Mobius Kaethis
Molon Labe PC RISE of LEGION
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Posted - 2013.11.24 18:19:00 -
[1] - Quote
You only earned 50k isk because you joined late. The current isk earning mechanics have a ton to do with time in game. I believe that even a 0 wp game that you are in from the beginning will net you 100k isk. The wp you earn just boost your isk earning above that. I believe your wp relative to the rest of your team also plays a major role in determining your isk payout. The larger the the gap between your wp and that of the rest of your team the more WP you seem to earn.
Now, as far as your ability to make a profit I'll point out what the others have already said using slightly different language, perhaps it will be easier for you to understand.
Currently, having proto-gear is not an I win button. Sure, it makes your a bit more durable but that is measured in tiny fractions of time. I mean the difference in the time it takes to kill a proto assault (with a dual tank) vs the time it takes to skill a starter fit is probably only 1 - 1.5 seconds. Sure the weapon you're using, your skill bonuses, and any damage mods you may have all serve to shorten this time but .75 seconds to kill someone really isn't a big difference.
On my alt, which has 4 mil sp all devoted to tanks I can run about in the medic starter fit an be just about as successful as I can in my full proto gear all skills level 5 main. That means I have 0 sp in infantry skills but can still play effectively (though I do die a bunch more and I'm never going to get 40 kills in a match with it).
"That's impossible," you might respond to this news, "because I have all my skills devoted to infantry and I still get rocked."
There is, I'm going to guess one slight difference between me playing my no infantry skill alt and you playing your 3 mil sp in infantry alt., and it is a really simple one that makes a huge difference. Even when I play with my alt. I always run with a squad. Squadding up is the single most powerful thing you can do in this game. Once you've squadded up you need to stick together in a tight group. You'll get more kills, more assists and die less. All those militia AR pointed in the same direction throw out a heck of a lot of damage, enough to murder any proto-player and cause him to cry sweet salty tears.
I should also explain that in this starter fit it doesn't matter if I die at all. I could die 60 times in a match, I could be the sole reason my team looses, and I could still make a profit on the battle. Run a few battles like that and I have the money to pull out a tank, or in your case an better suit. Remeber KDR doesn't really mean much, especially if you're a solo player. SP and profit are what you should be all about and you'll definitely get the most profit from running starter fits.
"But I have better gear," you'll contend, "and I want to run it. There is no point in having it if I can't ever use it profitably."
Use it tactically. If your in a battle where you're clearly getting stomped on don't use gear that is going to cost money. Pull out the free stuff. Save the good gear for battles where you know if can help you make a difference. Also keep track of how many "good suits" suits you can loose and still make a profit. Don't let yourself get frustrated and pull out a proto-suit just because you are loosing, that is going to cost you a bundle of isk. Play a good suit or two but switch to cheap suits or free suits when you're nearing that 200k isk cost area, this will help you maintain a profitable mercing experience.
Finally, as Cat Merc tried to point out (and did a really nice job of by they way) if your enemy seems to be killing you due to scans, put on dampeners. If they seem to be tanked out beasts put on damage amplifiers. If they keep bringing out free LAV to roam the battle field in bring swarms. Adapt to the battlefield conditions and you'll be much more successful than if you just keep running the same fit and hoping that somehow you will magically start winning. Adapt or die as the EVE players say; a saying that couldn't be any more fitting for DUST.
Fun > Realism
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