Monkey MAC
killer taxi company
1007
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Posted - 2013.11.19 19:55:00 -
[1] - Quote
Stop sounding like a whiny little baby for starters, or are you just hoping for trolls?
The swarm nerf was a little too much, they didn't need both a range AND damage nerf, 1 would have been sufficent.
The pen is mightier than the sword
The gun is mightier than both
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
killer taxi company
1007
|
Posted - 2013.11.19 20:14:00 -
[2] - Quote
GeneralButtNaked wrote:Monkey MAC wrote:Stop sounding like a whiny little baby for starters, or are you just hoping for trolls?
The swarm nerf was a little too much, they didn't need both a range AND damage nerf, 1 would have been sufficent. The swarm nerf was not too much. Swarms were the only weapon to gain +50% damage from standard to proto, and their range allowed for far too many invisible shots. Any type of lock on weapon should not be the highest damage dealer out of the AV options. That is catering to bad players. PLC and forge should be the damage dealers, not AV grenades and swarms. The current scheme would be equivalent to the stinger doing more damage than the RPG in BF. People would justifiably rage at catering to people who cannot handle the basics of aiming a ballistic object. You don't give huge power without expecting skill to apply it. How this gets lost on people is a mystery to me. It should be simple and straightforward, but then again, people never like easy mode being taken away from them.
1) A stinger would do so much more damage than an RPG, just sayin
Now as for this
GeneralButtNaked wrote: You don't give huge power without expecting skill to apply it. How this gets lost on people is a mystery to me. It should be simple and straightforward, but then again, people never like easy mode being taken away from them.
I agree, but I think our opinions differ. You see I think the the Launcher range nerf was more than enough, prehaps a little damage to account for changes in HAV health sure.
The swarm launcher would have changed completly, it would only be capable of engaging enemy vehicles from within it's current theatre of battle. Now at range of 140 you aren't exactly going to last long as an AVer if the tank has brought infantry.
The range nerf stopped you being able to outrange infantry by so much, what you would see is swarm launchers become a niche weapon, where they would be used, most often by commando suits, to significantly shorten the wave of oppurtunity of tanks.
Hell, you could nerf the range to within a 100m, as long as you kept the damage. But with both, you have an AV with minimal damage, too strong to become infantry, to weak to really beat vehicles, so what?
If we don't have a heavy on a roof, which you all want nerfed, or a tank we are pretty much ******! I mean come on, through out the time I (personally) have tried to cut tankers a bit of slack, but when the shoe is on the other foot . . . . . . .
The pen is mightier than the sword
The gun is mightier than both
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
killer taxi company
1008
|
Posted - 2013.11.19 23:38:00 -
[3] - Quote
Somebody-Who's-name-I-Forgot wrote: Just because a stinger would do more damage in real life, does not make it good for game balance. And game balance is what we are after.
If we start trying to apply realism to a game set in another galaxy, far in the future, it just gets absurd.
I know, I know, like I said Just Sayin
Same-Guy wrote: As to the rest, I want the heavy suit to be the primary AV role. I think FG should be the go to weapon for AV, followed by the PLC, then swarms and AV nades.
Well you see that's the thing, so long as there are light av weapons, av is gonna be whoever is closer to Suppku Depot, hut removing them would be bad formthe game. But Im not argue, so how about you and I agree to disagree and wait to see what happens?
The pen is mightier than the sword
The gun is mightier than both
Monkey Mac - Forum Warrior of the Trees Lvl.1
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