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Dexter307
The Unholy Legion Of DarkStar
645
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Posted - 2013.12.08 03:32:00 -
[1] - Quote
As a heavy I say aim assist is fine and should be leaved alone. Saying it should be removed is just as crazy as wanting to remove KB/M |
Dexter307
The Unholy Legion Of DarkStar
645
|
Posted - 2013.12.08 05:44:00 -
[2] - Quote
Vrain Matari wrote:Dexter307 wrote:As a heavy I say aim assist is fine and should be leaved alone. Saying it should be removed is just as crazy as wanting to remove KB/M With kb/m in the sorry state it is there's not much of an argument to be made for an AA as strong as we have atm. It would make sense to dial it back now, until kb/m are working like they should. But there's a flipside to the argument - the prime beneficiaries of weaker AA are the strongest players. DUST needs to take a good long look in the mirror and decide what it wants to be. I pray to Matar and sacrifice 12 Ammarians to Pator that CCP has the eistu to make the right decision. AA is already weak compared to most other shooters on console |
Dexter307
The Unholy Legion Of DarkStar
646
|
Posted - 2013.12.08 22:00:00 -
[3] - Quote
Bethhy wrote:Dexter307 wrote:Vrain Matari wrote:Dexter307 wrote:As a heavy I say aim assist is fine and should be leaved alone. Saying it should be removed is just as crazy as wanting to remove KB/M With kb/m in the sorry state it is there's not much of an argument to be made for an AA as strong as we have atm. It would make sense to dial it back now, until kb/m are working like they should. But there's a flipside to the argument - the prime beneficiaries of weaker AA are the strongest players. DUST needs to take a good long look in the mirror and decide what it wants to be. I pray to Matar and sacrifice 12 Ammarians to Pator that CCP has the eistu to make the right decision. AA is already weak compared to most other shooters on console That's a lie as a lot of people came from MAG which has no aim assist. Soccom 4 No Aim Assist, CS:GO No Aim Assist. If Funkmaster whale is saying that the crosshair's will follow a target as it does a full 360 degree circle around him with absolutely no input into the aim. There is something stronger about the Aim Assist then even BF3. And people have it staring them in the face and are denying it. It does not follow someone 360 degrees, anyone who says it does is lying. Removing AA is never going to happen. |
Dexter307
The Unholy Legion Of DarkStar
647
|
Posted - 2013.12.08 22:21:00 -
[4] - Quote
Bethhy wrote:Dexter307 wrote: It does not follow someone 360 degrees, anyone who says it does is lying. Removing AA is never going to happen.
Denial much? From the sound of it your the one in denial,. Whine all you want, nothing will change. |
Dexter307
The Unholy Legion Of DarkStar
647
|
Posted - 2013.12.08 22:23:00 -
[5] - Quote
Funkmaster Whale wrote: It doesn't follow just anyone a full 360 degrees, no.
A Heavy firing that is moving at 1-2 m/s while having an enormous hitbox? Yes, it does. Go test it. Lock your AA on a Heavy, have him start firing and do a circle around you while continuing firing at about 20-30m range. The AA will stick to the Heavy the entire time.
Show me proof |
Dexter307
The Unholy Legion Of DarkStar
647
|
Posted - 2013.12.08 22:38:00 -
[6] - Quote
Suanar Daranaus wrote:Dexter307 wrote:Vrain Matari wrote:Dexter307 wrote:As a heavy I say aim assist is fine and should be leaved alone. Saying it should be removed is just as crazy as wanting to remove KB/M With kb/m in the sorry state it is there's not much of an argument to be made for an AA as strong as we have atm. It would make sense to dial it back now, until kb/m are working like they should. But there's a flipside to the argument - the prime beneficiaries of weaker AA are the strongest players. DUST needs to take a good long look in the mirror and decide what it wants to be. I pray to Matar and sacrifice 12 Ammarians to Pator that CCP has the eistu to make the right decision. AA is already weak compared to most other shooters on console The thing about that statement is That Dust514 is Not and Should Not be like every other FPS Shooter out there. That's the point. Who wants to play the same game in a different jacket? So what? AA must stay as long as KB/M is in the game |
Dexter307
The Unholy Legion Of DarkStar
647
|
Posted - 2013.12.09 00:07:00 -
[7] - Quote
Jammeh McJam wrote:Dexter307 wrote:Funkmaster Whale wrote: It doesn't follow just anyone a full 360 degrees, no.
A Heavy firing that is moving at 1-2 m/s while having an enormous hitbox? Yes, it does. Go test it. Lock your AA on a Heavy, have him start firing and do a circle around you while continuing firing at about 20-30m range. The AA will stick to the Heavy the entire time.
Show me proof Looks like someone's using AA as a crutch Nope, i can play with or without AA. It has little to no difference to how i olay. I also use KB/M if im in the mood for it |
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