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Maken Tosch
DUST University Ivy League
5392
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Posted - 2013.11.29 19:42:00 -
[1] - Quote
Closed Beta = The Most Imbalanced Game Mode You Ever Encountered = Very Fun
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5395
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Posted - 2013.11.29 20:10:00 -
[2] - Quote
Lamp posts (aka The Poles) were so OP that if an HAV were to even ding it, they would explode. Apparently the lamp posts were made of some next-level **** that often times we wondered why their manufacturers didn't bother to produce tanks.
Shooting a dumb-fire swarm at your feet enabled you to clear out an entire room of 10 mercs in a single shot.
You had to access a small console located on one side of the CRU only in order to hack the CRU. This made it easy to camp the CRUs. Just aim at the console.
Blaster and Missile turret installations looked much cooler back then and they had built-in barricades for added protection to the gunner and support mercs.
The 'Crater Lake' map that was mentioned earlier was known as Skirmish 1.0 where you started off with the defending team already controlling the objectives that are deep behind a dynamic redline that would retreat back if the defense relays were destroyed by the attacking team.
Bad Furry ruled the game with his boom box and HAV perched on the hills going 60-0 in a single match.
Squads and Corporations were non-existent.
The only time you could voice chat with someone at all was in a match and even then there were not that many players who remembered to enable voice chat.
We were in the Singularity Test Server.
Spawning in the redline was once considered a death sentence.
Dropships would crush you easily.
Nova Knives were once melee weapons... but they required a full charge before actually being useful at all. Even then, their damage output was extremely weak.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5400
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Posted - 2013.11.29 23:30:00 -
[3] - Quote
Witch Mountain on Manus Peak. Bad Furry
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Maken Tosch
DUST University Ivy League
5405
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Posted - 2013.11.30 13:19:00 -
[4] - Quote
Eris Ernaga wrote:Prince Adidas wrote:I hear everyone talking about it all the time, but I never really hear what it was like. I just started playing this a few months ago, and I still don't know a lot about this game. If anyone beta players can give me some summaries on what it was like, I would surely appreciate it.
Thanks In Advance It was happier because there was no sp sinks, players weren't constantly being nerfed you might not know it but the game while very very low on content and still had it's problems that could be fixed was much more stable. Now something is always breaking and it feels like the end of the game. Mix the point we're out now with Chrome and you'd get a good shooter with no aim assist with lots of content and better graphics. Instead it's like CCP has gone 2 steps forward 3 steps back.
What the hell were you smoking?
Beta back then was just as unstable as it is now. Nowadays you don't hear much about console crashes anymore and there are far less memory leaks in comparison.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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