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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Protocake JR
 Royal Uhlans
 Amarr Empire
 
 1029
 
 
      | Posted - 2013.12.05 02:48:00 -
          [1] - Quote 
 Enemies spawning in a CRU that you've just hacked.
 
 It's irritating when you slaughter 2 or 3 people, immediately begin hacking, successfully hack it, then a second later (after you've finished hacking) you're instantly ambushed by the same 2 or 3 people.
 
 And it's difficult to survive those ambushes because strafing can only help a little due to the hit detection "fix".
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        |  Thumb Green
 Novashift
 
 524
 
 
      | Posted - 2013.12.05 02:53:00 -
          [2] - Quote 
 That and when it happens with an uplink you've just destroyed.
 
 Never mind the president, let's overgrow the government. | 
      
      
        |  Alaika Arbosa
 Matari Combat Research and Manufacture Inc.
 Interstellar Murder of Crows
 
 1222
 
 
      | Posted - 2013.12.05 03:03:00 -
          [3] - Quote 
 I understand your pain, though there is something that pisses me off more...
 
 Clear the red objective, start hacking only to be grenaded or shotgunned just as the last segment fills and bye bye goes the hack.
 
 
 If the last segment fills, the hack should go ahead even if I am shot dead. I can understand if I only have the hack partially complete, but if I die as the last segment fills out (not all but the last segment, I am talking about a complete circle) the hack should go through and require being counterhacked.
 
 Happens a lot and pisses me off every time
 
 Praise St. Arzad and Pass the Nanohives Karin Midular, gone, never forgotten Executing Amarr Trash since Closed Beta | 
      
      
        |  Tch Tch
 Red Shirts Away Team
 
 37
 
 
      | Posted - 2013.12.05 03:10:00 -
          [4] - Quote 
 REs can be your friend. Sure you are dead, but so are they. Sprinkle liberally around the CRU before hacking, dish best served cold.
 
 Turrent - the sound a tankers pants makes when he finds out the four swarm militia doing squats around him aren't AFK. | 
      
      
        |  Poonmunch
 Sanguis Defense Syndicate
 
 615
 
 
      | Posted - 2013.12.05 03:11:00 -
          [5] - Quote 
 
 Protocake JR wrote:Enemies spawning in a CRU that you've just hacked.
 It's irritating when you slaughter 2 or 3 people, immediately begin hacking, successfully hack it, then a second later (after you've finished hacking) you're instantly ambushed by the same 2 or 3 people.
 
 And it's difficult to survive those ambushes because strafing can only help a little due to the hit detection "fix".
 
 I absolutely hate that.
 
 Sometimes I die at least once a match because of this.
 
 Maybe its lag or something.
 
 
 Munch
 
 
 What if the hokey pokey really is what it's all about? | 
      
      
        |  Lucrezia LeGrand
 Sentinels of New Eden
 
 92
 
 
      | Posted - 2013.12.05 03:21:00 -
          [6] - Quote 
 duvolles. lol. ok, that's not fair since if you have taken the time to get a duvolle you should be able to use it.
 
 my pet peeve would be jumping off of the mcc and putting on your inertia dampners, only to still die when you hit the bottom. I lost a 68,000 isk suit that way. Also, I hate promotions where you have to kill x amount with x weapons in order to get something special and find out that you were 1 or 2 kills away from succeeding before the event ends. =__=
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        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 8353
 
 
      | Posted - 2013.12.05 03:22:00 -
          [7] - Quote 
 I'm pretty sure it's a good thing because I'm pretty sure they've already spawned before you finish the hack, but you come in with spawn cloak. A.K.A. working as intended.
 
 Win ISK / Vids / O7 | 
      
      
        |  Cosgar
 ParagonX
 
 8340
 
 
      | Posted - 2013.12.05 03:46:00 -
          [8] - Quote 
 CRUs should have a higher spawn delay (8~10 seconds) and objectives shouldn't be used as spawn points.
 
 I tried to put a level into Amarr Commando once, but got a server notification saying "Why?" | 
      
      
        |  Alaika Arbosa
 Matari Combat Research and Manufacture Inc.
 Interstellar Murder of Crows
 
 1223
 
 
      | Posted - 2013.12.05 03:59:00 -
          [9] - Quote 
 
 Cosgar wrote:CRUs should have a higher spawn delay (8~10 seconds) and objectives shouldn't be used as spawn points. 
 
 We've only been asking for this for how long?
 
 Praise St. Arzad and Pass the Nanohives Karin Midular, gone, never forgotten Executing Amarr Trash since Closed Beta | 
      
      
        |  Cyrius Li-Moody
 The New Age Outlaws
 WINMATAR.
 
 1964
 
 
      | Posted - 2013.12.05 04:03:00 -
          [10] - Quote 
 "watch for late spawns"
 
 I say this like 20 times a match.
 
 Youtuber. Your friendly neighborhood whiskey-fueled merc. | 
      
      
        |  DildoMcnutz
 Science For Death
 
 356
 
 
      | Posted - 2013.12.05 04:04:00 -
          [11] - Quote 
 Its the invisibility spawning bullcrap, they do spawn before you hack but they stand still and line up their shots first then come at you, i used to think they were spawning after the hack aswell by the woosh noise but that is the noise they make when uncloaking not spawning. It is irritating to say the least.
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        |  Cosgar
 ParagonX
 
 8342
 
 
      | Posted - 2013.12.05 04:11:00 -
          [12] - Quote 
 
 Alaika Arbosa wrote:Cosgar wrote:CRUs should have a higher spawn delay (8~10 seconds) and objectives shouldn't be used as spawn points. We've only been asking for this for how long? If they change it someone will be bound to complain.
 
 I tried to put a level into Amarr Commando once, but got a server notification saying "Why?" | 
      
      
        |  Alaika Arbosa
 Matari Combat Research and Manufacture Inc.
 Interstellar Murder of Crows
 
 1224
 
 
      | Posted - 2013.12.05 04:44:00 -
          [13] - Quote 
 
 Cosgar wrote:Alaika Arbosa wrote:Cosgar wrote:CRUs should have a higher spawn delay (8~10 seconds) and objectives shouldn't be used as spawn points. We've only been asking for this for how long? If they change it someone will be bound to complain. So shall we complain until they change it and we can pass the torch?
 
 Praise St. Arzad and Pass the Nanohives Karin Midular, gone, never forgotten Executing Amarr Trash since Closed Beta | 
      
      
        |  Boot Booter
 Omega Elite Mercs INC.
 
 205
 
 
      | Posted - 2013.12.05 04:53:00 -
          [14] - Quote 
 Actually what's way worse is when engaging enemy spawns, you see them turn visible, you shoot them, and they take zero damage for a second. Can't tell you how many times I've wasted half a clip while dealing them no damage just to have them turn and instantaneously pop me with an AR.
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