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Vitharr Foebane
Blood Money Mercenaries
313
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Posted - 2013.12.05 01:58:00 -
[1] - Quote
KING CHECKMATE wrote:Foundation Seldon wrote:... and they're pretty reasonable! CCP Logibro wrote:Forge Gun numbers!
Damage | Charge time
Base STD - 1320 -> 1200 | 3.5 -> 4.0 ADV - 1452 -> 1320 | 3.5 -> 4.0 PRO - 1584 -> 1440 | 3.5 -> 4.0 Assault STD GÇô N/A ADV - 1525 -> 1375 | 2.5 -> 3.0 PRO - 1663 -> 1500 | 2.5 -> 3.0 Breach STD - 2310 -> 1750 | 6.0 -> 6.0 ADV - 2541 -> 1925 | 6.0 -> 6.0 PRO - 2772 -> 2100 | 6.0 -> 6.0
Officer - 1584 -> 1440 | 2.1 -> 2.4 IF THE RANGE IS THE SAME, im happy..... It is
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Vitharr Foebane
Blood Money Mercenaries
313
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Posted - 2013.12.05 01:59:00 -
[2] - Quote
Maken Tosch wrote:I can hear the heavy forgers crying right now. The tears will flow like wine in Paris. Please, one hit to your weakspot with my proto breach and yer done son
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Vitharr Foebane
Blood Money Mercenaries
314
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Posted - 2013.12.05 02:23:00 -
[3] - Quote
DUST Fiend wrote:Lance 2ballzStrong wrote:I just honestly find it funny people want to nerf the heavy class even more. It's like more people calling for a nerf for the FG than people calling for a buff for the HMG. Guess what CCP did...nerf the FG. People should just stop using the class, seriously. Just stop.
Stop humiliating the class by roof camping with a FG. Just stop using this turd of a class.
"OH YES THEY NERFED TE FG!!!!" now what? heavies need to shoot 1 - 2 more shots to kill a HAV? Big whoop. People just happy to see another nerf to the class. Nerf it more CCP. Make it even more useless. Some of us know how to admit when one of our options is overpowered, even if it IS the other 50% of our options In all honesty you cant really blame him CCP has not been kind to us at all... We've had all of two weapons for all of SINCE DUST CAME OUT. Meanwhile mediums get everything... Then when heavies decide that it's better to use an AR than a HMG people start calling them scrubs.
Long story short, heavies are not in a good place right now and many are justifiably indignant.
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Vitharr Foebane
Blood Money Mercenaries
314
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Posted - 2013.12.05 02:27:00 -
[4] - Quote
Himiko Kuronaga wrote:DUST Fiend wrote:Sick, I'm definitely happy with that. The breach does seem a tad underwhelming now, but it was definitely too strong before. We'll have to see how it works out, but this looks like a good start Yea, the breach was so strong that NOBODY USED IT PERIOD. The breach is great for one thing popping dropships like over ripe tomatoes
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Vitharr Foebane
Blood Money Mercenaries
314
|
Posted - 2013.12.05 02:48:00 -
[5] - Quote
Himiko Kuronaga wrote:Kind of like every other forge gun can do.
Except that can also kill with splash, and not root you in place for a year making you completely worthless the other 99.9% of the game. The breach catches a lot of flak but the way I see it the BFG is a skill shot weapon. One hit to the weakspot WILL pop a tank where as the AFG could be no kill and allow the HAV to get away. Just my opinion though
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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Vitharr Foebane
Blood Money Mercenaries
314
|
Posted - 2013.12.05 03:07:00 -
[6] - Quote
Poonmunch wrote:What's the range on those BTW?
Munch No range nerf
How to make a Heavy Laser: 1.Take laser 2.Make it REALLY BIG 3.Give it to the heavy sobbing quietly in the corner.
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