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Benjamin Ciscko
The Generals General Tso's Alliance
265
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Posted - 2013.12.04 00:20:00 -
[1] - Quote
DUST Fiend wrote:Turret AI OP Go take a Blaster Maddy into a fight at 550m and tell me how that works out for you You beat me to it.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
265
|
Posted - 2013.12.04 00:22:00 -
[2] - Quote
Atiim wrote:DUST Fiend wrote:Turret AI OP Go take a Blaster Maddy into a fight at 550m and tell me how that works out for you Yes, but some are under the impression that it is quite literally impossible to use a Blaster in anything outside of CQC. This mean's that it is quite possible, and with a little bit of elbow grease and luck, anybody could do this. Also, I don't use Blaster Maddys for the almost the same reason that I no longer have MLT ARs on my Starter Fits. Far too easy. You better be using a rail because Missile Maddy's **** me off in tank battles its exploiting the fact that CCP did not make them cost enough CPU, but as anti-infantry just lol.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
265
|
Posted - 2013.12.04 00:30:00 -
[3] - Quote
You do know you can strafe a blaster by walking left or right, it can't track you fast enough unlike rails which can hit a moving LAV twice in quick succession so you finally got a turret to shoot at you and ran as far as you could while remaining in it's view.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
265
|
Posted - 2013.12.04 00:42:00 -
[4] - Quote
Atiim wrote:Benjamin Ciscko wrote:Atiim wrote: Yes, but some are under the impression that it is quite literally impossible to use a Blaster in anything outside of CQC.
This mean's that it is quite possible, and with a little bit of elbow grease and luck, anybody could do this.
Also, I don't use Blaster Maddys for the almost the same reason that I no longer have MLT ARs on my Starter Fits.
Far too easy.
You better be using a rail because Missile Maddy's **** me off in tank battles its exploiting the fact that CCP did not make them cost enough CPU, but as anti-infantry just lol. Sounds personal. And what happens if I just upgrade my core skills? Any tanker worth his salt should have plenty of CPU for things like that. Missiles are my favorite turrets are Missiles, and I don't see what the problem is with running them on a Madrugar. Just like dropsuit can fit any weapon in it's tier, Missile turrets should be available for all vehicles. And you think I should use a Gunnlogi instead? Why? I don't think you realize this, but any Madrugar pilot with nitrous can run laps around a Gunnlogi. Heck, one time I turned my hardners and nitrous on and F***ing Flattened a Gunnlogi. I didn't fire at him or anything. I F***ing crushed him by running around in circles and driving on top of him. Yes and I backed over a madrugar and instapopped literally in half a second I dropped all of his armor. If missiles were meant for armor tanks they would have more PG they should not be superior to the blaster in tank battles yet require less fitting so you can have more DPS and more HP, CCP screwed up they were supposed to make them Caldari decreased PG increased CPU which is what Gunlogi's have but they didn't increase the CPU cost enough. Armor missile tanks are scrubs.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
|
Benjamin Ciscko
The Generals General Tso's Alliance
265
|
Posted - 2013.12.04 00:45:00 -
[5] - Quote
Atiim wrote:Benjamin Ciscko wrote:You do know you can strafe a blaster by walking left or right, it can't track you fast enough unlike rails which can hit a moving LAV twice in quick succession so you finally got a turret to shoot at you and ran as far as you could while remaining in it's view. You think I just stood there? You thought I said, "Hey look, something's magically shredding my suit to pieces, I better check my ammo count"? I wish I had dual hardners and a nitrous to get me out of that. Yes
You have to be the ultimate scrub to be killed by a blaster installation at 500m+
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Benjamin Ciscko
The Generals General Tso's Alliance
267
|
Posted - 2013.12.04 12:26:00 -
[6] - Quote
Foundation Seldon wrote:Atiim wrote: Sounds personal. And what happens if I just upgrade my core skills? Any tanker worth his salt should have plenty of CPU for things like that.
Missiles are my favorite turrets are Missiles, and I don't see what the problem is with running them on a Madrugar. Just like dropsuit can fit any weapon in it's tier, Missile turrets should be available for all vehicles.
And you think I should use a Gunnlogi instead? Why? I don't think you realize this, but any Madrugar pilot with nitrous can run laps around a Gunnlogi.
Heck, one time I turned my hardners and nitrous on and F***ing Flattened a Gunnlogi. I didn't fire at him or anything. I F***ing crushed him by running around in circles and driving on top of him.
I just wrote and deleted a paragraph or two about how the new CPU and PG values of vehicles made it so that it was much harder to reasonably fit Large Missiles on a Madrugar but it ends up being not all that bad if all you want to keep in your highs is a Nitrous for the speed and don't mind using ADV level large turrets. (I wanted the damage mods too). You can argue it's not as EFFICIENT as going Blaster because there's a lot of spare PG and you can't fit any plates but if you want your cake (Missiles) and eat it too (on a Gallente vehicle) then you gotta make some sacrifices I guess. The cool thing is that you don't need any fitting optimization skill of any kind in order to make this work. Madrugar with Nitrous + AT-201 Large Missile Turret High : Complex CPU Upgrade + Nitrous (you have a lot of spare PG so you can use any level you want) Low : Complex Armor Hardener + Complex Armor Repairer + Ammo Expansion Unit Large Turret : AT-201 Large Missile Small Turrets :*can't fit unless you drop one of your lows to Enhanced or get some amount of missile fitting op. As long as there is a penalty to fitting missiles I am ok with it.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
|
Benjamin Ciscko
The Generals General Tso's Alliance
267
|
Posted - 2013.12.04 12:31:00 -
[7] - Quote
Sollemnis Aelinos wrote:Atiim wrote:Benjamin Ciscko wrote:Atiim wrote: Yes, but some are under the impression that it is quite literally impossible to use a Blaster in anything outside of CQC.
This mean's that it is quite possible, and with a little bit of elbow grease and luck, anybody could do this.
Also, I don't use Blaster Maddys for the almost the same reason that I no longer have MLT ARs on my Starter Fits.
Far too easy.
You better be using a rail because Missile Maddy's **** me off in tank battles its exploiting the fact that CCP did not make them cost enough CPU, but as anti-infantry just lol. Sounds personal. And what happens if I just upgrade my core skills? Any tanker worth his salt should have plenty of CPU for things like that. Missiles are my favorite turrets are Missiles, and I don't see what the problem is with running them on a Madrugar. Just like dropsuit can fit any weapon in it's tier, Missile turrets should be available for all vehicles. And you think I should use a Gunnlogi instead? Why? I don't think you realize this, but any Madrugar pilot with nitrous can run laps around a Gunnlogi. Heck, one time I turned my hardners and nitrous on and F***ing Flattened a Gunnlogi. I didn't fire at him or anything. I F***ing crushed him by running around in circles and driving on top of him. its probably because hes one of the many armor tankers that uses a blaster. he gets mad wen his blaster cant do as much to armor as it does to shields and thus fighting a missile maddie can mean certain death unless the missile guy got stupid or the rare broken trigger glitch on large missile turrets (happened to me once on my tanker alt as for some reason i couldnt fire) the fact that most tanks i see are blaster maddies is why i use missile maddi, because i adapt I kill most if not all missile tanks in CQC unless CCP overheats my blaster with my finger off the trigger or turns my second hardener off instead of activating both. If you run a rail as long as you are not in the redline I will not care. I can adapt as well by using nitrus its just you have fewer fitting reqs so you can fit one as well with more armor it is easy mode and it is broken.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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