J'Jor Da'Wg wrote:With a slew of questions and threads I have noticed in the past week about PvE, I feel the need to restate one of my main concerns about it's popularity.
Quite simply, many players or at least forum goers seem to think that PvE is the Messiah mode of DUST. And I totally disagree.
To me, PvE is an awesome idea and would be great to see in the future. But as I have said in the past, at what expense of development time would PvE take? And really, is playing bot matches against drones really what you came to DUST for?
For myself, I am still waiting for the fulfillment of the Future Vision of EVE, that DUST would become the first true MMOFPS tied to New Eden. PvE honestly goes the whole opposite direction of the MMO design philosophy, which DUST already lacks!
Look at it this way; we have currently two cookie cutter, total lack of imagination game modes as it is. Comparing to the only AI in the game, turret AI, I can honestly see rogue drone PvE being just another boring grind game mode.
Cooperative Horde mode style PvE games are a dime a dozen right now. Almost every game out there with competitive multiplayer has some sort of PvE mode. Its been done. Yes, there is the potential for CCP to make it really unique, but going by their track record, do you think that it would really turn out to be that mind blowingly different and amazing?
And that begs the question, if it was, wouldn't you rather the development time have been spent improving the PvP experience? That part of the game is arguably the only thing that even matters. New Eden is about choice and consequences, and PvE essentially provides a distraction or filler for the time when your not interacting with other players in this supposedly "living universe".
Agreed :) core mechanics of game and content is Needed. I honestly think CCP is overwhelmed, they don't know exactly what to focus on I think they need to hire new developers to give them a fresh look and feel that this game is needing badly. I was always told 2 eyes are better than one. For me personally 1.7 is make it or break it for me, if its good ill stay if not im retiring dust forever and move on with a new title. Been playing dust for year and half. it will suck if I have to leave. But forced to cause of false promises......
If I had my way, PvE would be on the roadmap, but it wouldn't be worked on until several things had happened as follows.
Firstly, all core content must be delivered. All racial lines of weapons, suits, equipment, and vehicles NEED to be introduced ASAP.
Secondly, improve the current PvP game modes and add more. Bring back Skirmish 1.0. Make some actually engaging game modes that require strategy and tactics. Ambush is a boring TDM, and Skirmish is an uninspired, circular clone of any other "hold this objective" game mode in existence. Take lessons from MAG and BF series and make some multi-stage game modes.
Third, really work on the MMO part of DUST. To me, player industry and its symbiotic twin the player market are way more important than a lame bot mode. There is very little meaning in DUST besides an ISK faucet at the moment in Planetary Conquest. Economics are an excellent conflict driver and a great way to make those stories that are talked about in the news over events in EVE, happen in DUST.
AFTER these things are done, then I would work on PvE. At this stage in DUST, there are just way more important things to be developed and put in game than a meaningless bot mode. I know the arguments are there for PVE being good for new players, but in reality, if the current game was interesting and complete enough, we wouldn't HAVE these issues with player retention and the NPE.
Idk, just my own thoughts on it. Not that I am the All-Seeing Eye, but to me I think people just get caught in the hype and lose focus of whats really the issues in this game and what needs done.