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Artificer Ghost
Bojo's School of the Trades
639
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Posted - 2013.12.06 18:08:00 -
[1] - Quote
Ok! Maphia Clan Unit Unicorn/Maphia Clan Corp attacked Immortal Guides and we're using it as a chance to test the causes of PC latency issues. This, is their story. *cue Law and Order intro*
1) Testing vehicle spam: Not to much lag on my side, nor on my team-mates.
2) Hives and Uplink Spam. This is a tricky one. I came into the area, not to much lag. I left to get to a supply depot and get my own uplink spam fit, and when I came back, it was terribly laggy. To the point where I couldn't leave/move/recall my LAV. Lag lessened when I was looking away, but not by much.
3) Bullet Spam. No lag, even with myself and my teammate helping me.
4) Another Hive/Uplink spam, it looks like.
Throughout this match, MCUU was losing multiple clones (~20) because of DC's and Friendly-Fire messing around.
Any input from their side would be appreciated. :D
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
640
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Posted - 2013.12.07 02:08:00 -
[2] - Quote
If you noticed that comms help, it's likely that it's 16 people in the same chat. Multiple that by 2, it'll probably cause something.
You know the point where I sent you a mail about taking down the uplinks? You know the point when your teammates gathered around my S-LAV when I was near the doorway on the area with said spam? I was trying to get out of that place so I could send the mail, but lag prevented it. :(
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
641
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Posted - 2013.12.07 02:45:00 -
[3] - Quote
There's just no reason it could be normal lag. I didn't drop a single frame, even when all the vehicles and redberries were crowded around me (A scary feeling, by the way).
The only time I dropped from was during and after the uplink/hive spam.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
641
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Posted - 2013.12.07 02:47:00 -
[4] - Quote
OH, here's a thought.
The bridge between EVE and Dust isn't there while in FW/Public matches. There's a small one in FW, but in PC it's much larger. Maybe being integrated between consoles is causing a bit of lag?
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
643
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Posted - 2013.12.07 04:56:00 -
[5] - Quote
Should we set up another battle and try to get as many MCUU ships as possible, orbiting the district? Because again, there's a smaller bridge in FW then there is in PC.
Also, it has been suggested that we get a ton of vehicles and all hit a single point on a blank wall with large/small turrets. If the effect is big (L-Blasters, Missiles and Railguns. Small turrets also work with Missiles/Railguns), that could do something. 18 people firing missiles at a single point sounds pretty laggy. Of course there is the hazard of accidentally shooting a team-mates vehicle.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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