Zero Harpuia
Turalyon 514 Turalyon Alliance
1283
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Posted - 2013.12.02 07:38:00 -
[1] - Quote
Ghosts Chance wrote:DUST Fiend wrote:The standard was set in EVE with Logistics ships that are designed for fleet support, hence the assumption that Logistics on the ground would echo that same sentiment. its funny though because when push comes to shove in eve they use carriers and super carriers for the reps :P the logistics ships are only really used in incursions/multiboxing/small gang/netural rep trolling/ so really EvE set the standard for things not being used in ways that their name would suggest.
Carriers and super-carriers are designed with logistics in mind however. They aren't being used outside of their role in fleet as the Capital-Level Logistics Cruiser. It makes perfect sense really, they have all those drones, and can function as a full on dock with the right workings. They would obviously have some on-board means of repairing their drones, fighters, and ships, at least at a dry-dock level. So yea, makes sense that they are CapLogi.
On the other hand, the Logistics Cruiser itself has no weapon hardpoints whatsoever. As a Logistics, I'm glad that that only carried over to our lack of a sidearm, but it is obvious to me that Logistics suits are not frontliners. Personally I think it's a combination of the failed suit bonus programming, their attempt to work around it, and the abject uselessness of any module that isn't tank or gank. Logistics Suit appears to be designed to catch everything that falls through the cracks, like Demo, Engie, Medic, etc, but because of the large range it can easily be narrowed down a single path to ludicrous effect. I'm happy in my place behind my team with a repper, got used to that role during TF2, but I do know that the same role would be useless here. If I spend all my time with a repper out I'll be nothing but a wasted player slot. I know I'll have to get some kills to pull my weight. If other people want this whole 'Slayer Logi' thing to end, Logi needs a suit bonus that matters and gives each a racial role. He needs tools and modules that are worth using. But most importantly, he needs to still retain a level of lethality equal to or above that of the standard medium suit. This isn't TF2, and I don't get the satisfaction of an Overheal and a gamechanging Ubercharge, I have to add to our gank so I have the chance to rep our tank.
Sorry, got alittle emotional. Just started wanting to correct you on Carriers, then I got preachy. Ignore me if it pleases you. But in short, Logi needs direction, but that direction can't be as single minded as the EVE counterpart. It does need to be just about as owerful though. My little Core Rep Tool, best in the business, has no Skill bonus, no Suit bonus, and can barely heal half of a single Militia AR's DPS. That is inexcusable if people expect Logistics to be pure support, and an insult to your brothers in yellow that bother to save your suits and our employer's clones... aaaaaaaand I'm getting preachy again...
Shields as Weapons
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1283
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Posted - 2013.12.02 07:51:00 -
[2] - Quote
Spectral Clone wrote:ZeHealingHurts HurtingHeals wrote:Spectral Clone wrote:Give logis bonus to piloting LAVs and dropships.. would make so much sense! They transport materials/equipment on the battlefield. Possibly also a bonus to the commander role, when that is released. Dropping in turrets and other installation. And relaying overall battle info to squads. On that note, how much ISK do you think it'll be for a installation? I'd imagine it'd be more expensive then a vehicle without any additions, but cheaper overall since you only have to buy the installation. Well. Installations should cost as much as a tank TBH. You should buy it with EVE ISK though.
If an Installation costs as much as a Tank, it needs to be stronger than the tank it costs as much as. It doesn't need to have any locomotion, so it ought to have thicker armor, better shield generators, and more powerful blasts. As it stands Installation Turrets are the laughingstock of the battlefield. Say what you will of Derpshits, Commandon'ts, or Light-or-Heavy Ass Vehicles, but they all make fools of the lowly turret when the opposite should logically be true.
Shields as Weapons
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1283
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Posted - 2013.12.02 19:20:00 -
[3] - Quote
dustwaffle wrote:Zero Harpuia wrote:On the other hand, the Logistics Cruiser itself has no weapon hardpoints whatsoever. While the rest of your post is spot on, this is blatantly wrong. ALL logistics cruiser have either turret or launcher hardpoints. Also, they have drones, and a bonus to rep drones, but you can also fit offensive drones on them. ALL of them, both t1 and t2.
Eh, I made the post at 2:40 AM. At least I got everything else right. Need to buy a month of EVE soon, I'm forgetting things :c
Shields as Weapons
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