843-BANE
BurgezzE.T.F Public Disorder.
61
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Posted - 2013.11.29 10:26:00 -
[1] - Quote
Phew, ok. Here goes! *Cracks knuckles*
Immediate Thing
Something that could be added right away (within the next 2-3 weeks I imagine is a fair proposition) is the ability to alter your avatar that appears both in-game and on the forums. Of course, one wouldn't be able to just upload a picture of anything (you can use your imagination I imagine) but perhaps implement the ability to alter it in the same way you can in EVE, a minimal character profile customization that could perhaps use what is used in EVE! This may seem like something that would be more of a 'medium tier' implementation BUT I think since the technology is already in CCP's possession it could not be too far from reach. This would mean players could really get that personal feel to their character rather than the cold, lifeless imagine you see me bear right now.
I couldn't expect in this 'immediate thing' that CCP would be able to turn your actual merc-quarters character into what you see in the picture, not just yet. I believe that could come in time, though. For now I think the avatar alone could provide for a more engaging experience and create some recognizable faces. We all know there's a lot of role play in Dust, and a LOT of ego and meta. I think this sort of personality and customization would really exemplify those features.
2014 Thing
For my medium thing! I bring you the concept... the wondrous and amazing idea.... DRONE TECHNOLOGY. I'm not quite talking about PvE right now as that of course is a big big step forward and perhaps more of a future vision, but something that could certainly be followed. I think the introduction of pub/PC match drones could add a completely new dynamic and give certain players, namely logis, an increased and deadly role on the battlefield. I wouldn't suggest that these drones be the ones we've seen briefly in PvE (You remember that 2 minute trailer that CCP released for Uprising), I envision these to be smaller, more personalized and of a more supportive nature, these would all be of the same size. Some examples of drone types:
- Ammo Drone: Pretty self-explanatory I imagine. This (I'll say endless ammo based on the destructibility factor) would be a drone that would have a speed similar to an assault suit to hover and follow a player and resupply that player with ammo constantly. This ammo replenish would only be stopped by an enemy destroying the drone. Upon higher skill progression the drone could be trained to replenish the ammunition of other players, too.
- Combat Drone: A hover drone with what would effectively be a miniature combat rifle fitted, although upon skill progression some variations would become available such as a flaylock-round variant. These mounts would be less powerful than a handheld variant yet they would certainly still be able to pack a punch. The drone would act semi-independantly in combat but would follow the player around generally.
- Scanner Drone: A drone that can be deployed and upon such would fly high into the air and scan with a large radius downwards. This would be ideal for city based combat. The scans would be at proto level, and infinite. Sound OP? The catch is these drones are signifcantly more visible themselves and with the right gear (Longer range weapons; Sniper, Lazer, rail rifle) could be shot down in seconds.
- Shield Drone: A drone designed to buff the shield (or armour) of the player it follows. This could also perhaps be interpreted or altered into a repair drone. Either way, it would follow the player with the aforementioned bonus and protect them with increased HP or repairs.
I could go on for ages with so many different ideas for miniature drones but I think you get the idea. Obviously this seems as first like a one-way road to FotM/OP town. But I think with some hefty drawbacks and costs of using these there could be something really nice set up here. Such drawbacks to balance are:
- EXTREMELY intensive CPU/PG cost - Used in an equipment slot - Upon destruction release an EMP blast, this could significantly damage the player using the drone if they are in range - Only one drone deployed per player, so one could not keep switching suits and deploy hundreds of them or even different variants.
Whilst I think one could be allowed to lock onto others to select who the drone could attack to, I think this would only be allowed at proto level and perhaps not at all, considering this could put up some major trolling capabilities.
This as it standards would need some technical ironing but I think with some careful implementation this concept could alter the dynamic of the battlefield.
FUTURE VISION!!!
If we're talking LONG LONG term. There's something I've always wanted this game to become, and that's having the ability to customize one's district. That would mean fortifications, enlargement of maps, adding in new structures, placements of turrets and walls.. implementation of Drones etc etc.
This would make it so that battles would not be 15 minute spam fests, but HOUR long seiges, week long campaigns and expensive attacks that make the idea of owning even just a SINGLE district so much more rewarding and meaningful. Corporations could put their isk and power into upgrading their districts.
This could help to solve the issue of one corporation monopolising everything, as spreading your weight around makes defense that much more difficult. This could also work to make the ownership of districts last longer, AND due to the enormous ISK expense begin to allow the merging of the EVE economy with our own.
Who knows, but I think combining this future vision with the idea of PvE, Sandbox world and some other ideas I've seen written would change the face of Dust514 and EVE forever... in a totally brilliant way.
Thanks. Sorry for the ridiculously long post but I'm bored in school, cheers!!
Director // Ranking Officer // BurgezzE.T.F
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