeat until you get +50s instead of +150s Turrets are also stupid easy to use What's your point? infantry has better hit detection. plus i do the above with a mix of av nades. if you cant stand good tank then lower damage of blasters vs infantry to 70 at STD or 80 |

ALT2 acc
The dyst0pian Corporation Zero-Day
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Posted - 2013.12.08 04:18:00 -
[8] - Quote
Atiim wrote:Shokhann Echo wrote:Atiim wrote:LOL
Now what part of that are you actually required to to do?
Please don't make the HAV community look like even more of a bigger fool. youv actually made a fool out of yourself by your history here Sadly unlike the pilots; everything I've said is true. And I don't think you've been reading comments from pilots' if you think they haven't made fools of themselves. Asking to be the only counter to themselves? Really? Sometimes I wonder if they say that just so I can make them look like an idiot. your an idiot Atim, learn to read we say we want tanks to be the BEST counter, BUT not the only counter. you AV are full of retards, it seems, or get glasses |

ALT2 acc
The dyst0pian Corporation Zero-Day
14
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Posted - 2013.12.08 04:24:00 -
[9] - Quote
Atiim wrote:ALT2 acc wrote:Atiim wrote:Shokhann Echo wrote:Atiim wrote:LOL
Now what part of that are you actually required to to do?
Please don't make the HAV community look like even more of a bigger fool. youv actually made a fool out of yourself by your history here Sadly unlike the pilots; everything I've said is true. And I don't think you've been reading comments from pilots' if you think they haven't made fools of themselves. Asking to be the only counter to themselves? Really? Sometimes I wonder if they say that just so I can make them look like an idiot. your an idiot Atim, learn to read we say we want tanks to be the BEST counter, BUT not the only counter. you AV are full of retards, it seems, or get glasses You must not have been here for the last HAV thread. Hold on while I lie Also, you still can't be the best counter to yourselves. that is a problem. oh really? GTFO to COD or HTFU. it's "balance" big machine vs big machine with big Firepower |

ALT2 acc
The dyst0pian Corporation Zero-Day
14
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Posted - 2013.12.08 05:07:00 -
[10] - Quote
Atiim wrote:ALT2 acc wrote: oh really? GTFO to COD or HTFU. it's "balance" big machine vs big machine with big Firepower
Hold on while I finsih laughing at an obviously scrubby pilot telling me to HTFU when they themselves QQ everytime something other than a vehicle destroy them. So by that logic, I should be able to kill a scout in half a second with a MLT AR? Being big and having lots of firepower does not constitute being better at Anti-Vehicle than Anti-Vehicle itself. That's like making a heavy better at being a Scout than a Scout. actually i do that all the time, and thats infantry vs infantry, im saying tanks should be more effective due to the bigger guns, sooo...yea, you can get a MLT tank and MLT rail idc as long as its a tank with the firepower required that isnt camping an unreachable area im fine, as not every infantry uses tanks like AV nor can they |
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ALT2 acc
The dyst0pian Corporation Zero-Day
14
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Posted - 2013.12.08 05:28:00 -
[11] - Quote
Quil Evrything wrote:Atiim wrote:
Also, you still can't be the best counter to yourselves. that is a problem.
Exactly. Really, in many ways, a heavy turret installation is a great counter to a tank.... except the asshats get to WIPE EM ALL OUT WITHIN THE FIRST 5 MINUTES OF THE GAME!!! At the moment, seems like the primary reason for turrets existing, is simply to provide WP to tank players. i destroy them so they dont kill me later |

ALT2 acc
The dyst0pian Corporation Zero-Day
14
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Posted - 2013.12.08 06:12:00 -
[12] - Quote
Quil Evrything wrote:ALT2 acc wrote:Quil Evrything wrote:
Really, in many ways, a heavy turret installation is a great counter to a tank.... except the asshats get to WIPE EM ALL OUT WITHIN THE FIRST 5 MINUTES OF THE GAME!!!
At the moment, seems like the primary reason for turrets existing, is simply to provide WP to tank players.
i destroy them so they dont kill me later and you've just confirmed everything I said. Thank you. i think a huge improvement would be to make unhacked turrets active, insofar as self defense. they'll die either way, its bad enough they rail snipe |

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The dyst0pian Corporation Zero-Day
18
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Posted - 2013.12.09 06:08:00 -
[13] - Quote
Chunky Munkey wrote:ALT2 acc wrote:Atiim wrote:LOL
Now what part of that are you actually required to to do?
Please don't make the HAV community look like even more of a bigger fool. you dont HAVE to, but it makes you survive better and probably die without, while all you av have to do is hold R1 release R1 hold R1 release R1 move right stick 0.1cm repeat til +150 If that's what it takes to destroy your tanks, then other tankers ought to disown you. gunlogi's are slow as **** and thats what i do when i use overpowered AV |
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