Cosgar
ParagonX
7976
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Posted - 2013.11.21 08:01:00 -
[1] - Quote
If this means I can still run my mass driver while keeping my hacking bonus, then I'm all for it. The only problem with your idea is that it's going to take forever for everything to be carefully set up. With for the sake of argument, only a third of our core content out, establishing that perfect imbalance your suggesting could take years to achieve. CCP tends to favor incomparables since their games follow a perpetual design format so they can cheat the system a bit, but the tagging system still has to be perfected to set up proper bonuses while re-balancing certain suits to give them better defined roles, not just by frame, but by racial properties. For example, a Minmatar heavy/sentinel should be a front line suppressive juggernaut while a Caldari scout could be better groomed for sniping. Everything right now is way too redundant and it leads to the dropsuit imbalance we're experiencing. The reason why I've been opposed to nerfing logis is because I feel like they're the only suit that CCP did right for every race (post CaLogi nerf) and I want every suit to be as attractive as logistics rather than just better by comparison.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
7977
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Posted - 2013.11.21 08:14:00 -
[2] - Quote
TheAmazing FlyingPig wrote:Cosgar wrote:If this means I can still run my mass driver while keeping my hacking bonus, then I'm all for it. The only problem with your idea is that it's going to take forever for everything to be carefully set up. With for the sake of argument, only a third of our core content out, establishing that perfect imbalance your suggesting could take years to achieve. CCP tends to favor incomparables since their games follow a perpetual design format so they can cheat the system a bit, but the tagging system still has to be perfected to set up proper bonuses while re-balancing certain suits to give them better defined roles, not just by frame, but by racial properties. For example, a Minmatar heavy/sentinel should be a front line suppressive juggernaut while a Caldari scout could be better groomed for sniping. Everything right now is way too redundant and it leads to the dropsuit imbalance we're experiencing. The reason why I've been opposed to nerfing logis is because I feel like they're the only suit that CCP did right for every race (post CaLogi nerf) and I want every suit to be as attractive as logistics rather than just better by comparison. I'd still much prefer that they begin working towards this system than spending their effort in a constant rebalance phase, chasing the FotM setups. I don't see any opposition in your post (which is nice :D) aside from the fact that this would take a lot of time to get going, especially since we don't have all of the content released yet. Yeah, time is the only issue here. Everyone seems to go for the quick fix and completely ignore how it's going to affect the long term. Tanks, heavies, and scouts have all had their turn with the nerf bat and they still never fully recovered. If logis get nerfed, then everyone is just going to cry about assaults and the cycle continues. Kind of counterproductive when we're all bleeding out faster than Miley Cyrus at the Source Awards.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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