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XxGhazbaranxX
The New Age Outlaws WINMATAR.
670
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Posted - 2013.11.25 21:58:00 -
[1] - Quote
Hello,
Recently I've been going back to back against stacked teams. Literally it seems that the matchmaking systems is putting full squads together. The example is that it puts lonewolfers in one side and full squads in the other.
I am compiling a database of this phenomenon. Please post any pictures you can of this. I am compiling a list also. Take snapshots with phones or any other device.
This is so That we have proof to substantiate these claims and the devs can fix it.
Thanks in avdvanced.
Plasma Cannon Advocate
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
673
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Posted - 2013.11.26 00:26:00 -
[2] - Quote
True Adamance wrote:
In EVE it is anything but and you need to be a lot harder because your enemies will do anything to bring you down.
Well yes and no. In EvE there is space called High sec where you relatively safe and if someone wants to kill you they will lose their ship to the EvE police called concord.
In Dust the equivalent of a public match should be High sec, where the ground is somewhat fair, Low sec is factional warfare and Null sec should be PC.
Those standard are what have kept eve alive all this time. It has a place for every type of play style
Plasma Cannon Advocate
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
673
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Posted - 2013.11.26 00:36:00 -
[3] - Quote
Preacher Death 2 wrote:XxGhazbaranxX wrote:True Adamance wrote:
In EVE it is anything but and you need to be a lot harder because your enemies will do anything to bring you down.
Well yes and no. In EvE there is space called High sec where you relatively safe and if someone wants to kill you they will lose their ship to the EvE police called concord. In Dust the equivalent of a public match should be High sec, where the ground is somewhat fair, Low sec is factional warfare and Null sec should be PC. Those standard are what have kept eve alive all this time. It has a place for every type of play style In Eve the only place you are safe is in a station. Its not a rare occurrence for people to suicide gank even frigate miners "for the lols" Fairness is an illusion and at no time was it a design concept.
Exactly but High sec isn't composed of just miners. Suicide ganking means you will lose you ship period. No ands ifs or butts. Fair play doesn't mean safe. It just means Goons arent going to come and kill you you with their cap[itals every other day without it being economically viable.
Plasma Cannon Advocate
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
674
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Posted - 2013.11.26 00:48:00 -
[4] - Quote
Boot Booter wrote:XxGhazbaranxX wrote:True Adamance wrote:
In EVE it is anything but and you need to be a lot harder because your enemies will do anything to bring you down.
Well yes and no. In EvE there is space called High sec where you relatively safe and if someone wants to kill you they will lose their ship to the EvE police called concord. In Dust the equivalent of a public match should be High sec, where the ground is somewhat fair, Low sec is factional warfare and Null sec should be PC. Those standard are what have kept eve alive all this time. It has a place for every type of play style What would this mean physically in dust?
I think it would mean putting full squads opposing each other instead of having two full squads in one team vs a bunch of randoms. It means having a rating systems for which you select fights. so for example if one team hase a lot of players with a history of protostomping, put those agains players with a history of protostomping.
I went against a full team of ancient exile and outer heaven. That is 12 coordinated, protostomping players in one team. Wouldnt that same match be more interesting if those corps where on opposing sides?? These are public matches and as such such not be that lopsided
Plasma Cannon Advocate
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