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Thor Odinson42
Molon Labe. RISE of LEGION
2024
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Posted - 2013.11.26 17:22:00 -
[1] - Quote
I have 31 million SP. The only SP outside of logi that I have spent is 800K on vehicles and I went to Min Assault ADV in the speed tanking build.
I learned how to kill as a logi because I was involved in PC and everyone has to be able to kill in PC.
I posted a couple of the links that have been blued up along with the "this week in Dust" thread in our corp FB chat and most logis said they would consider giving up the game. You are talking about a playerbase that has a large number of new games for the PS3 as well as the possibility of moving on to the next generation console.
My tinfoil hat side of the brain thinks the sidearm only crowd is trolling from those that want to see the end of Dust 514.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Thor Odinson42
Molon Labe. RISE of LEGION
2024
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Posted - 2013.11.26 17:23:00 -
[2] - Quote
DUST Fiend wrote:Your light weapon skill tree would be refunded and you could then choose the godly SMG, or a scrambler pistol if you've got good aim. Maybe a flaylock with seeker missiles or god only knows what else there is come then.
I'm not saying whether sidearm only would be good or not, but you wouldn't be stuck with that light weapon SP if CCP decided to go that route.
Godly at close range in a long range game.
Don't forget that point.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Thor Odinson42
Molon Labe. RISE of LEGION
2024
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Posted - 2013.11.26 17:32:00 -
[3] - Quote
DUST Fiend wrote:Thor Odinson42 wrote:DUST Fiend wrote:Your light weapon skill tree would be refunded and you could then choose the godly SMG, or a scrambler pistol if you've got good aim. Maybe a flaylock with seeker missiles or god only knows what else there is come then.
I'm not saying whether sidearm only would be good or not, but you wouldn't be stuck with that light weapon SP if CCP decided to go that route. Godly at close range in a long range game. Don't forget that point. They're actually about medium range, proto SMGs do about the same damage as my proto HMG at about the same range but with more reliable accuracy and no overheat. Logi isn't supposed to be standing at the line slugging it out anyways, he's supposed to be pushing up behind his allies, and only providing support fire if absolutely needed or if he's trying to kill off that last guy to safely revive his allies.
Medium range is short range. There is no difference. You can either reach out there or you can't.
The maps are not designed for medium or short range combat. You only have a few objectives that are defendable at close ranges.
Can you imagine the amount of roof camping that is on the way with the increased ranges?
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Thor Odinson42
Molon Labe. RISE of LEGION
2027
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Posted - 2013.11.26 17:49:00 -
[4] - Quote
DUST Fiend wrote:Thor Odinson42 wrote:DUST Fiend wrote:Thor Odinson42 wrote:DUST Fiend wrote:Your light weapon skill tree would be refunded and you could then choose the godly SMG, or a scrambler pistol if you've got good aim. Maybe a flaylock with seeker missiles or god only knows what else there is come then.
I'm not saying whether sidearm only would be good or not, but you wouldn't be stuck with that light weapon SP if CCP decided to go that route. Godly at close range in a long range game. Don't forget that point. They're actually about medium range, proto SMGs do about the same damage as my proto HMG at about the same range but with more reliable accuracy and no overheat. Logi isn't supposed to be standing at the line slugging it out anyways, he's supposed to be pushing up behind his allies, and only providing support fire if absolutely needed or if he's trying to kill off that last guy to safely revive his allies. Medium range is short range. There is no difference. You can either reach out there or you can't. The maps are not designed for medium or short range combat. You only have a few objectives that are defendable at close ranges. Can you imagine the amount of roof camping that is on the way with the increased ranges? So by that logic Heavies couldn't possibly exist since they posses the same range limitations, yet are easier to hit and less mobile. Roof camping is fine, if they're camping roofs they aren't hacking objectives, it's been like that for quite a while now. In fact, it's kind of a running joke that if you want your team to lose, just put uplinks on a roof, as all the blueberries will just camp the roof and never get anything accomplished. Why do logi's feel that they should always be slugging it out 1v1 with assault players?
We've been exchanging enough quotes here that I'm not sure why you are still assuming I want logis to be able to slug it out 1v1 with assault players. I like squad/team play.
The roof camping in pubs is fine for winning easy battles as they can't do anything up there. But that's the point. They don't care. They are trying to survive and/or get cheap, easy kills. It's not fun when people do that.
And heavies are formidable when people choose to attack the few close range defendable maps that exist out there. Granted they are either very special heavies or have rep tool support.
How do you expect the battles to play out if heavy and logis are effective 40m and under and all the assault guys 65-80 meters on large maps with lots of long range cover?
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Thor Odinson42
Molon Labe. RISE of LEGION
2027
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Posted - 2013.11.26 17:53:00 -
[5] - Quote
DUST Fiend wrote:Justin Tymes wrote:DUST Fiend wrote:Your light weapon skill tree would be refunded and you could then choose the godly SMG, or a scrambler pistol if you've got good aim. Maybe a flaylock with seeker missiles or god only knows what else there is come then.
I'm not saying whether sidearm only would be good or not, but you wouldn't be stuck with that light weapon SP if CCP decided to go that route. You can get away with that crap in pubs, but I've never seen Squads with this "Godly" SMG as a main weapon in PC ever. Probably because while it's godly, Assault rifles and Scrambler rifles are better. And in PC, you use what's the best, even if it's not balanced. Hence why PC matches are basically who throws more Core Grenades. I'm just saying that the support player who's job isn't to kill all the dudes would still have a strong weapon to cover his allies.
No you are stuck on a solution despite many examples showing it's flaws.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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