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Ninjanomyx
Imperfects Negative-Feedback
470
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Posted - 2013.12.03 20:20:00 -
[1] - Quote
Iron Wolf Saber wrote:HowDidThatTaste wrote:Simply put YES!
If I was. A new person playing I would at least look at the20 mil Sp available as a challenge and the hopes if I tried hard enough I might catch up. As delusional as it may be.
Please don't over think it for the masses allowing new players the glimmer of hope of catching up is a great thing! But lets say you started with 20 mil cap you grind grind grin and get it down to 19 mil, then decide okay time to take a break and play this newest game. You beat that game come back and now you're at 22 million untapped SP you are locked away from. This quickly turns that glimmer to hope to gloom of doom of not even being able to 'catch' up with even yourself which can compound the entire issue in playing 'catch' up with the pro players. There are many players who do play regularly and never cap out. that bonus SP is going to keep growing and growing.
Moot point..... If a Player hops on an MMORPG & sees the T5 Gear & goes "Well....no point in trying to play this SH*T!!!", then they were not meant to play MMOs in the 1st place. I prefer no Max SP Rollover for obvious reasons (Devalued Investment, Booster Abuse, etc.), but I assure you there is no such thing as an MMOer hopping on & having a visual representation of the Grind ahead, especially in a "Grow Wide, not Tall" Title.
Your PoV as a Wannabee Pro Casual is excessively purposeless. Go Post in the Locker Room or somewhere your incorrigible ignorance & misinformation may not be shunned |
Ninjanomyx
Imperfects Negative-Feedback
471
|
Posted - 2013.12.03 21:05:00 -
[2] - Quote
God Hates Lags wrote:The bigger problem to my mind is that this will give zero incentive to log on each week. Lots of players currently playing will just quit since they can always come back once the game gets better and get a full amount of SP. Also passive SP will matter less, so it will be easy enough for a payer to just start infinite alts, grind out the minimum for a spec and unlock every skill in the game over multiple accounts. In a matter of weeks.
Personally I support a daily SP cap instead of a weekly one. More flexible and still gives an incentive to play.
We had a Daily SP Cap......it was bad. You are bad & should feel bad about it. |
Ninjanomyx
Imperfects Negative-Feedback
471
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Posted - 2013.12.03 21:16:00 -
[3] - Quote
Sigberct Amni wrote:Iron Wolf Saber wrote:Before it was called rest EXP in world of warcraft, the bonus system was just that a bonus system, it heavily set into the notion that once this EXP bonus ran out that playing any further was greatly hampered and discourage play after two or so hours and was the most absolutely hated feature in the game.
Blizzard then aptly renamed it as Rest Exp, and changed nothing of the numbers and became a loved thing. You've got that wrong, IPS. Originally, it was a penalty system. If you played over what is now known as the 'rest' period, you took a percentage loss to exp gained. Have a look at this article.
IWS spewing misinformations about another Game he, as usual, knows nothing about. Then proven wrong by an actual Gamer....nothing new to see here, moving right along |
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