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RedZer0 MK1
The Generals General Tso's Alliance
115
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Posted - 2013.12.05 17:30:00 -
[1] - Quote
Commando: specially trained units used for surprise, hit & run tactics
I have already suggested commandos move down a "dress" size to be relevant, and honestly, more fun. After playing with the black eagle suits, I couldn't help but think, "This is how commandos should feel". I had the speed and "tools" to deal with enemy combatants, but was vulnerable and relied heavily on team mates. The lack of equipment meant no scanner and no hives. Which limited my ability to lone wolf, which is a good trade off for weapon versatility and SPEED. Commandos can't tank like sentinels, which they shouldn't, but they are only marginally faster. |
RedZer0 MK1
The Generals General Tso's Alliance
115
|
Posted - 2013.12.05 20:02:00 -
[2] - Quote
Kira Lannister wrote:I mean if it was a medium frame it would be pretty op with the current stats...
Lol, no no. I should preface my statements with any changes would come stat tweaking. A six hundred base hp medium suit would be the definition of over powered. |
RedZer0 MK1
The Generals General Tso's Alliance
116
|
Posted - 2013.12.05 20:29:00 -
[3] - Quote
Vicious Minotaur wrote:I like the commando we have, for messing around with. Last night, I had a very good game [by my standards] using a recruit AR, a mlt Shotgun and a repair tool on the basic commando suit. Very fun, even if gimped and in need of tweaking [lots of it].
I also like the Black eagle. But... There is absolutely no reason why there can't be two "commandos." Black eagle-esque commandos and our current commandos can co-exist. Of course, some new class names and descriptions might be in order.
I don't think CCP wants to have two of the same class across two frames. The commando is great for laughs, but that's about it. |
RedZer0 MK1
The Generals General Tso's Alliance
116
|
Posted - 2013.12.05 20:50:00 -
[4] - Quote
low genius wrote:maybe you're using it wrong. the commando is a monster.
If it was we would see a lot more of them. |
RedZer0 MK1
The Generals General Tso's Alliance
116
|
Posted - 2013.12.05 20:57:00 -
[5] - Quote
Chunky Munkey wrote:RedZer0 MK1 wrote:Commando: specially trained units used for surprise, hit & run tactics
I have already suggested commandos move down a "dress" size to be relevant, and honestly, more fun. After playing with the black eagle suits, I couldn't help but think, "This is how commandos should feel". I had the speed and "tools" to deal with enemy combatants, but was vulnerable and relied heavily on team mates. The lack of equipment meant no scanner and no hives. Which limited my ability to lone wolf, which is a good trade off for weapon versatility and SPEED. Commandos can't tank like sentinels, which they shouldn't, but they are only marginally faster. They could do with more lows and far better shield stats. They have half the shield regen of a Sentinel, and I cannot imagine a reason for that. It'd also be nice to trade off their low speed for massive stamina. CCP seems to have been going for Rambo roleplay with this specialisation & I think high stamina & high melee fits the bill perfectly. Oh and a specialisation bonus that isn't a complete joke would be nice too.
I too would like to know what the 10 shield rep is about, lol. More stamina doesn't help capitalize the high melee damage. Sprint speed on the other hand would allow commandos strike quickly, but they would have to have low stamina/movement instead. Commandos should be the poster child for run & gun, no equipment just destruction. |
RedZer0 MK1
The Generals General Tso's Alliance
116
|
Posted - 2013.12.05 21:25:00 -
[6] - Quote
Vicious Minotaur wrote:RedZer0 MK1 wrote:Vicious Minotaur wrote:I like the commando we have, for messing around with. Last night, I had a very good game [by my standards] using a recruit AR, a mlt Shotgun and a repair tool on the basic commando suit. Very fun, even if gimped and in need of tweaking [lots of it].
I also like the Black eagle. But... There is absolutely no reason why there can't be two "commandos." Black eagle-esque commandos and our current commandos can co-exist. Of course, some new class names and descriptions might be in order. I don't think CCP wants to have two of the same class across two frames. The commando is great for laughs, but that's about it. Think outside the box. Each one can be made unique, and given a niche to fill without treading on each others toes. Which is to say, they would not be the same class across two frames.
I live out of the box, lol. What makes the commando the commando (in dust) is two light weapons. Being two different sizes would dictate different slot load out, but that make them different in their role. Unless they got more equipment slots across sizes. |
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