Eskel Bondfree
DUST University Ivy League
173
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Posted - 2013.11.21 20:42:00 -
[1] - Quote
I like to think that the main reason for why mouse aiming feels so bad in Dust is that this game has a pisspoor, and completely laughable performance. When I play an ambush match on the reasearch outpost, I swear it feels like the game is running at 20 frames per second all the time.
I would urge everyone who hasn't done it yet and thinks raw input automatically fixes the sluggish mouse aiming to try the following: force your PS3 into 540p mode, and turn off crap like edge smothing or full range rgb. Then start Dust, play an ambush match and feel the difference. Sure the game makes your eyes bleed now, but it actually feels smooth, and imo there are worlds between this and playing Dust in 720p. Not claiming raw input wouldn't make a difference, but imo framerate is the real problem with kb/m currently.
On the subject of aim assist I want to say the following: for me, being a kb/m player, it ruined the game pretty thourougly and might be enough to make me finally leave for good, after staying with Dust and CCP, hoping for better times to come, for almost 18 months. I've been a PC player for over 15 years, and I claim to be a decent FPS player. And yet, when I jump solo into an ambush match with my basic suit nowadays, I don't stand much of a chance anymore against the average joe coming at me with an aim assisted controller. I never have played any game (let alone an FPS) with a controller in my time. But everyone obliterating me with aim assist made me pick up the damn thing myself, knowing I completely suck with it, and I was doing about as good as with kb/m in an average game. What the hell, this can't be right.
So here's a suggestion that I know would help at least me to get some fun again out of this game: reduce the time it takes to kill someone, and give everyone a lot more HP. This would give an average kb/m player exaclty what they need to compete against people shooting self guided bullets: time to react and get their aim on target. Because how am I supposed to make use of my 'super precise' aiming if I am dead within a second?
I don't understand why so many people think that just because someone is using a mouse, they automatically are a god like FPS player. There are those that are pro and can pull off headshots en masse, and then there's the average gamer (like me). You know, just about everyone else. Those that are, by definition, not exceptional, but average. These people would like to have fun, too, be it with a controller, with a mouse or the ps move. And so CCP has to continue to find the point where they strike a balance that is acceptable for the biggest number of players possible.
To end this wall of text with some nostalgia: Dust was playing pretty uniquely during closed beta, because it was not possible to kill someone in a split second like many players are used to from games like Battlefield. For me it felt weird at first, but I soon liked it because it gave Dust a special flavor and distinctiveness, something it is lacking now. |