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Thread Statistics | Show CCP posts - 0 post(s) |
Cat Merc
Ahrendee Mercenaries EoN.
4481
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Posted - 2013.12.07 10:28:00 -
[1] - Quote
So basically, kill armor, and make shields the FoTM like it was for months and months before they finally buffed it. Great.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4481
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Posted - 2013.12.07 10:45:00 -
[2] - Quote
Baal Omniscient wrote:Cat Merc wrote:I'm ignoring your premise and inputting my own instead of coming up with a thoughtful response. FTFY There is no point. This would kill armor tanking, I would never touch my Gallente again. It would be in worse shape than pre armor buff.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4483
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Posted - 2013.12.07 10:57:00 -
[3] - Quote
Baal Omniscient wrote:Cat Merc wrote:Baal Omniscient wrote:Cat Merc wrote:I'm ignoring your premise and inputting my own instead of coming up with a thoughtful response. FTFY There is no point. This would kill armor tanking, I would never touch my Gallente again. It would be in worse shape than pre armor buff. These were all individual ideas, not all to be implemented together. I'm not suggesting throw every armor nerf in the book at armor tankers, I'm suggesting we come up with ideas and couple a few of them together to try and balance them against shields. Apparently there was a bit of a misunderstanding, and I apologize for that. Well, that's more reasonable. Honestly, armor and shields are equal.
It's just the Logis that are out of whack.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4487
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Posted - 2013.12.07 11:11:00 -
[4] - Quote
A few things: Logi support is rarely available, most of the bees are killer bees. Even when it happens, targeting the logi isn't hard, and usually resorts in the overly confident armor tanker getting confused.
Nanohives are fine as long as they remove the ability to spam them.
Also, ALL tanking modules should be heavy on PG. Both plates AND extenders should have their PG go up to like 20. Plates and extenders would have CPU/PG swaps like one costs slightly more PG but less CPU, but in general they should be mostly heavy on PG.
This makes dual tanking difficult, as they both compete for the same resource.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4489
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Posted - 2013.12.07 12:17:00 -
[5] - Quote
Karl Marx II wrote:Cat Merc wrote:A few things: Logi support is rarely available, most of the bees are killer bees. Even when it happens, targeting the logi isn't hard, and usually resorts in the overly confident armor tanker getting confused.
Nanohives are fine as long as they remove the ability to spam them.
Also, ALL tanking modules should be heavy on PG. Both plates AND extenders should have their PG go up to like 20. Plates and extenders would have CPU/PG swaps like one costs slightly more PG but less CPU, but in general they should be mostly heavy on PG.
This makes dual tanking difficult, as they both compete for the same resource. And thus making logi suits unable to use equipment You really thought that idea through didn't you PS Logi's everywhere will refuse to help you if you continue on this nerf logi's into the ground crusade you seem to be on That's fine, they don't exist anyway.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4489
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Posted - 2013.12.07 12:18:00 -
[6] - Quote
Karl Marx II wrote:Cat Merc wrote:So basically, kill armor, and make shields the FoTM like it was for months and months before they finally buffed it. Great. Your recent posts are starting to get on my nerves Ignorant, clueless garbage based on the fact you favor the Gallente Assault suit .. players are asking for balance .. yes shields may have been better in the past but armor is better .. alot better .. right now .. all we are asking for is their to be a balance between the 2, instead of this constant moving from 1 being better to the other it is about time CCP balanced the 2 of them .. regulators need to be more efficient and seeing as shields have a drawback they need their HP increasing and CPU/PG costs reduced .. right now shield extenders give less hp at a higher cpu/pg cost compared to plates and when a complex extender 54 cpu 11 pg gives 66 hp when a basic armor plate 10 cpu 2 pg gives 85 then their is a serious problem and is why so many people are dual tanking or ditching shields and going full damage in the highs. If you can't see the problem then please keep your opinions to yourself .. we don't want to hear them It's like a creationist giving their opinion on evolution .. they make unfounded comments about it and then refuse to listen to reason and logic Armor isn't a "lot" better. It's better right now because the AR and SCR are anti shield weapons.
I have both Gallente and Caldari assault to max skills. Whatever CCP does I am prepared for it.
So basically, I am the least biased here.
That is all.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4489
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Posted - 2013.12.07 12:27:00 -
[7] - Quote
Karl Marx II wrote:Cat Merc wrote:Karl Marx II wrote:Cat Merc wrote:A few things: Logi support is rarely available, most of the bees are killer bees. Even when it happens, targeting the logi isn't hard, and usually resorts in the overly confident armor tanker getting confused.
Nanohives are fine as long as they remove the ability to spam them.
Also, ALL tanking modules should be heavy on PG. Both plates AND extenders should have their PG go up to like 20. Plates and extenders would have CPU/PG swaps like one costs slightly more PG but less CPU, but in general they should be mostly heavy on PG.
This makes dual tanking difficult, as they both compete for the same resource. And thus making logi suits unable to use equipment You really thought that idea through didn't you PS Logi's everywhere will refuse to help you if you continue on this nerf logi's into the ground crusade you seem to be on That's fine, they don't exist anyway. http://www.youtube.com/watch?v=vCUE4HRPwGMJust because you can't find any to help you doesn't mean they don't exist and if you weren't such a stuck up d1ck to us maybe some of us would actually step forward to help you but as it stands all your doing is making us not want to help you and word spreads I loled Out of 100 killer bees, maybe one is a true logi. I don't need your help, I have a true logi when I run in a squad.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Cat Merc
Ahrendee Mercenaries EoN.
4491
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Posted - 2013.12.07 12:29:00 -
[8] - Quote
Karl Marx II wrote:Cat Merc wrote:Karl Marx II wrote:Cat Merc wrote:So basically, kill armor, and make shields the FoTM like it was for months and months before they finally buffed it. Great. Your recent posts are starting to get on my nerves Ignorant, clueless garbage based on the fact you favor the Gallente Assault suit .. players are asking for balance .. yes shields may have been better in the past but armor is better .. alot better .. right now .. all we are asking for is their to be a balance between the 2, instead of this constant moving from 1 being better to the other it is about time CCP balanced the 2 of them .. regulators need to be more efficient and seeing as shields have a drawback they need their HP increasing and CPU/PG costs reduced .. right now shield extenders give less hp at a higher cpu/pg cost compared to plates and when a complex extender 54 cpu 11 pg gives 66 hp when a basic armor plate 10 cpu 2 pg gives 85 then their is a serious problem and is why so many people are dual tanking or ditching shields and going full damage in the highs. If you can't see the problem then please keep your opinions to yourself .. we don't want to hear them It's like a creationist giving their opinion on evolution .. they make unfounded comments about it and then refuse to listen to reason and logic Armor isn't a "lot" better. It's better right now because the AR and SCR are anti shield weapons. I have both Gallente and Caldari assault to max skills, along with armor and shields. Whatever CCP does I am prepared for it. So basically, I am the least biased here. That is all.You're also comparing HP to HP. That simply doesn't work, a proper armor tank has at least two armor reps, or else it's not viable without some logi support. And Caldari can use CPU/PG mods without affecting their tank. You stuck up, arrogant child Conversation ended huhuh. You sound like the stuck up arrogant child, getting butthurt by me saying "That is all", which just means I have said what I wanted to say.
Keep throwing at me these **** fits straight out of EFT warriors den that don't actually work in battle, because that's pretty much all I see when people try to argue that armor is OP, terrible fits that only look good on paper.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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