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XxGhazbaranxX
The New Age Outlaws WINMATAR.
686
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Posted - 2013.12.03 21:03:00 -
[1] - Quote
While I like the whole Friendly fire thing; I dislike having to be forgiven for it.
The next scenario happens all the time:
I'm charging my plasma cannon minding my own business and the this Blueberry A**hole gets in front of me and dies because of his stupidity.
Now this blueberry can have the option to forgive me but of course being a blueberry he thinks he did nothing wrong so he doesn't forgive me. Now he has achieved being a D*ck and taking my fun.
Of course this is just a noob. But what happens when I get killed intentionally to get someone banned from factional contracts?
Let me put forward the next example.
I am total A**hole and I dislike "insert nemesis name here". I get in a militia suit (completely free) and get in front of him, 100% of the time he is firing, for him to kill me. I then proceed to not forgive him and get him banned till the next downtime and he loses standings towards the race he is fighting for.
Possible solution
This mechanic can be exploited too much. There should be a witness system where two people That where in the match can appeal the accusation. If the two witnesses defend the accused then he is not banned from factional but does lose standing on the particular race he is fighting for. This can only be done once per day and to refute no more than 1 kill per match so that if you kill a guy more than once or teamkilled more tha once per matched it is known that you are either not careful or a spy.
Plasma Cannon Advocate
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Ivy Zalinto
Bobbit's Hangmen
79
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Posted - 2013.12.03 21:14:00 -
[2] - Quote
XxGhazbaranxX wrote:While I like the whole Friendly fire thing; I dislike having to be forgiven for it.
The next scenario happens all the time:
I'm charging my plasma cannon minding my own business and the this Blueberry A**hole gets in front of me and dies because of his stupidity.
Now this blueberry can have the option to forgive me but of course being a blueberry he thinks he did nothing wrong so he doesn't forgive me. Now he has achieved being a D*ck and taking my fun.
Of course this is just a noob. But what happens when I get killed intentionally to get someone banned from factional contracts?
Let me put forward the next example.
I am total A**hole and I dislike "insert nemesis name here". I get in a militia suit (completely free) and get in front of him, 100% of the time he is firing, for him to kill me. I then proceed to not forgive him and get him banned till the next downtime and he loses standings towards the race he is fighting for.
Possible solution
This mechanic can be exploited too much. There should be a witness system where two people That where in the match can appeal the accusation. If the two witnesses defend the accused then he is not banned from factional but does lose standing on the particular race he is fighting for. This can only be done once per day and to refute no more than 1 kill per match so that if you kill a guy more than once or teamkilled more tha once per matched it is known that you are either not careful or a spy. unfortunately that solution can be abused in the same manner by people that instead of get you banned, just kill your dropsuit cause your doing well. Snipers are gonna face hell soon due to peoples stupid mentality that if your not in combat your not useful.
<-- isnt a sniper but will damn well be defending them out in the remote sniping locations.
Dedicated scout.
Caldari loyalist.
Pistol supremacy.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
686
|
Posted - 2013.12.03 21:17:00 -
[3] - Quote
Ivy Zalinto wrote:XxGhazbaranxX wrote:While I like the whole Friendly fire thing; I dislike having to be forgiven for it.
The next scenario happens all the time:
I'm charging my plasma cannon minding my own business and the this Blueberry A**hole gets in front of me and dies because of his stupidity.
Now this blueberry can have the option to forgive me but of course being a blueberry he thinks he did nothing wrong so he doesn't forgive me. Now he has achieved being a D*ck and taking my fun.
Of course this is just a noob. But what happens when I get killed intentionally to get someone banned from factional contracts?
Let me put forward the next example.
I am total A**hole and I dislike "insert nemesis name here". I get in a militia suit (completely free) and get in front of him, 100% of the time he is firing, for him to kill me. I then proceed to not forgive him and get him banned till the next downtime and he loses standings towards the race he is fighting for.
Possible solution
This mechanic can be exploited too much. There should be a witness system where two people That where in the match can appeal the accusation. If the two witnesses defend the accused then he is not banned from factional but does lose standing on the particular race he is fighting for. This can only be done once per day and to refute no more than 1 kill per match so that if you kill a guy more than once or teamkilled more tha once per matched it is known that you are either not careful or a spy. unfortunately that solution can be abused in the same manner by people that instead of get you banned, just kill your dropsuit cause your doing well. Snipers are gonna face hell soon due to peoples stupid mentality that if your not in combat your not useful. <-- isnt a sniper but will damn well be defending them out in the remote sniping locations.
Well if you read correctly the idea states that only one kill can be forgiven per match by the propsed system. So it's not actually exploitable. An you also lose standing no matter if you are found not guilty.
Anyways the idea is just a brain storm. How do people think this can be countered through a game mechanic
Plasma Cannon Advocate
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Ivy Zalinto
Bobbit's Hangmen
79
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Posted - 2013.12.03 21:18:00 -
[4] - Quote
XxGhazbaranxX wrote:Ivy Zalinto wrote:XxGhazbaranxX wrote:While I like the whole Friendly fire thing; I dislike having to be forgiven for it.
The next scenario happens all the time:
I'm charging my plasma cannon minding my own business and the this Blueberry A**hole gets in front of me and dies because of his stupidity.
Now this blueberry can have the option to forgive me but of course being a blueberry he thinks he did nothing wrong so he doesn't forgive me. Now he has achieved being a D*ck and taking my fun.
Of course this is just a noob. But what happens when I get killed intentionally to get someone banned from factional contracts?
Let me put forward the next example.
I am total A**hole and I dislike "insert nemesis name here". I get in a militia suit (completely free) and get in front of him, 100% of the time he is firing, for him to kill me. I then proceed to not forgive him and get him banned till the next downtime and he loses standings towards the race he is fighting for.
Possible solution
This mechanic can be exploited too much. There should be a witness system where two people That where in the match can appeal the accusation. If the two witnesses defend the accused then he is not banned from factional but does lose standing on the particular race he is fighting for. This can only be done once per day and to refute no more than 1 kill per match so that if you kill a guy more than once or teamkilled more tha once per matched it is known that you are either not careful or a spy. unfortunately that solution can be abused in the same manner by people that instead of get you banned, just kill your dropsuit cause your doing well. Snipers are gonna face hell soon due to peoples stupid mentality that if your not in combat your not useful. <-- isnt a sniper but will damn well be defending them out in the remote sniping locations. Well if you read correctly the idea states that only one kill can be forgiven per match by the propsed system. So it's not actually exploitable. An you also lose standing no matter if you are found not guilty. Anyways the idea is just a brain storm. How do people think this can be countered through a game mechanic Point taken, forgot it said that. Still thats one kill they can writeoff per match.
Dedicated scout.
Caldari loyalist.
Pistol supremacy.
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
5739
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Posted - 2013.12.03 21:19:00 -
[5] - Quote
This man gets it. +1.
Level 5 Forum Warrior
Lenin of the glorious armoured revolution
Supporter of CCP raRaRa.
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Ivy Zalinto
Bobbit's Hangmen
79
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Posted - 2013.12.03 21:19:00 -
[6] - Quote
Thought of something. Decreased damage vs friendlies but lower kill count till ban. This way friendly fire is still on but it takes intent to kill the person on accident unless you shoot them drrectly with a forge gun. While this can be exploited still, its less likely to have innocents banned for people jumping in front of them
Dedicated scout.
Caldari loyalist.
Pistol supremacy.
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Spectral Clone
Dust2Dust. Top Men.
763
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Posted - 2013.12.03 21:22:00 -
[7] - Quote
You can tk without losing LP by dropping vehicles on people.
Those idiots standing in front of you deserve to die. Plasma cannon should have no LP penalty
KDR > ALL
ME > KDR
ME > ALL
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CrotchGrab 360
Commando Perkone Caldari State
398
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Posted - 2013.12.03 21:32:00 -
[8] - Quote
at the end of the day get ready to lose your most expensive proto-suits and then not get any ISK back from FW in order to use it.
You will have to have a lot of ISK or BPOs backing you up so you can grind FW until you earn the LP weapons and I guess suits?
It's going to be utter, utter crap at the beginning but I like the majority of what they're doing with it. |
Broonfondle Majikthies
Bannana Boat Corp Relentless Heroes Alliance
550
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Posted - 2013.12.03 21:34:00 -
[9] - Quote
At the end of the day, CCP can't chose sides of an argument. Thats why they ask for video proof whenever someone exploits the game mechanics. All they can do is give us the tools to resolve it quickly and in an adult fashion (As I believe is their intention)
Any system can be abused. Its how we chose to act that defines if the system will work. If a minority can't see that this new game mode is specifically tailored to the ISK laden, Proto stomping, orbital chasing players and that because of it pubs will be a lot more balanced then they're only hurting themselves.
... also aim carefully cus I run a scout suit so friendly fire has less margin of a error for me
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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knight of 6
SVER True Blood Public Disorder.
756
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Posted - 2013.12.03 21:44:00 -
[10] - Quote
empowering trolls... or you know forgiving honest mistakes
Oh my bad, I walked in front of a hmg heavy that was stupid. Some dumbass shot me, oh well it wasn't on purpose.
hey look forgiveness!
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
689
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Posted - 2013.12.03 21:47:00 -
[11] - Quote
knight of 6 wrote:empowering trolls... or you know forgiving honest mistakes
Oh my bad, I walked in front of a hmg heavy that was stupid. Some dumbass shot me, oh well it wasn't on purpose.
hey look forgiveness!
Yes and no. Because not everyone is going to admit they where wrong. Like I said. I use a plasma cannon and I've gotten so many blueberries in front of me that just want to get a kill that they dont even notice or care that they are getting in front of me. I doubt they will be as lenient as you just posted.
Plasma Cannon Advocate
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Happy Violentime
L0ST PR0FITS
146
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Posted - 2013.12.03 21:47:00 -
[12] - Quote
Broonfondle Majikthies wrote:because of it pubs will be a lot more balanced then they're only hurting themselves.
Most of these players just want to cap out the quickest way possible dude (whilst bored and waiting for content) which is in pub ambush - after that they'll probs run FW for LP
But don't think protostomping pubs will stop lol
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Broonfondle Majikthies
Bannana Boat Corp Relentless Heroes Alliance
550
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Posted - 2013.12.03 21:54:00 -
[13] - Quote
Happy Violentime wrote:Broonfondle Majikthies wrote:because of it pubs will be a lot more balanced then they're only hurting themselves. Most of these players just want to cap out the quickest way possible dude (whilst bored and waiting for content) which is in pub ambush - after that they'll probs run FW for LP But don't think protostomping pubs will stop lol no it'll never stop but those that care will move to FW. Even if thats only 10% of them then pubs will be 10% more balanced
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Dimmu Borgir II
The New Age Outlaws WINMATAR.
181
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Posted - 2013.12.03 23:56:00 -
[14] - Quote
Yeah, I get at least a couple of suicides per match with my MD due to BB's standing in front of me as I'm firing (I'm not counting my own stupid dumb-ass suicides that don't include blueberries!), these will now be combo packs - suicides AND team kills, I'll be doubly punished for the selfish or stupid act of a blueberry or team-mate. I'm realizing that I'm gonna have to put away my MD for FW until people change their playstyles.
Blue is good, red is bad, orange you glad you're not red?
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R F Gyro
Clones 4u
747
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Posted - 2013.12.03 23:59:00 -
[15] - Quote
How about we all try the new system and see how it works out? We can then give reasoned, well articulated feedback to CCP who can adjust and tune the system in the forthcoming monthly updates.
Nahh..... lets just speculate wildly.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Vrain Matari
ZionTCD Public Disorder.
1299
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Posted - 2013.12.04 00:13:00 -
[16] - Quote
The mechanics as they stand could be exploited for griefing, but it seems like a lot of work.
I want to play it for a month first and see how it goes.
I support SP rollover.
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
691
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Posted - 2013.12.04 00:36:00 -
[17] - Quote
Dimmu Borgir II wrote:Yeah, I get at least a couple of suicides per match with my MD due to BB's standing in front of me as I'm firing (I'm not counting my own stupid dumb-ass suicides that don't include blueberries!), these will now be combo packs - suicides AND team kills, I'll be doubly punished for the selfish or stupid act of a blueberry or team-mate. I'm realizing that I'm gonna have to put away my MD for FW until people change their playstyles.
AT least it's not one direct hit one kill.. My plasma cannon is just insta-gib
Plasma Cannon Advocate
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Roofer Madness
A.N.O.N.Y.M.O.U.S. Renegade Alliance
591
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Posted - 2013.12.04 00:58:00 -
[18] - Quote
I've been thinking about this same scenario. As you mention, it happens ALL the time. Usually I wind up with a face full of plasma and am just a little annoyed. Might just run BPOs in FW for a bit and see how that goes first....
The Dust 514 AFK song
Plasma Cannon FTW
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Michael Arck
Anubis Prime Syndicate
1963
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Posted - 2013.12.04 01:05:00 -
[19] - Quote
From my perspective, it would seem that being a **** in FW is really not fun for you in the long run. You can only be a **** for so long before you're booted or kept from playing FW for about a week.
Plus, the idea behind the changes for FW should entice serious non selfish players into the fold. They should be outnumbering the trolly.
I could be wrong of course, but I don't think it will be that bad.
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Lurchasaurus
SVER True Blood Public Disorder.
2104
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Posted - 2013.12.04 01:05:00 -
[20] - Quote
knight of 6 wrote:empowering trolls... or you know forgiving honest mistakes
Oh my bad, I walked in front of a hmg heavy that was stupid. Some dumbass shot me, oh well it wasn't on purpose.
hey look forgiveness!
Here comes blueberry #14 who is a 12 year old annoying kid who thinks he is the best gamer ever born and he steps in front of you as you throw a cooked nade, bouncing it back and killing 4 peeps cause it was a core. There goes your FW for the day cause EVERYONE is pissed and that **** for brains kid isnt considering your plight since he is slaughtering the entire team himself as he goes off on his way to a 2-17 match. |
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Dimmu Borgir II
The New Age Outlaws WINMATAR.
182
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Posted - 2013.12.04 02:48:00 -
[21] - Quote
XxGhazbaranxX wrote:Dimmu Borgir II wrote:Yeah, I get at least a couple of suicides per match with my MD due to BB's standing in front of me as I'm firing (I'm not counting my own stupid dumb-ass suicides that don't include blueberries!), these will now be combo packs - suicides AND team kills, I'll be doubly punished for the selfish or stupid act of a blueberry or team-mate. I'm realizing that I'm gonna have to put away my MD for FW until people change their playstyles. AT least it's not one direct hit one kill.. My plasma cannon is just insta-gib
You're forgetting that CCP use an MS Access ODBC plugin to calculate MD damage, rounding up to the nearest 1k!
Blue is good, red is bad, orange you glad you're not red?
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Heinrich Jagerblitzen
D3LTA FORC3
1105
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Posted - 2013.12.04 03:16:00 -
[22] - Quote
XxGhazbaranxX wrote:How do people think this can be countered through a game mechanic
I really don't think it has to. At the end of the day, Friendly Fire was turned on because it fundamentally changes the way people play and creates a dfferent type of combat scenario with much greater risk involved for all who participate. This is by design.
Faction Warfare at its core is all about the crazy chaotic bloodshed occurs when two groups collide and are incentivized by hatred and money. (Mostly money). In EVE - its absurdly dangerous, it takes place in lowsec, "purples" cannot be trusted (and frequently AWOX), and spying is rampant unless you choose to run close fleets. And even in closed fleet situations, there is no way to block random militia members from coming into your complex and affecting your game.
Of course, anyone that doesn't want to expose themselves to this level of risk is free to not participate in Faction Warfare. The same now holds true for Dust.
I've been working quite intimately with Faction Warfare reform for years now, so I'm definitely not trying to comfort anyone by saying that this behavior won't happen. In fact, I'm almost certain that some militias will start to use this deliberate intervention as an actual tactic to throw matches in order to advance Warzone control. This is also something that I see as normal and healthy. Trying to prevent thrown matches or meta-play is futile - its endemic to Faction Warfare, and if people didn't care enough to fight and win a dirty, bloody, cutthroat war, it wouldn't be the same.
Historically, however, there have been myriad ways for this kind of infiltration/AWOX/disruption gameplay to play out, and it almost never does on the scale that everyone worries about initially. Throughout the last year there were plenty of moments when everyone thought a mechanic would ruin people's attempts to fight head-on, and it ended up being a niche activity by a few people that were bored and looking to have fun.
All that to say, its really hard as someone with a lot of experience with this to get riled up at only the latest panic about how blueberries or plex farmers or noobs or whoever is going to ruin FW for everyone else... Sure, there will be some of this, but its part of the unique cocktail that FW exists as. Assuming that reward levels are sufficient*, talented players will find a way around these hurdles and adapt to win despite the risks.
*I'm not sure that they are, but this is a completely different discussion entirely.
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True Adamance
Amarr Templars Amarr Empire
4516
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Posted - 2013.12.04 03:25:00 -
[23] - Quote
Heinrich Jagerblitzen wrote:XxGhazbaranxX wrote:How do people think this can be countered through a game mechanic
I really don't think it has to. At the end of the day, Friendly Fire was turned on because it fundamentally changes the way people play and creates a dfferent type of combat scenario with much greater risk involved for all who participate. This is by design. Faction Warfare at its core is all about the crazy chaotic bloodshed occurs when two groups collide and are incentivized by hatred and money. (Mostly money). In EVE - its absurdly dangerous, it takes place in lowsec, "purples" cannot be trusted (and frequently AWOX), and spying is rampant unless you choose to run close fleets. And even in closed fleet situations, there is no way to block random militia members from coming into your complex and affecting your game. Of course, anyone that doesn't want to expose themselves to this level of risk is free to not participate in Faction Warfare. The same now holds true for Dust. I've been working quite intimately with Faction Warfare reform for years now, so I'm definitely not trying to comfort anyone by saying that this behavior won't happen. In fact, I'm almost certain that some militias will start to use this deliberate intervention as an actual tactic to throw matches in order to advance Warzone control. This is also something that I see as normal and healthy. Trying to prevent thrown matches or meta-play is futile - its endemic to Faction Warfare, and if people didn't care enough to fight and win a dirty, bloody, cutthroat war, it wouldn't be the same. Historically, however, there have been myriad ways for this kind of infiltration/AWOX/disruption gameplay to play out, and it almost never does on the scale that everyone worries about initially. Throughout the last year there were plenty of moments when everyone thought a mechanic would ruin people's attempts to fight head-on, and it ended up being a niche activity by a few people that were bored and looking to have fun. All that to say, its really hard as someone with a lot of experience with this to get riled up at only the latest panic about how blueberries or plex farmers or noobs or whoever is going to ruin FW for everyone else... Sure, there will be some of this, but its part of the unique cocktail that FW exists as. Assuming that reward levels are sufficient*, talented players will find a way around these hurdles and adapt to win despite the risks. *I'm not sure that they are, but this is a completely different discussion entirely. How often are you guys AWOXed.....haven't even seen a AWOXing in my FW time....admittedly I only ever ran with PIE in the Chesterfield fleets, and no-one betrays that man.....no one.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Ghosts Chance
Inf4m0us
340
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Posted - 2013.12.04 03:40:00 -
[24] - Quote
True Adamance wrote: How often are you guys AWOXed.....haven't even seen a AWOXing in my FW time....admittedly I only ever ran with PIE in the Chesterfield fleets, and no-one betrays that man.....no one.
i played FW and lived in low sec as a small time plex farmer and a guy who played cat and mouse with small gangs.
AWOXing was a very real threat, and all purples were to be kept out of their potential weapons range, and any moves were to be concidered hostile.
it happened alot when i started, then stopped happening once i figured out the signs of an AWOXer and learned to avoid becoming their victim, |
Heinrich Jagerblitzen
D3LTA FORC3
1108
|
Posted - 2013.12.04 03:41:00 -
[25] - Quote
Heinrich Jagerblitzen wrote:Historically, however, there have been myriad ways for this kind of infiltration/AWOX/disruption gameplay to play out, and it almost never does on the scale that everyone worries about initially.
True Adamance wrote: How often are you guys AWOXed.....haven't even seen a AWOXing in my FW time....admittedly I only ever ran with PIE in the Chesterfield fleets, and no-one betrays that man.....no one.
I think you just made my point.
In all seriousness though, it depends on what you mean by AWOX. If you mean traditional AWOX-ing: joining a fleet and pretending to play along than suddenly turncoating - its fairly rare. But straight up purple-on-purple violence is fairly common, and could be considered AWOX-ing in that many noobs assume that the color indicates a non-threat.
People get bored and shoot their own militia when starved for kills all the time, and accept the penalties involved (the standings hit in EVE is massive). I'm sure its only a matter of time before the same happens in Dust as well. Will it encourage people to be careful in a match? Absolutely. Will it ruin the ability to fight a war? I sincerely doubt it. |
Jadek Menaheim
Xer Cloud Consortium
553
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Posted - 2013.12.04 03:59:00 -
[26] - Quote
XxGhazbaranxX wrote:While I like the whole Friendly fire thing; I dislike having to be forgiven for it.
The next scenario happens all the time:
I'm charging my plasma cannon minding my own business and the this Blueberry A**hole gets in front of me and dies because of his stupidity.
Now this blueberry can have the option to forgive me but of course being a blueberry he thinks he did nothing wrong so he doesn't forgive me. Now he has achieved being a D*ck and taking my fun. We've made a point of it to tell our corp members to do exactly this....just because of you. BPO and starter fit suits are mighty squishy.
[sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig]
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MySpaceTom
Xer Cloud Consortium
69
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Posted - 2013.12.04 04:06:00 -
[27] - Quote
Jadek Menaheim wrote:XxGhazbaranxX wrote:While I like the whole Friendly fire thing; I dislike having to be forgiven for it.
The next scenario happens all the time:
I'm charging my plasma cannon minding my own business and the this Blueberry A**hole gets in front of me and dies because of his stupidity.
Now this blueberry can have the option to forgive me but of course being a blueberry he thinks he did nothing wrong so he doesn't forgive me. Now he has achieved being a D*ck and taking my fun. We've made a point of it to tell our corp members to do exactly this....just because of you. BPO and starter fit suits are mighty squishy. I'm making a nova knife only Minmatar scout suit right now. Yay!
4920616d204a6164656b204d656e616865696d277320526167696e672042696c652044756374
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Jadek Menaheim
Xer Cloud Consortium
553
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Posted - 2013.12.04 04:09:00 -
[28] - Quote
MySpaceTom wrote:I'm making a nova knife only Minmatar scout suit right now. Yay, I shall jump on all blue grenades! Huzzah! Strafing can finally be useful again...now we can use it to track movement for friendly fire opportunities!
[sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig]
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