CELESTA AUNGM
Kang Lo Directorate Gallente Federation
55
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Posted - 2013.12.09 19:59:00 -
[1] - Quote
Tau Lai wrote:I've tried to fly a dropship, since I am a very skillful in videogames playing, and I've flown lots of dropships in science fiction games.
12th: explosion.
13th: explosion.
14, 15, 16, 17....
20th: Ok. I search google and It looks the problem is not me. I am not alone. Flying a dropship properly is not possible.
21th: I turn off my ps3.
Tau Lai, THANK YOU for bringing back memories for SO MANY (maybe ALL) players who tried to learn a Dust dropship.
My words are only poor echoes of what you have already read here:
1-- The dropship learning period is FRUSTRATING (think yelling at your boyfriend when it was the GAME you were actually wanting to yell at---yep, THAT frustrating), BUT... we who stuck to it and learned it feel SO crazy-cool happy over how well we can handle it now.
2-- 21 tries is NO WHERE NEARLY ENOUGH tries. If you want to talk to these "pilots", they'll tell you it was 21 WEEKS before they got anywhere near to "capable" with this vehicle.
3-- (And this is maybe my most controversial opinion), If you keep thinking "flying" and want to be a "pilot", you are doing yourself an injustice. A "pilot" controls an aerodynamic object that uses air current and pressure physics to get around (I have accused many DS "pilots" of being just over-fantasizers who really want to be flying the sub-orbital fighters glimpsed in the early Dust design sketches--they're hoping to use the DS as some kind of poor-man's FA-18, and the foot merc's confidence in the DS's potential has suffered partly because of this behavior from us).
Continuing to try to "move" the DS like a plane will handicap you. One post here says think more like a heavy-helicopter, and yes that's a LITTLE better thinking. But both plane and helos work on AIR pressure balance.... And the DS, well, best as I can figure with the lore about Gallente and Caldari technology, is working on MAGNETIC-PUSH or MAGNETIC-REPELLING. It never flies anywhere--it has to be balanced (8 or 10, last I counted) thrusting magnetic ports, even two or so on the roof, that "SQUEEZE" or "HOLD" it in a place or hold it while travelling. Every time you want to change your position, or an impact changes it for you, you have to HOLD it stable as you tip it into its new posture.
I get my best performance out of the DS when I think of it as a....(don't laugh),...a horse. The moment you saddle it, you have jiggle its reins to keep it from dancing around--have to make it stand still and pay attention to you, pull hard and assertive but not abusively to whoa, and giddy up early to get round the hill before you catch buckshot. Patience is everything, cuz she's a stubborn and jittery animal---you gotta keep tugging reins even when she's supposed to be standing still cuz she responds best to a direct assertive tugs, NOT to long gentle pulls on the controls. (saddling a horse, means a little bit rougher treatment than a plane or helo).
Keep trying, Tau. We need a new influx of dropship drivers, because, well.... a percentage of us good ones didn't survive the patch changes frustration,... and a percentage of what remains well, (shhh, are not as good as they tell themselves.... perhaps time will tell which category I fit in). |