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Kane Fyea
2321
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Posted - 2013.12.05 21:45:00 -
[1] - Quote
Really why not decrease the price of tanks and their turrets so you can make a profit with tanks. |
Kane Fyea
2323
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Posted - 2013.12.05 22:18:00 -
[2] - Quote
Benjamin Ciscko wrote:BobThe 844-1 CakeMan wrote:8213 wrote:I tank and I think most Tankers have sh*tty attitudes.
My HAV surives Orbitals and 4-5 people AV-ing because I know what I'm doing. If things just get to hard, I redline dash and recall. A good tanker could always rack up the WP, KDR, and dominate. I die more to AI turrets & double Orbitals than actual AV. Somedays I'm hunted by 10 players; comes with the territory. Somedays a single SW ignores my triple hardeners.
Do I honestly expect a guy with AV to not use a roof top? Why would he try on the ground where I am practically unbeatable? HAVs have very high risk as far as ISK investment, but good rewards as they often dominate leaderboards.
I also AV. I can destroy HAVs, buts its not as easy as I can make it look. I may die 3-4x trying. A good tanker will be able to survive me. The new AV nerf won't effect me actually because of my style of AV play is designed to be surefire. Most HAVs I destroy are 1m in front of me... Its called playing to their weaknesses.
I'd rather have the core mechanics of vehicles fixed than the re-do of the entire class. I'm stil going to suffer from broken mechanics more than actual AV. u can survive 4-5 ppl with av. what av milita. Lol 2 proto swarmers with all my mods on killed me in 4 volleys. 2 volleys each of them. and i have av too. i solo tanks all the time. whether they r good or bad. i don't know why u can't too. O_O proto forge FTW. IKR ideally I tank 6 pro swarms and like 6-8 pro forge but the forge out shoots my rep and you just can't get away from swarms who can at the proper range hit you with 3volley's of missile inside of 4 seconds instapopping you if you have no mods on. If you have no mods on isn't that kind of your own fault? I mean I wouldn't fit my dropsuit with no mods or else I'd die in 1/8 of a second. Also don't worry swarms won't be able to lock onto you outside of 175m after 1.7. Your biggest problem will be forges. Also I personally would've preferred having my swarms staying how they were before 1.5 (You couldn't shoot your whole clip in 4 seconds) |
Kane Fyea
2323
|
Posted - 2013.12.05 23:31:00 -
[3] - Quote
BobThe 844-1 CakeMan wrote:8213 wrote:I tank and I think most Tankers have sh*tty attitudes.
My HAV surives Orbitals and 4-5 people AV-ing because I know what I'm doing. If things just get to hard, I redline dash and recall. A good tanker could always rack up the WP, KDR, and dominate. I die more to AI turrets & double Orbitals than actual AV. Somedays I'm hunted by 10 players; comes with the territory. Somedays a single SW ignores my triple hardeners.
Do I honestly expect a guy with AV to not use a roof top? Why would he try on the ground where I am practically unbeatable? HAVs have very high risk as far as ISK investment, but good rewards as they often dominate leaderboards.
I also AV. I can destroy HAVs, buts its not as easy as I can make it look. I may die 3-4x trying. A good tanker will be able to survive me. The new AV nerf won't effect me actually because of my style of AV play is designed to be surefire. Most HAVs I destroy are 1m in front of me... Its called playing to their weaknesses.
I'd rather have the core mechanics of vehicles fixed than the re-do of the entire class. I'm stil going to suffer from broken mechanics more than actual AV. u can survive 4-5 ppl with av. what av milita. Lol 2 proto swarmers with all my mods on killed me in 4 volleys. 2 volleys each of them. and i have av too. i solo tanks all the time. whether they r good or bad. i don't know why u can't too. O_O proto forge FTW. Yea it really isn't hard right now to destroy tanks with proto. I'd be willing to be used as a deterrent for tanks if I got rewarded for that play style but the tankers I have talked to disagree with the idea of AV getting WP for being a deterrent. |
Kane Fyea
2325
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Posted - 2013.12.06 00:28:00 -
[4] - Quote
BobThe 844-1 CakeMan wrote:Kane Fyea wrote:BobThe 844-1 CakeMan wrote:8213 wrote:I tank and I think most Tankers have sh*tty attitudes.
My HAV surives Orbitals and 4-5 people AV-ing because I know what I'm doing. If things just get to hard, I redline dash and recall. A good tanker could always rack up the WP, KDR, and dominate. I die more to AI turrets & double Orbitals than actual AV. Somedays I'm hunted by 10 players; comes with the territory. Somedays a single SW ignores my triple hardeners.
Do I honestly expect a guy with AV to not use a roof top? Why would he try on the ground where I am practically unbeatable? HAVs have very high risk as far as ISK investment, but good rewards as they often dominate leaderboards.
I also AV. I can destroy HAVs, buts its not as easy as I can make it look. I may die 3-4x trying. A good tanker will be able to survive me. The new AV nerf won't effect me actually because of my style of AV play is designed to be surefire. Most HAVs I destroy are 1m in front of me... Its called playing to their weaknesses.
I'd rather have the core mechanics of vehicles fixed than the re-do of the entire class. I'm stil going to suffer from broken mechanics more than actual AV. u can survive 4-5 ppl with av. what av milita. Lol 2 proto swarmers with all my mods on killed me in 4 volleys. 2 volleys each of them. and i have av too. i solo tanks all the time. whether they r good or bad. i don't know why u can't too. O_O proto forge FTW. Yea it really isn't hard right now to destroy tanks with proto. I'd be willing to be used as a deterrent for tanks if I got rewarded for that play style but the tankers I have talked to disagree with the idea of AV getting WP for being a deterrent. we used to have points for damaging vehicles, but tht quickly got abused. i doubt they will do it again. u would have to make some sort of new system. Hmm I don't remember that and I've been using swarms since the E3 build. |
Kane Fyea
2325
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Posted - 2013.12.06 00:44:00 -
[5] - Quote
BobThe 844-1 CakeMan wrote:it was a really old build i don't remember which one. but during the build u also got points for shooting the MCC. XD. it was vehicle damage +25. and u got it for everyone 3 rail shots on the MCC. i'm not sure how it worked but u got a lot of points from it. i think it was +25 points per precent of damage done. so sometimes u could get +25 twice with one hit.
:D Oh wait now I remember. I use to remember shooting a forge at the MCC and getting points for it (And damaging it lol) but really all CCP would have to do is make a cooldown system like reppers have (If you get over X amount of WP within Y time then WP rewards for damaging vehicles are turned off for Z amount of time. Also don't count damage vs MCC) |
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