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General John Ripper
Pradox One Proficiency V.
5655
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Posted - 2013.12.04 21:15:00 -
[1] - Quote
I want to try out derpships on my alt. I feel like this would be a good idea before I invest any skill points from my main.
My main reason for doing this is because I'd like to offer my piloting services in the beginning of pc matches. Being able to ferry my squad to objectives quickly.
My questions are as follows. What is the main difference between cal derpships and gal derpships? If my goal is speed, what would I need to skill into? Would you reccomend that I try out the assault variants? flying tips?
Yes, It was me.
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5788
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Posted - 2013.12.04 21:51:00 -
[2] - Quote
I would like to know these things as well. I don't think there's much you can do for speed other than afterburners, but note that air speed is getting increased on dropships in 1.7.
Have you visited Judge Rhadamanthus' channel? It's unequalled for derpship piloting help.
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Supporter of CCP raRaRa.
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ninja draco
R 0 N 1 N
4
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Posted - 2013.12.04 21:59:00 -
[3] - Quote
caldaris are shield based and much faster than the gallentes, gallentes are armor based and slower |
Lanius Pulvis
Bojo's School of the Trades
91
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Posted - 2013.12.04 22:13:00 -
[4] - Quote
I know you're not new so please don't take this as insulting but, have you checked out Judge Rhadamanthus' training videos on Youtube and his thread? They're excellent tools for learning solo; however, if you do better with live feedback you can find many pilots willing to help in the 1st Airborne chat and the Learning Coalition chat. Several of us are willing to call in ships for you and give pointers. And if the timeframe works for you, the LC does regular trainings in PC.
As to the speed question, Caldari is more maneuverable with better acceleration, the Gallente are more stable and tankier. Afterburners are a must until you've leveled up your modules for more survivability, however for Caldari you might want to try an overdrive. Judge doesn't think ODs are worth losing the low slot but I think at lower tiers they can be helpful.
Assault drooships handle and accelerate sooo much better than standard variants, but look at the cost. If you want a transport, I'd invest in a standard ship with better upgrades rather than the ADS.
Feel free to contact me in-game and I'll see how I can help.
Not new, just new to you.
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Patrick57
Fatal Absolution
1907
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Posted - 2013.12.05 02:48:00 -
[5] - Quote
ninja draco wrote:caldaris are shield based and much faster than the gallentes, gallentes are armor based and slower Hasn't been what I've experienced.
If you're going for speed, go Gallente. They seem to be faster and more manuverable. Also, you can easily strap on a turbo booster (or whatever the speed booster is called). Beyond that, with an Armor Repper, you can easily survive 1 hit, but on a Caldari ship, you're pretty much dead after 1 hit from a Proto Forge.
Assault Dropships are not really worth it tbh. It's a huge SP sink and grants little in return. Stick with the Standard or Militia.
As for flying tips, it's just something you'll have to learn yourself, but as everyone else said, Judge Rhadamanthus is very helpful.
Good luck :D
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Lanius Pulvis
Bojo's School of the Trades
94
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Posted - 2013.12.05 04:44:00 -
[6] - Quote
Just to reiterate, find me or another pilot in the LC chat or 1st Airborne, we'll call you in some ships so you can see for yourself. I don't mind if a student crashes a Dropship or 2....or 5, as long as you want to learn.
Not new, just new to you.
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Seeth Mensch
highland marines
66
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Posted - 2013.12.05 17:17:00 -
[7] - Quote
Patrick57 wrote:ninja draco wrote:caldaris are shield based and much faster than the gallentes, gallentes are armor based and slower Hasn't been what I've experienced. If you're going for speed, go Gallente. They seem to be faster and more manuverable. Also, you can easily strap on a turbo booster (or whatever the speed booster is called). Beyond that, with an Armor Repper, you can easily survive 1 hit, but on a Caldari ship, you're pretty much dead after 1 hit from a Proto Forge. Assault Dropships are not really worth it tbh. It's a huge SP sink and grants little in return. Stick with the Standard or Militia. As for flying tips, it's just something you'll have to learn yourself, but as everyone else said, Judge Rhadamanthus is very helpful. Good luck :D
couldn't disagree more about the assault dropship. It's a nimble craft, more responsive than the previous levels. I would wait until 1.7 next week to see what happens with everything, but I love my ADS and it's been a go-to for me whenever I need to try something different. To be fair, I also dropped something on the order of 20 million isk just learning how to pilot. Check Judge's video's out and you can save yourself a lot of effort, and possible frustration.
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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Seigfried Warheit
69
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Posted - 2013.12.06 06:51:00 -
[8] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=111131 there some good stuff here on dropships
Edit: Just scroll down and breeze through the titles of each post to find the right info faster |
Judge Rhadamanthus
Amarr Templars Amarr Empire
891
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Posted - 2013.12.06 16:17:00 -
[9] - Quote
I use Gallente as troop transports and for game start insertions. The reason is that you can fit an afterburner without losing tank. This gives you speed and strength for a fast hard run into a hot zone.
So skill into the STD ship, the Grimsnes, Avoid the assault ship as it will be too weak with limited skill points and has less seats if used as a transport in PC. YOu can't fit the squad into an ADS.
Skill into afterburners, plate and armour hardeners. I raced (split screen over the same spot) and timed a gallente and a Caldari ship. took 14 seconds exactly for both ships to cover the same distance. So they seem to be the same speed even though the Gallente had 1 plate fitted.
Everything Dropship youtube channel
my Community Spotlight
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General John Ripper
Pradox One Proficiency V.
5723
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Posted - 2013.12.06 18:05:00 -
[10] - Quote
Thank you everyone for the responses.
Judge Rhadamanthus wrote:I use Gallente as troop transports and for game start insertions. The reason is that you can fit an afterburner without losing tank. This gives you speed and strength for a fast hard run into a hot zone.
So skill into the STD ship, the Grimsnes, Avoid the assault ship as it will be too weak with limited skill points and has less seats if used as a transport in PC. YOu can't fit the squad into an ADS.
Skill into afterburners, plate and armour hardeners. I raced (split screen over the same spot) and timed a gallente and a Caldari ship. took 14 seconds exactly for both ships to cover the same distance. So they seem to be the same speed even though the Gallente had 1 plate fitted. I have been watching your videos and they have been very helpful. Thank you for the recommendations as well. I will be sure to recommend your youtube to the rest of my corp as many pradox members have been trying to learn to fly lately.
I like tacos more than Cat Merc likes tuna.
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Judge Rhadamanthus
Amarr Templars Amarr Empire
893
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Posted - 2013.12.06 21:25:00 -
[11] - Quote
General John Ripper wrote: I have been watching your videos and they have been very helpful. Thank you for the recommendations as well.
I will be sure to recommend your youtube to the rest of my corp as many pradox members have been trying to learn to fly lately.
Thank you. Tell them to join the '1st Airborne' channel to speak with me or the many other pilots in the game.
Everything Dropship youtube channel
my Community Spotlight
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General John Ripper
Pradox One Proficiency V.
5735
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Posted - 2013.12.06 22:21:00 -
[12] - Quote
Judge Rhadamanthus wrote:General John Ripper wrote: I have been watching your videos and they have been very helpful. Thank you for the recommendations as well.
I will be sure to recommend your youtube to the rest of my corp as many pradox members have been trying to learn to fly lately. Thank you. Tell them to join the '1st Airborne' channel to speak with me or the many other pilots in the game. Also ask them to stop killing me in the face when I'm on the ground in my crappy suits trying to earn ISK to buy dropships. We have been setting up private pc battles where our members are free to practice flying dropships for an hour or so. Would you be interested in joining us for our next training session??
I like tacos more than Cat Merc likes tuna.
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Judge Rhadamanthus
Amarr Templars Amarr Empire
896
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Posted - 2013.12.07 00:57:00 -
[13] - Quote
Sure. I'd love to come and try help in a training battle if you think it would be useful.
Everything Dropship youtube channel
my Community Spotlight
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Vethosis
Pradox XVI
952
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Posted - 2013.12.07 19:14:00 -
[14] - Quote
General John Ripper wrote:I want to try out derpships on my alt. I feel like this would be a good idea before I invest any skill points from my main.
My main reason for doing this is because I'd like to offer my piloting services in the beginning of pc matches. Being able to ferry my squad to objectives quickly.
My questions are as follows. What is the main difference between cal derpships and gal derpships? If my goal is speed, what would I need to skill into? Would you reccomend that I try out the assault variants? flying tips?
i'm fully skilled into my python and mostly into my incubus ( all of it except 3% more armor hardener skill needed )
hit me up on dust 54.
dropships are extremely fun and one of the most exciting things in the game, the idea that you can transverse across the whole map is an amazing feeling, just that 1.7 will make it even better, because av is getting nerfed!!!
If you notice this notice you will notice that this notice was not worth noticing.
Email me at: [email protected]
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