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Jakobi Wan
Legions of Infinite Dominion
46
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Posted - 2013.11.20 20:52:00 -
[1] - Quote
if you have one or use it or have considered getting one for dust514, join up, no password just hmu and lets talk or play about it!!! happy hunting my move soldiers! |
1st Lieutenant Tiberius
0uter.Heaven Proficiency V.
521
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Posted - 2013.11.20 20:55:00 -
[2] - Quote
This is awesome! +1
The Sinwarden
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Antares Niloh
LATINOS KILLERS CORP Amenaza Inminente
70
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Posted - 2013.11.20 23:48:00 -
[3] - Quote
I've been using the move/SS since the beta before the game.
Chief of the 2nd Logistic Division
> Section C, Recruitment and Training.
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
323
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Posted - 2013.11.21 03:07:00 -
[4] - Quote
Hmm. Impressions of the Move system? Pros / cons? |
Antares Niloh
LATINOS KILLERS CORP Amenaza Inminente
70
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Posted - 2013.11.21 03:54:00 -
[5] - Quote
I loved it until, 1.3, since then I went from 30+ kills to 7-8, they did something that it won't let the pointer stay steady, while I have AR SHarpshooter Lvl 4, my bullets are way too spread out. Thing is, it doesn't happens with the DS3
Chief of the 2nd Logistic Division
> Section C, Recruitment and Training.
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Jakobi Wan
Legions of Infinite Dominion
46
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Posted - 2013.11.21 08:55:00 -
[6] - Quote
well of course the camera being off center will make your pointer stray to one side or the other the only real con is that its hard to fine-tune your cameras angle while playing a game that doesnt show u a mirrored picture ot check for centered-ness (not exclusive to this game though) and other than that if u dont have a steady hand u wont experience many targeting issues unless u use a fully auto weapon like the assaults rifles or assault scramblers.. i'm hoping that the ps4's eye (with better depth perseption utilizing 2 cameras instead of 1) will be backwards compatable with ps3.. i'm going to go to the store and see if i can buy one if it is and test that out..
sniping is really a drag with the move though because u have to stay so steady for so long sometimes.. although i've been able to keep my aim perfectly still for a minute or two at a time it gets super tedious if you havn't gotten use to it well enough to train ur hand to stay steady |
Jakobi Wan
Legions of Infinite Dominion
46
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Posted - 2013.11.21 08:57:00 -
[7] - Quote
and remember to join the channel MOVING TARGETS if you want to compare skills ;D |
Jakobi Wan
Legions of Infinite Dominion
46
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Posted - 2013.11.21 08:58:00 -
[8] - Quote
Antares Niloh wrote:I loved it until, 1.3, since then I went from 30+ kills to 7-8, they did something that it won't let the pointer stay steady, while I have AR SHarpshooter Lvl 4, my bullets are way too spread out. Thing is, it doesn't happens with the DS3
have you tried reducing your sensitivity? when they made the sensitivity tweaks with 1.4 (right? i might be mistaken) i think that effected the move's sensitivity as well.. |
Antares Niloh
LATINOS KILLERS CORP Amenaza Inminente
75
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Posted - 2013.11.22 01:11:00 -
[9] - Quote
Can you guys post here your settings for the move or is it top secret? I want to try it your settings out if you guys are ok with that.
My settings are. - Infantry set to PSMove - Crosshair to 35 - Both deadzones to 0 - Turn Speed to 100
And it still spread my bullets like crazy, I got prof 4
Chief of the 2nd Logistic Division
> Section C, Recruitment and Training.
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Jakobi Wan
Legions of Infinite Dominion
47
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Posted - 2013.11.22 06:34:00 -
[10] - Quote
jeeze, maybe i'm so used to the "shake" i just compensate subconsciously.. well i play generally play with the highest sensativity because when camping corners its easy to miss ur target when they jump by in a minmatar suit or whatever..
actually use the sharpshooter more than the move alone because i tend to rest my hand on something which throws off the angle of the sensor.. so i use sharpshooter config lthough i find the move config without the sharpshooter attachment are the most comfortable in which case i use the standard move config
dead zones.. i keep 100% vertical and usually less than 30% no more than 50% for horizontal deadzone.. need to be able to turn quickly.. if you use a small enough horizontal deadzone i'd suppose that itd be alot easier to use the move on a lower sensativity as you could still turn just as quickly and without dragging the pointer quiete as far (compensating for the slow speed which u aim)
i find it extremely annoying if the vertical is smaller than 70-80% because i'm constantly aiming at my feet or up in the air when i sprint, melee, or reload (as the sharpshooter config only allows u to reload using the "reload" button found on the bottom of the clip which deffinately displaces my pointer |
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Jakobi Wan
Legions of Infinite Dominion
47
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Posted - 2013.11.22 07:53:00 -
[11] - Quote
My settings are. - Infantry set to PSMove/sharpshooter (if i use the sharpshooter) - Crosshair to 100 (always) - Vertical Deadzone 60-100 (60 for move 100 for sharpshooter) - Horizontal Deadzone 20-50 (20 for move 40 for sharpshooter) - Turn Speed to 100 (always) |
Jakobi Wan
Legions of Infinite Dominion
47
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Posted - 2013.11.25 11:24:00 -
[12] - Quote
i'd like to update to you guys that might not know that the ps4 is apparently not backwards compatible, I'm assuming this is not likely to change as it would probably hurt ps4 sales and call me pessimistic but every ps3 move game is using software for the old technology that must be significantly different than the ps4's camera. not sure if eye functionality has a huge intricacy in game itself or rather the system firmware perhaps?? then might be able to be done in future firmware update by sony and would require minimal patching?
anybody have a clue about that?
i have no idea how hard it is to program the ps3's eye and move but i saw they have that computer program on the playstation store.
anybody ever mess around with that |
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