Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3860
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Posted - 2013.11.26 15:09:00 -
[1] - Quote
Master Jaraiya wrote:I was pondering today, how exactly would this work.
If the market is controlled only by players, where would players acquire the Items to be sold in the Market?
In order to have a sustainable economy in DUST, players would need a method harvesting resources, researching technology, and producing the infantry gear and vehicles we would expect to see in the market.
Is the goal to only have EVE players manufacture DUST infantry Vehicles and Gear? What happens when EVE players decide to arbitrarily drive up the cost of Infantry Items to the Point of DUST players not being able to afford them? Would everyone without EVE contacts or Corp Members, or a PC ISK farm be forced to use only Starter fits? This would elevate the current Epidemic of Protostomping into Pandemic status.
What are some of your thoughts on this, CCP? What direction are you taking when the implementation of a Player market becomes a reality? EVE Online, man.
Why would anyone in their right mind want to build things in a shooter? Just let the EVE players do it.
And please don't anyone start spouting ******** bullshit about how EVE players will make GEK's 3 million each just to spite us.
People who do industry are in it for the MONEY. If they don't make MONEY they go bankrupt. Therefore it is in the best interest of all the players producing assets to make them affordable so that we will buy them and they will make money.
This is ground-floor basic economics people. Stop being scared of getting worked over and look at the big picture.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3860
|
Posted - 2013.11.26 15:19:00 -
[2] - Quote
DUST Fiend wrote:Mobius Wyvern wrote:Master Jaraiya wrote:I was pondering today, how exactly would this work.
If the market is controlled only by players, where would players acquire the Items to be sold in the Market?
In order to have a sustainable economy in DUST, players would need a method harvesting resources, researching technology, and producing the infantry gear and vehicles we would expect to see in the market.
Is the goal to only have EVE players manufacture DUST infantry Vehicles and Gear? What happens when EVE players decide to arbitrarily drive up the cost of Infantry Items to the Point of DUST players not being able to afford them? Would everyone without EVE contacts or Corp Members, or a PC ISK farm be forced to use only Starter fits? This would elevate the current Epidemic of Protostomping into Pandemic status.
What are some of your thoughts on this, CCP? What direction are you taking when the implementation of a Player market becomes a reality? EVE Online, man. Why would anyone in their right mind want to build things in a shooter? Just let the EVE players do it. And please don't anyone start spouting ******** bullshit about how EVE players will make GEK's 3 million each just to spite us. People who do industry are in it for the MONEY. If they don't make MONEY they go bankrupt. Therefore it is in the best interest of all the players producing assets to make them affordable so that we will buy them and they will make money. This is ground-floor basic economics people. Stop being scared of getting worked over and look at the big picture. With the disparity between DUST and EVE ISK, you'd have to imagine that the cost to produce items in EVE would end up being more than they're worth in DUST, thus making it so that, at least for a while, no one would bother manufacturing for DUST unless it was for their alliance / corp and they were being compensated EVE side, since DUST side would only lose them money. We need PvE and real salvage, is what we need. All it takes is the resource cost being exceptionally low, which it would be because the assets are so small.
Also, I just had a short conversation on this with Cat Merc, and thought it might address the pricing issue some have brought up even further:
[10:13:35 AM] Cheshire Cat: Yeah, Dust players are scared of EVE players setting the prices too high [10:14:02 AM] Cheshire Cat: In that case I would just go into EVE, create a fuckton of weapons at a reasonable price, and laugh as the attempts of those trying to **** with Dust go to waste [10:14:12 AM] Midnight(Mobius): EXACTLY [10:14:21 AM] Cheshire Cat: AND make a quick buck out of it [10:14:25 AM] Midnight(Mobius): All it takes is ONE guy undercutting all the assholes, and they all lose everything [10:14:35 AM] Midnight(Mobius): And that one guy is rolling in ISK while being a hero while he's at it
This pretty much sums it up. Anyone actually producing Dust assets cannot take the risk of being undercut, same as it is with EVE.
I figure that, just like they said at FanFest 2013, industry would be best left to the game which has had a lot of people gaining a lot of experience in this stuff over several years, and has a robust economy that will do a good job of controlling pricing and keeping everything affordable.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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