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Foxhound Elite
Fox's Dropship Services
435
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Posted - 2013.11.27 00:34:00 -
[1] - Quote
It's that simple. Then, vehicles can live again! The skies are clear, we need to take to the air again.
Python pilot, troop-transport specialist and an all-round ballbag.
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Foxhound Elite
Fox's Dropship Services
435
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Posted - 2013.11.27 00:43:00 -
[2] - Quote
Tek Hound wrote:Assaults would just qq and get you nerfed anyway.
If they're any good, they'd know how to avoid threats like vehicles and deal with em. AV nades, supply depots to switch to swarms / forges etc. it's all there. they have it easy, my friend.
Python pilot, troop-transport specialist and an all-round ballbag.
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Foxhound Elite
Fox's Dropship Services
435
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Posted - 2013.11.27 01:00:00 -
[3] - Quote
If you ground guys faced the same problems, the forums would be constantly down with the extremely high flow of QQ posts, flooding the site every second.
Python pilot, troop-transport specialist and an all-round ballbag.
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Foxhound Elite
Fox's Dropship Services
435
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Posted - 2013.11.27 01:04:00 -
[4] - Quote
Darken-Sol wrote:Alot of you cry about forge guns. No surprise. Soon u will be crying about tanks. I have both get one nerfed I'll hop to the other. Skill everything, its the only answer to fotm/ Nerf cycle
I'm skilled into officer forge, that Gatsuns just overkill. People will cry that they can't solo tanks, maybe dropships, and you know what buddy? it's the way it should be. It's supposed to be a team effort to take down a decent vehicle user, which is why they spent so much more SP than the standard assault player. Get in a squad and if a tank shows up or a decent pilot, talk to your teammates and take it out.
Python pilot, troop-transport specialist and an all-round ballbag.
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Foxhound Elite
Valor Coalition Proficiency V.
435
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Posted - 2013.11.27 01:30:00 -
[5] - Quote
Darken-Sol wrote:Foxhound Elite wrote:Darken-Sol wrote:Alot of you cry about forge guns. No surprise. Soon u will be crying about tanks. I have both get one nerfed I'll hop to the other. Skill everything, its the only answer to fotm/ Nerf cycle I'm skilled into officer forge, that Gatsuns just overkill. People will cry that they can't solo tanks, maybe dropships, and you know what buddy? it's the way it should be. It's supposed to be a team effort to take down a decent vehicle user, which is why they spent so much more SP than the standard assault player. Get in a squad and if a tank shows up or a decent pilot, talk to your teammates and take it out. I solo tanks all the time. All you have to do is wait till there reps are done. Figure that out and I'll fill you in on a few more secrets
Any decent AV'er can solo a bloody tank, .. that's what i'm saying. It should not be that way
Python pilot, troop-transport specialist and an all-round ballbag.
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Foxhound Elite
Valor Coalition Proficiency V.
438
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Posted - 2013.11.27 14:24:00 -
[6] - Quote
here... Dropship pilot explains to a forge gunner how it is
Python pilot, troop-transport specialist and an all-round ballbag.
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Foxhound Elite
Valor Coalition Proficiency V.
438
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Posted - 2013.11.28 16:39:00 -
[7] - Quote
GET ATMESON wrote:Foxhound Elite wrote:It's that simple. One infantryman shouldn't be able to take out one medium-heavy vehicle. At minimum it should be two-three players working together to take out the mechanical threat. Maybe one very very persistant / good anti-vehicle player against a dullard pilot / driver... but if the direct damage gets reduced, it becomes a two to five man job, then, vehicles can live again! The skies have been empty for too long pilots, we need to take to the air again. Lets nerf your gun instead. Lets make it so AR damage is cut down to 10 damage. That will fix the game. My 2 GUNS DONT NEED A NERF. or better yet "nerf ever thing and shoot cotton balls" what a wise friend said
Re-read the post, son. It's about vehicles. How many times do you see dropships fly around the map without getting blown out of the sky? Forge guns can two shot dropships, we can't see where you're firing from and the time between shots makes it almost impossible to accelerate away from the forge gunner. They have an effective range of four hundred meters because it's been bloody proven to be over 300, which is what the description says. so don't get over-protective of your over-powered death machine that costs relatively nothing in comparison to my 1.2 million ISK dropship that took millions of SP to unlock and fit properly. That vehicle is blown away by people like you with who waddle around with the forge gun, 2-shotting a vehicle that is absolutely no threat to you, because you don't even render unless my ship is over your head.
Python pilot, troop-transport specialist and an all-round ballbag.
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