|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DUST Fiend
OSG Planetary Operations Covert Intervention
8255
|
Posted - 2013.12.03 20:13:00 -
[1] - Quote
I think that's a superfluous problem at best. That pool is a reward, not a punishment, it's a pool that you can draw from at your leisure. It's been a long time since I've played and I can't remember how it worked anymore, but Starcraft 2 had a rollover system for their ladder and it worked great. I know it's not the same thing, but I never felt pressured to play, and I would always know what I had left in my bonus pool.
They also had a form of rested XP, which is important for when you offer rollover SP. The rested XP lets you claim that massive pool faster than normal, yet you can still only claim as much SP as you have.
ISK / Vids / Stream
|
DUST Fiend
OSG Planetary Operations Covert Intervention
8256
|
Posted - 2013.12.03 20:26:00 -
[2] - Quote
Kristoff Atruin wrote:The idea makes sense to me. People want the rollover system because they feel that what we have now is too grindy. So we implement rollover and suddenly those people are going to have a giant pool of bonus SP that they'll never be able to use up. Now they feel that the game is more grindy than ever. Just hiding the stat isn't going to change that. That's why you have rested SP to help speed along the process of getting back missed points. The pool would also only grow massive if they weren't playing regularly. If they play regularly, they're using up that SP, the pool barely fills. The pool is just there for your convenience, allowing you to draw from it when it's best for you.
You could even introduce boosters that don't raise your SP cap like normal boosters do, but they greatly accelerate how quickly you get them, for people who don't want to work through a huge pool of SP on an alt or something.
ISK / Vids / Stream
|
DUST Fiend
OSG Planetary Operations Covert Intervention
8258
|
Posted - 2013.12.03 20:40:00 -
[3] - Quote
Iron Wolf Saber wrote:Dust 514 doesn't have this opportunity because the bonus sp and post bonus sp amounts are very far apart in terms of progression. Thus doing simple psychology trick is not going to work with roll over because soon as you eat up all of the roll over you're left with the slap on the wrist again that is dust 514's special way of saying 'you been playing too much you should stop now'. Some games straight up don't let you play after a while, or totally cut you off from rewards. Having the rollover system has nothing to do with the players who grind away the days. Those players will NEVER be satisfied, even if you gave them unlimited SP they still wouldn't be satisfied because they'd max out and get bored in no time.
The rollover system is about the average people who only have so much time to spare. It's allowing THEM to dictate when THEY want to play, without CCP going, too damn bad bro, that SP is gone for forever, sucks for you.
Rollover system is about helping, not hurting. You could also show the bonus pool as a % or a pie chart, where 100% is equal to or greater than the number of bonus SP at login. This way if you work out, say, 50% of it, then leave long enough to accumulate an additional 25%, they would come back to a 75% full bonus pool, that does not say the actual amount of SP in that pool. If they log out long enough to accumulate another 100%, it will still only show as 100%.
Once all bonus SP has been used up, this system "resets" itself, showing 100% the next time you log in.
ISK / Vids / Stream
|
DUST Fiend
OSG Planetary Operations Covert Intervention
8337
|
Posted - 2013.12.04 21:49:00 -
[4] - Quote
Going capless would basically be the worst thing, rewarding no lifers and punishing those who can't be plugged into the game at all times.
Win ISK / Vids / O7
|
|
|
|