Rei Shepard
The Rainbow Effect
1237
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Posted - 2013.12.03 07:39:00 -
[1] - Quote
Natalie Herondale wrote:The role in the game that is most focused into war points specifically is the Logi. Slayers are like quarterbacks; they are on the offense. Whereas Logi's are the defense. The quarterback may be the one running out into the field but the defense keeps the quarterback running. Similarly, the logi keeps the slayer alive, allowing him to continue killing without interruption. Touchdown. The enemy MCC is no more.
After each match you are presented with the leaderboards, which is summed up by warpoints. Whoever has the most is at the top, regardless of your k/d.
WARPOINTS
INSTALLATIONS: 50 WP INSTALLATION DESTRUCTION: 100 WP INSTALLATION ASSIST: 25 WP OBJECTIVE: 100 WP OBJECTIVE ASSIST: 50 WP REHACKING: 80 WP TRIAGE: 25 WP PER NANOHIVES/TEAM RESUPPLY: 10 WP PER DROP UPLINKS: 25 PER ACTIVE SCANNING/INTEL KILL ASSIST: 15 WP PER REVIVE/NANITE INJECTOR: 60 WP KILL: 50 WP KILL ASSIST: 25 WP
The amount of warpoints you get may either increase or decrease based on whether or not you have the defend order on you or on a squad mate within your general area or if you have received a lower assist for hacking or whatnot.
The majority of all matches are not decided by clones. They are decided by who has had the objective or the majority of the objectives the longest... doing the most damage to the enemy MCC. The slayer's job is to keep the enemies off the objective, but slayer's cannot do what they do if they are dead. If no one hacks the objective and everyone just sits back and kills, the end result would be that your team loses the match.
The worst enemies you could ever have in this game is your own blueberries or teammates. Without your team to support you, whether you are a slayer or a Logi, you would die repeatedly. Don't even bother respawning. Imagine that it's just you. You have no team. No one will be there to hack the objective for you. No one will be there to keep you alive. You are solely responsible; whether you win or lose is on you. So, before anyone gets all high and mighty about how good they are you better think about who is supporting you, keeping you alive, and giving you the ammunition you need. What are you without your gun? You are dead.
Kills do not get orbitals and you can't kill the objective in order to destroy the MCC.
As far as I am concerned, every role is equally important as the other as long as you are doing your part.
The hard truth to it all is that we live in a world where not everyone does their part. There will be matches where your team is incompetent. You are a slayer, but you will have to hack the objective. I am a Logi, but I will have to kill. Stop bitching about what you have to do, because that's not going to get it done.
What makes a great player in a game is the same as what makes a great player in life. It's not about the cards you are dealt, it's how you play them.
P.S. Don't even get me started on uplinks. If no one drops uplinks, you'd have to walk from ground spawn or the MCC to the objective every time you die. That takes time and time is money. You lose.
Its all about killing the enemy faster then they can respawn, everything else is a bonus ontop, you can hack the point 100 times, you can drop down 50 pieces of equipment, but if you do not have any killing power on the field, everyone is gonna be dead and redlined, period....
On most games where i solo, and i solo about 99.9% of the time it comes down to me, if i don't kill enough reds, my blues are going to be pushed of the point at such a speed, it makes a scout spin.
One moment, you walk trough 10 reds, kill em all, with a bunch of blueberries behind you, sure there might be a great logi in there, but a good player "does" not need a logi to babysit him, they will know and adapt to every changing situation, an average player when hit by a sniper, will look around in a daze of "Where is he ....where ..."and get sniped in the face by the second round...a good player will guess the trajectory and adjust angle to minimise exposure, a good player will know if it came within reach or out of reach without looking....
A good player will close in on a team of 6 and take them out one by one, using their greed for wanting a kill badly againt em, sure sometimes a logi or random blueberry will get inbetween and either save your *ss or he will get you killed by blocking one of your escape routes that you had planned before engaging.
then 30 seconds after you leave the point all secured up with at least 10 friendles on the point, supplies & logies at the ready, you push the enemy back, now if the enemy has gone around, your 10 friendlies are gonna eat the cake and die, leaving you with the WTF ....where did my blueberries go....and most of the time a Slayer went trough your berries and is now taking your point, no amount of logis or will be able to take back the point.
To get back to the "Without your team to support you, whether you are a slayer or a Logi, you would die repeatedly." part, this is a page taken out of the book written by below average players, they NEED a team to survive, they do not have the awereness to see enemies without scanners or 5 more sets of eyes, they also need to outnumber their enemy in order to put the beatdown on there enemies. Catch them solo and they don't even react to incomming fire, they just drop dead, right there and now...their only salvation is hoping a teamate can intervene and save their clone.
When good slayers players team up, the average players THINK they are using awesome teamwork + tactics out of the whazzoo to beat you, but the sad facts is they are laughing, talking about work, talking about some dent they made in their card on their way to work, there are no tactics going on, just raw unfiltered gungame and its litterally just running after something red to kill it....
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