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Benjamin Ciscko
The Generals General Tso's Alliance
281
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Posted - 2013.12.07 16:37:00 -
[1] - Quote
Why do you think you are the best tanker in the game despite piloting tanks much less than tanking veterans and having much less sp into tanks? You have stated numerous times 99.99% of HAV pilots are not skilled I assume you are the 0.01%. If Char, Bob, Void, Sprk went up against you, you would get waffle stomped so why do you still think your the best.
Why are you against tank buffs when you have stated you have no trouble taking out tanks? Do you want them to be massive worthless sp sinks?
Why are you against tanks being the best but not only counter to other Tanks. Dropsuits are the best counter to dropsuits why not tanks be the best counter to tanks it's common sense
Why do you think you should be able to solo someone who has 10mil + in tanks with 5mil or less in AV with a cheep suit while they have to grind 6 plus matches to make up for the loss
Why do you think AV should require no team work to pop a tank while tanks require a full squad of support?
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
281
|
Posted - 2013.12.07 16:42:00 -
[2] - Quote
MassiveNine wrote:/threadjack
Hey, great game I played against you and 8 other generals last night. While we had no chance at MCC victory I was reaaaaaaally trying to grab that third point so we could come in with the clone win. GG
/end threadjack I remember that gg I recalled because there were 2 ADS's and a AFG in a limbus running around I did stick around in my tank to pop the other tank though.
I think a couple people in corp were explicitly trying to kill you.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
281
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Posted - 2013.12.07 16:43:00 -
[3] - Quote
I watched like 3 seconds and then closed the tab.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
281
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Posted - 2013.12.07 16:58:00 -
[4] - Quote
Bump so Atiim sees.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
284
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Posted - 2013.12.07 22:01:00 -
[5] - Quote
Spkr4theDead wrote:Benjamin Ciscko wrote: Why are you against tank buffs when you have stated you have no trouble taking out tanks?
He says that because he uses PRO swarms instead of his own silly little tank. I was in a tank and got hit pretty hard so I was backing away to recover when someone hit me with 3 proto swarms and I went pop, 5 min later he pulls out a tank he couldn't fight me like a man.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
285
|
Posted - 2013.12.07 22:28:00 -
[6] - Quote
Atiim wrote:Benjamin Ciscko wrote:Why do you think you are the best tanker in the game despite piloting tanks much less than tanking veterans and having much less sp into tanks? You have stated numerous times 99.99% of HAV pilots are not skilled I assume you are the 0.01%. If Char, Bob, Void, Sprk went up against you, you would get waffle stomped so why do you still think your the best.
Why are you against tank buffs when you have stated you have no trouble taking out tanks? Do you want them to be massive worthless sp sinks?
Why are you against tanks being the best but not only counter to other Tanks. Dropsuits are the best counter to dropsuits why not tanks be the best counter to tanks it's common sense
Why do you think you should be able to solo someone who has 10mil + in tanks with 5mil or less in AV with a cheep suit while they have to grind 6 plus matches to make up for the loss
Why do you think AV should require no team work to pop a tank while tanks require a full squad of support?
I never said I was the best tanker in the game. In fact, I admit to being far from being the best tanker in the game. I say 99.99 of HAV pilots aren't good because they can't survive one volley of SL launchers. They also say that they can be easily killed by one full clip of a MLT Swarm Launcher. If you can't survive that with dual hardners then I just don't know what to tell you other than "Get Good". I've also never said that I am against all "buffs" to vehicles. For example, I've stated many times that HAVs (DSs too) need a serious price de-buff, and that the Gunnlogi needs a serious buff. It's only certain buffs that I don't agree with AV is already an extremely worthless SP sink. Vehicles are even worse. I'd say that vehicles need to have a lower sink than they do currently. And CCP didn't really help by increasing the sink in 1.7. Though I can't wait to see how the vehicle operations skills will work out. A skill that lets me use both Gunnlogies and Madrugars? Yes please. Dropsuits vs Dropsuits are way to much of an over-generalization. Just like me saying vehicles vs vehicles would be to much of an over generalization. Please specify. An HAV does not require a full squad of support. Nether does AV. I say teamwork for none, or teamwork for all. While most HAV users do use teamwork, there is nothing stopping them from running solo and still doing just as well. So why should AV users be FORCED to use teamwork when HAV pilots aren't FORCED to use teamwork? Throwing ISK at something shouldn't make you 100% better than another. And why would a class be the best counter in comparison to a class that is specifically designed to destroy them. And a "cheep" suit? I wish I could call 200k a "cheep" suit. LOL you think we are all scrubs most of the tank QQers have millions of sp and dozens if not hundreds of hours in tanks we know what we are doing we spend hours learning what are limits are and how to get out of sticky situations to get instapoped by some one with little sp (comparatively 1mil isn't a lot compared to a maxed out tanker with 16) and time spent swarming it is a point and shoot weapon that follows you around corners and can pull 180s and can lock on from 300m+
You state you can easily kill us then when we want improvements you are against it how is that not against buffs. I don't want a price debuff I want a tank that can survive 10+ matches on a regular basis
Ck.0 it is weak against an assault Ak.0 because Amarr weapons are more proficient at killing them, an assault Mk.0 can still kill them just takes more effort and work, so why can't a fast missile shield tank be the counter to slower Gallente tanks, AV will still be potent but not as effective.
HAV without teamwork vs. AV without teamwork= bad for HAV AV without teamwork vs. HAV with teamwork = bad for AV sure I can use no teamwork but I am vulnerable because of it
200k is 1/7 of my best tank so you think do think a 200k assault should be easily taken out by a 20k logi I don't want tanks to be super easy to use which they aren't having to balance all those modules so more money = 85% better there is still the skill factor.
A suit that can both render a tank useless as well as easily destroy it which 1/7 of the price of said tank is cheap.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
286
|
Posted - 2013.12.08 01:35:00 -
[7] - Quote
Atiim wrote:Benjamin Ciscko wrote: LOL you think we are all scrubs most of the tank QQers have millions of sp and dozens if not hundreds of hours in tanks we know what we are doing we spend hours learning what are limits are and how to get out of sticky situations to get instapoped by some one with little sp (comparatively 1mil isn't a lot compared to a maxed out tanker with 16) and time spent swarming it is a point and shoot weapon that follows you around corners and can pull 180s and can lock on from 300m+
You state you can easily kill us then when we want improvements you are against it how is that not against buffs. I don't want a price debuff I want a tank that can survive 10+ matches on a regular basis
Ck.0 it is weak against an assault Ak.0 because Amarr weapons are more proficient at killing them, an assault Mk.0 can still kill them just takes more effort and work, so why can't a fast missile shield tank be the counter to slower Gallente tanks, AV will still be potent but not as effective.
HAV without teamwork vs. AV without teamwork= bad for HAV AV without teamwork vs. HAV with teamwork = bad for AV sure I can use no teamwork but I am vulnerable because of it
200k is 1/7 of my best tank so you think do think a 200k assault should be easily taken out by a 20k logi I don't want tanks to be super easy to use which they aren't having to balance all those modules so more money = 85% better there is still the skill factor.
A suit that can both render a tank useless as well as easily destroy it which 1/7 of the price of said tank is cheap.
If you get killed by ONE volley of swarms at any tier, your a scrub. I think most vehicle pilots suck simply because they say they get instakilled by AV. If you have hardners, heck even before I started using hardners I could still survive a volley of swarms. No vehicle beyond MLT has ever been OHK'd by my Wyrikomi Swarm Launcher. And that's with 4 complex damage mods, proficiency and reload V, and Ammo count IV. I have also spent countless hours and lost tons of ISK learning how to effectively use an HAV. And when I got tired of running HAVs, I decided to start using AV. However, knowing what it's like to go up against a full squad of AV hiding on a roof, I constantly told myself that I wouldn't use cheap tactics like that. if I engage a vehicle, it's usually always in CQC with very few exceptions. You can't tell me that a SL is fire and forget when you are going toe to toe against a vehicle. When you aren't hiding in the redline or going 400m away from a vehicle like a b!tch, the SL becomes a fire, and hope that your swarms hit the target and that a full squad of people don't see the SL's flight path, trace it, and decide to buttplug you with the ever so famous Duvolle Assault Rifle. I am not against stronger HAVs. In fact, I actually want stronger vehicles. But what I am against is having both an HAV buff and an AV nerf. You can only have one. What I am also against is having HAVs being better at the Anti-Vehicle role than the Anti-Vehicle role itself. That's like making Heavies better at being a Scout than a Scout. Stop using your most expensive gear. A decent tank is about 4-600k ISK. A good AV infantry dies about 2-5 times while using a suit that costs 200k. If a tanker is good, he can easily cost me 600k to destroy.. And yes, a 20k logi can easily wreck a 200k Assault suit if they know what they are doing. That's the way it should be. Everything should be easy to destroy when in the right hands and everything should also be hard to destroy when in the wrong hands. Also, why does everyone believe that 175m will be fine? Any good dropship pilot can easily fly past 175m while still being able to drop infantry and can easily spray and pray with missiles. Especially when the small missiles do 300HP of damage. And I hope the Cycled Missile Launchers are being removed. 900HP of damage for a burst fire weapon with quick ROF? Even with limited ammo that's overpowered and broken. If you want to be the best counter against other vehicles then that's fine. But you can't be equally effective against infantry as well in the same sense that AV can't be effective against both Vehicles and infantry at the same time. I have never been killed by a single swarm shot nor did I state that I had. I run dual carapace hardeners on all of my fits you clearly don't seem to know what a tanker means when he says instapop it's used very loosely.
It's ridiculously easy to strafe a tank, you can also use cover and the environment to your advantage as well as your range superiority
So we got an HAV nerf and you got an AV buff it will be counteracted if there is an HAV buff and an AV nerf.
I don't run my most expensive tank all the time in pubs I run an 800k fit same as my PC fit but I use a scattered neutron instead of the scattered ion and swapped the scanner for a nitrus so if I die in that I would have died in 1.4mil+ tank. With ease lol unless he is stupid. Not easy but capable
175m is fine!
Your last point is flawed.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
286
|
Posted - 2013.12.08 02:41:00 -
[8] - Quote
skippy678 wrote:skippy678 wrote:Benjamin Ciscko wrote:Why do you think you are the best tanker in the game despite piloting tanks much less than tanking veterans and having much less sp into tanks? You have stated numerous times 99.99% of HAV pilots are not skilled I assume you are the 0.01%. If Char, Bob, Void, Sprk went up against you, you would get waffle stomped so why do you still think your the best.
Why are you against tank buffs when you have stated you have no trouble taking out tanks? Do you want them to be massive worthless sp sinks?
Why are you against tanks being the best but not only counter to other Tanks. Dropsuits are the best counter to dropsuits why not tanks be the best counter to tanks it's common sense
Why do you think you should be able to solo someone who has 10mil + in tanks with 5mil or less in AV with a cheep suit while they have to grind 6 plus matches to make up for the loss
Why do you think AV should require no team work to pop a tank while tanks require a full squad of support?
Honestly, tankers like char,void,spkr...Dont need a buff they play good and take care of buisness. Its the partially skilled fanboi duchebags like you that need the buff. maybe the fact that your logi/vehicle is why your not as good as anybody who speacializes. I specialize in tanks hell I have more SP than Char in tanks and I haven't lost my tank in the last 15 matches I dropped it into and I am not a fanbois I bet you those 3 couldn't survive 3 Lai Dai's and a proto rail all hitting them inside of 5 seconds. They have all experienced Proto AV and have complained about it how am I different from them in that aspect anybody who has seen me tank outside of 1 game can vouch for me
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
286
|
Posted - 2013.12.08 02:57:00 -
[9] - Quote
Cat Merc wrote:Benjamin Ciscko wrote:Why do you think you are the best tanker in the game despite piloting tanks much less than tanking veterans and having much less sp into tanks? You have stated numerous times 99.99% of HAV pilots are not skilled I assume you are the 0.01%. If Char, Bob, Void, Sprk went up against you, you would get waffle stomped so why do you still think your the best.
Why are you against tank buffs when you have stated you have no trouble taking out tanks? Do you want them to be massive worthless sp sinks?
Why are you against tanks being the best but not only counter to other Tanks. Dropsuits are the best counter to dropsuits why not tanks be the best counter to tanks it's common sense
Why do you think you should be able to solo someone who has 10mil + in tanks with 5mil or less in AV with a cheep suit while they have to grind 6 plus matches to make up for the loss
Why do you think AV should require no team work to pop a tank while tanks require a full squad of support?
"Why do you think you are the best tanker in the game despite piloting tanks much less than tanking veterans and having much less sp into tanks? You have stated numerous times 99.99% of HAV pilots are not skilled I assume you are the 0.01%. If Char, Bob, Void, Sprk went up against you, you would get waffle stomped so why do you still think your the best." Time doesn't necessarily make you better. I have around 8000 kills, and yet I am competitive in PC against players with 20k+ kills. "Why are you against tanks being the best but not only counter to other Tanks. Dropsuits are the best counter to dropsuits why not tanks be the best counter to tanks it's common sense" Actually the best counter to dropsuits is tanks. You can destroy both tanks and infantry, and your AI power is much more than any light weapon. While infantry have to choose between AI and AV. "Why do you think you should be able to solo someone who has 10mil + in tanks with 5mil or less in AV with a cheep suit while they have to grind 6 plus matches to make up for the loss" Why do you think a militia scrub should be able to solo a proto suit with 22mil SP? **** happens, pay attention and it won't. Seriously I only die to those people if I don't pay attention and play lazily. "Why do you think AV should require no team work to pop a tank while tanks require a full squad of support?" Because they are different at the core. Tanks are fire support you bring to clear out an objective that's giving you problems, tanks are there to clear out other tanks, tanks are there to be an annoyance to infantry. They are not there to be the "be all, end all" infantry that is called tank, they need help, and with help they are the most powerful weapon in the game. I only meant time more or less equals experience and he most likely has less experience, I don't mean to say that if they spent more time they are better by default but that if someone has spent much more time than you and tanks as role not as a hoby they are most likely better
What I meant is that infantry can follow other infantry onto buildings on top of towers into areas were tanks can not go nor shoot I understand that in 1v1 the tank > infantry every time I meant it more situationaly.
I got poped by 3 AV nades and a rail up in the mountains there was no way of telling he had nades he spammed them before I could back away and the recently called rail finished me off, awareness and lazy ness can't save you from the guy who just pulled out proto swarms at a range he can hit you extensively and you can't touch him.
I understand that I acknowledge I can not win the game alone so I only run in squads we work together they call out AV I clear objective's and diminish pushes, but if I am so easily killed I can't do that.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
286
|
Posted - 2013.12.08 02:59:00 -
[10] - Quote
Atiim wrote:skippy678 wrote: maybe the fact that your logi/vehicle is why your not as good as anybody who speacializes.
Not really. I have SP spread around everything, and I'd like to consider myself to be pretty good and even better than specialized players sometimes. Though there are a few things that I am specialized in. You sure he was even talking to you cause it sounded a lot like it was directed towards me.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
286
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Posted - 2013.12.08 03:06:00 -
[11] - Quote
Spectre-M wrote:MassiveNine wrote:/threadjack
Hey, great game I played against you and 8 other generals last night. While we had no chance at MCC victory I was reaaaaaaally trying to grab that third point so we could come in with the clone win. GG
/end threadjack Yeah I can't wait for FW 2.0 and team deploy. It'll be like mini PC battles. GG indeed, not much made spam / uplink camping and a lot of back and forth OBs. Tried to hold D with 2 troops and a hand full of berries. On topic : I'd like to see tanks and vehicles have more of a presence. We need more attractive variety so that dust becomes that space opera mmofps universe. Just too easy to kill them right now with cheap infantry fits. P.S. I don't even tank I know people for some reason think this is an infantry game CCP understood that's where you get most of your player base so they developed that area the most I would like to see more tank's and dropships utilized to have some epic 3 dimensional battles even if I lose as long as I get to really experience the entirety of the MMOFPS into some games.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
287
|
Posted - 2013.12.08 03:14:00 -
[12] - Quote
Ansiiis The Trustworthy wrote:Atiim wrote:Benjamin Ciscko wrote:Why do you think you are the best tanker in the game despite piloting tanks much less than tanking veterans and having much less sp into tanks? You have stated numerous times 99.99% of HAV pilots are not skilled I assume you are the 0.01%. If Char, Bob, Void, Sprk went up against you, you would get waffle stomped so why do you still think your the best.
Why are you against tank buffs when you have stated you have no trouble taking out tanks? Do you want them to be massive worthless sp sinks?
Why are you against tanks being the best but not only counter to other Tanks. Dropsuits are the best counter to dropsuits why not tanks be the best counter to tanks it's common sense
Why do you think you should be able to solo someone who has 10mil + in tanks with 5mil or less in AV with a cheep suit while they have to grind 6 plus matches to make up for the loss
Why do you think AV should require no team work to pop a tank while tanks require a full squad of support?
I never said I was the best tanker in the game. In fact, I admit to being far from being the best tanker in the game. I say 99.99 of HAV pilots aren't good because they can't survive one volley of SL launchers. They also say that they can be easily killed by one full clip of a MLT Swarm Launcher. If you can't survive that with dual hardners then I just don't know what to tell you other than "Get Good". I've also never said that I am against all "buffs" to vehicles. For example, I've stated many times that HAVs (DSs too) need a serious price de-buff, and that the Gunnlogi needs a serious buff. It's only certain buffs that I don't agree with AV is already an extremely worthless SP sink. Vehicles are even worse. I'd say that vehicles need to have a lower sink than they do currently. And CCP didn't really help by increasing the sink in 1.7. Though I can't wait to see how the vehicle operations skills will work out. A skill that lets me use both Gunnlogies and Madrugars? Yes please. Dropsuits vs Dropsuits are way to much of an over-generalization. Just like me saying vehicles vs vehicles would be to much of an over generalization. Please specify. An HAV does not require a full squad of support. Nether does AV. I say teamwork for none, or teamwork for all. While most HAV users do use teamwork, there is nothing stopping them from running solo and still doing just as well. So why should AV users be FORCED to use teamwork when HAV pilots aren't FORCED to use teamwork? Throwing ISK at something shouldn't make you 100% better than another. And why would a class be the best counter in comparison to a class that is specifically designed to destroy them. And a "cheep" suit? I wish I could call 200k a "cheep" suit. You killed my tank today :( ... You want a refund if I am in a good mood when I get on just because Atiim killed you I will refund your tank.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
288
|
Posted - 2013.12.08 05:49:00 -
[13] - Quote
Atiim wrote:Benjamin Ciscko wrote: You want a refund if I am in a good mood when I get on just because Atiim killed you I will refund your tank.
Does that even constitute re-reimbursement? If so, then I'd like a refund on my Limbus please. 300k will be enough thanks. Uh No!
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
288
|
Posted - 2013.12.08 15:31:00 -
[14] - Quote
Monkey MAC wrote:Lets be honest you tankers are no better,
In one thread you sit there saying tanks are so weak, you could look at them and explode . . . In the adjacent thread you wax lyrical about how you have "adapted" through all the nerfs, how "your proto launchers won't get me".
In one thread you complain about the over abundance of AV, yet in the next one you recall the days of old when it took almost the whole team on PRO AV to pop you.
You say HAV units should be their own best counter. We have explained multiple times this is linear escalation, which always results in people spamming tanks. I'll concede that prehaps AV shouldn't be the best, I personally would say GUNSHIPS, but we don't have those yet.
The thing is, ina game like this, there can be no top of the food chain, because their is no tactics to a food chain, its all about who is on the top. I don't think the current Air vehicles should be the best at destroying a tank but perhaps a future vehicle like the light and heavy aircraft, the only issue I have with the current DS killing me is that it chases me deep into my redline.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
288
|
Posted - 2013.12.08 15:46:00 -
[15] - Quote
Anmol Singh wrote:Mossellia Delt wrote:if you're spending 200k isk on an AV suit, you're doing it wrong
proto assault FG blueprint scrambler pistol Exo AV grenade blueprint heavy suit (Im using the Templar Sentinal) damage mod Plate Repper
Tanks go by by and it costs me less then 30k isk. proto fg is 47k isk.. lol? I was thinking the same thing unless it is Aurum or something.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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