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Galm Fae
Eskola Ergonomics
148
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Posted - 2013.11.30 19:31:00 -
[1] - Quote
Amarr tech was first on the scene because it was the first with access to immortal implants. This gave them more time to research and mature this technology. Gallente reseach facilities are known for their near endless R&D departments, making it seemingly obvious why they were so quick to develop arms for clone tech within the Federation.
Minmatar have been forced to improvise all clone technology from what they have. While this makes for a quick inital boost in productivity, eventually you will run out of things to ducktap together or your products will begin to seem inadequate next to more advanced technologies. While developing a combat rifle for use by immortals my not seem like an issue, bare in mind that you'd need to develope and mass produce:
A) A handheld rifle with a very large calibre round to pierce through a dropsuit.
or
B) An entirely new round size that can balance between practicality and effectiveness.
Neither is an easy option. If you need proof, just look at all the issues the US Army had when swapping to the M16 or (God help us) the XM8 program.
Caldari weaponry on the other hand is state of the art tech. While Gauss rifles have existed for a while now, immortals have just now proven practical enough for the megacorperations to finally invest in their weapons trade. (The Caldari have always been skeptical of unproven business strategies, they would require some convincing to pour more money and time into the mercenary pot.)
Only recently have immortals given a company the option to develope a full automatic handheld rail rifle.
... At least... This is all the reasons I can think of right now without fact checking any of this. Just my theory.
In the moment when I truly understand my enemy, understand him well enough to defeat him, then I also love him.
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Galm Fae
Eskola Ergonomics
150
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Posted - 2013.12.02 01:04:00 -
[2] - Quote
Guys, watch a dev blog for once... Or at least develop a mindset for weaponry. It's been stated time and time again by the devs that the weapons we wield more often than not can't be used by baseliners. Almost all weaponry used before our time by individuals in New Eden has had to be lower level gauss weaponry, typical projectile ammunition, or laser weaponry that has been dangerous to operate at best.
Just look at the scrambler rifle. While on paper it is a horribly inefficient weapon it has seen a massive resurgence by mercenaries because they haven't had to worry about the potential feedback damage.
Now granted, some weapons can still be operated by baseliners, but there would be a horrible size difference. Your typical mercenary stands seven feet tall, has alloy infused bones, joints held together by nano mesh, and skin that can regenerate from heat damage. To insist that we aren't supersoldiers and are 'just human' isn't just breaching canon to your liking, it throws the baby out with the bath water.
Also, using small facts from Templar One... Not a good call. That series of books should be looked to by a true EVE player as our equivalent of Star Wars: The Phantom Menace.
In the moment when I truly understand my enemy, understand him well enough to defeat him, then I also love him.
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Galm Fae
Eskola Ergonomics
150
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Posted - 2013.12.02 01:46:00 -
[3] - Quote
Dagger-Two wrote:While the notion has been mentioned a FEW times by devs working on DUST, you can hardly ignore the fact that it has not been mentioned in any real canon. Galm Fae wrote:Almost all weaponry used before our time by individuals in New Eden has had to be lower level gauss weaponry, typical projectile ammunition, or laser weaponry that has been dangerous to operate at best. You can't possibly believe that before 'our time' weapons like the plasma rifle or mass driver did not exist. Our time has been less than 2 years in new eden's history. Plasma and railgun weapons have existed since well before the first Gallente-Caldari war, over 200 years ago. The technology might be better, more refined, like the difference between an M4 and an M27, but it is silly to state that lore-wise these are all new things. Weapons like these are mentioned in the chronicles, short stories, and novels, going back almost 10 years, which I will take as canon any day over one dev blog by a purely DUST developer. Way to belittle an entire argument by unfairly attacking one point. No really, way to go.
If you read Templar or any of the DUST 514 chronicles you'll find support on my side, which you seem to be directly ignoring. Additionally, hybrid technology like plasma weaponry has existed in the past, but nothing like what we have now. Your standard assault rifle spits out plasma casings at a super-heated level that would melt the face of anyone who isn't protected behind a dropsuit (and subsequently anyone who doesn't have the bone structure to support one.) This obviously couldn't be adapted at a civilian level or even with standard infantry. Between the recoil, heat, and sheer power behind it I think I can maintain that your basic person can't handle handheld plasma weaponry.
Heck, they probably couldn't even handle a rail rifle. Gauss rifles fire low level electromagnetic projectiles, but thats way different then a full fledged railgun. Have you ever seen a railgun shoot of at all? The sure heat generated from firing creates arcs of plasma during charging and after firing.
In the moment when I truly understand my enemy, understand him well enough to defeat him, then I also love him.
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