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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  edguy 111
 Quebec United
 
 7
 
 
      | Posted - 2013.12.06 22:18:00 -
          [1] - Quote 
 Please ccp nerf the heavy it so op,just kidding XD Heavy are so underpower it kind of sad seeing a fully proto hmg going 8-7. Im a core focus rep tool medic and follow heavys all the time and it so pointless.they are too slow by the time we arrive at a flag it all clear up and when we face a 2-3 player squad he dead even with power heal
  
 scout logibro at is finest | 
      
      
        |  Leadfoot10
 Molon Labe.
 RISE of LEGION
 
 119
 
 
      | Posted - 2013.12.06 22:34:00 -
          [2] - Quote 
 That's odd. The heavies I run with regularly die 0, 1, or 2 rounds a match. We also run in packs of 4-6 players rather than 1-2 -- which might explain it. Bottom line: Of course you're going to die a lot if you are ountnumbered -- just like you were when we crushed you guys last night in FW (not sure if you were part of that battle or not).
 
 Also, you might want to let the action come to you a bit more, or drop a LAV to move more quickly -- both are very effective ways to overcome the speed disadvantage.
 
 Hope this helps....Leadfoot
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        |  Rynoceros
 Rise Of Old Dudes
 
 1492
 
 
      | Posted - 2013.12.06 22:38:00 -
          [3] - Quote 
 It's the weapon, not the suit.
 
 Have hives and a repper?
 Get behind my Fatboy with a Duvolle.
 
 30+ Kill Heavies still exist, they just look a little different.
 
 
 Cheeseburgers. | 
      
      
        |  Jacques Cayton II
 Providence Guard
 Templis Dragonaors
 
 213
 
 
      | Posted - 2013.12.06 22:39:00 -
          [4] - Quote 
 You say you know heavies but the fact is they are supposed to be able to take on 2-3 guys on but can barely take on one soooooo yeah
 
 We fight for the future of the State not our 
personal goals | 
      
      
        |  edguy 111
 Quebec United
 
 7
 
 
      | Posted - 2013.12.06 22:53:00 -
          [5] - Quote 
 
 Leadfoot10 wrote:That's odd. The heavies I run with regularly die 0, 1, or 2 times a match. We also run in packs of 4-6 players rather than in pairs -- which might explain it. 
 Bottom line: Of course you're going to die a lot if you are outnumbered -- just like you were when we beat you guys last night in FW (not sure if you were part of that battle or not).
 
 Also, you might want to let the action come to you a bit more or drop a LAV to move more quickly -- both are very effective ways to overcome the speed disadvantage.
 
 Lastly, outside some odd HMG shooting mechanics that were videoed and are being discussed -- my sense is the HMG is pretty close to being right.
 
 Respectfully submitted hoping to help....Leadfoot
 yeah i have play with some of you last week and it was a blast, we have get like 7 ob. i dont know her name but you got a logi girl that is awesome! And for the repair thing it because i can keep a gallente alive with 2-3 guys shooting him lol and when i talk about speed it because we have a full team of noob the other side and my team destroy them before we get there 100m away lol
 
 scout logibro at is finest | 
      
      
        |  Jane Madson
 DIRTY LAUNDRY 514
 
 193
 
 
      | Posted - 2013.12.06 23:03:00 -
          [6] - Quote 
 I still have 30 kill matches with my hmg as long as i have a logibro and at least a 4 man squad. If running solo, it drops to around 15 to 17 kills with 5 to 8 deaths. You just have to play patient and let the fight com to you.
 
 "Caldari Prime burns, those left behind are choking on the dust and ash that fills the air, and you demand our surrender | 
      
      
        |  Viktor Hadah Jr
 Critical-Impact
 
 1368
 
 
      | Posted - 2013.12.06 23:04:00 -
          [7] - Quote 
 HMG is under powered but a proto heavy going 8-7... There is another problem there, he most likely just sucks
 
 Amarr Dual tanking is a sin Listen when playing dust for 25% KDR improvement | 
      
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