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Kane Fyea
DUST University Ivy League
2229
|
Posted - 2013.11.19 20:37:00 -
[1] - Quote
GeneralButtNaked wrote:Any type of lock on weapon should not be the highest damage dealer out of the AV options. That is catering to bad players.
PLC and forge should be the damage dealers, not AV grenades and swarms. Then tell me what are my swarms supposed to do then? |
Kane Fyea
DUST University Ivy League
2229
|
Posted - 2013.11.19 20:39:00 -
[2] - Quote
GeneralButtNaked wrote:Marlin Kirby wrote:
lolwut?
I'm butthurt that lasers and ScR kill me all the time, but I haven't speced into armor because I'm stubborn. Therefore, lasers and ScR should be nerfed. See the problem?
Repel and destroy are not the same thing. I think I've destroyed maybe one tank in PC. Most of the tanks I fire swarms at immediately retreat, putting it out of action for X amount of time. Then I turn around and die to the guy using an AR. That's how it should be.
It's true that the range on the SL was too long, but 175 meters seems extreme. Did you miss the part where I'm fine the damage nerf?
Clearly you were not around for when your corp was fighting zion in the start of PC, when you would put two forgers and a swarmer on top of the towers on the production facility. You haven't said how 175m is extreme though. Is it because you will actually have to get within visual range(maybe)? Or is it because the shorter range will help to eliminate the long range scrub swarming from towers? Or is it because you will no longer be able to be beyond the visual range of everything except for a sniper? I mean, it isn't like you still won't be able to hop around and spam shots from behind cover, so I don't know why you guys are freaking out. You will still be able to scrub it up, just you will have to be closer. The limited range makes us useless vs dropships not against tanks. Most of the time I go vs tanks its usually within 200m. |
Kane Fyea
DUST University Ivy League
2229
|
Posted - 2013.11.19 20:46:00 -
[3] - Quote
GeneralButtNaked wrote:Kane Fyea wrote:GeneralButtNaked wrote:Any type of lock on weapon should not be the highest damage dealer out of the AV options. That is catering to bad players.
PLC and forge should be the damage dealers, not AV grenades and swarms. Then tell me what are my swarms supposed to do then? deal less damage than the PLC. Buff the PLC. Why is this like pulling teeth? Because your saying that a weapon should be quite obviously better then another in every way that's important. That is not balancing. That is called buffing an UP weapon to useable state an making another weapon UP in comparison making swarms the worst choice in AV. Why would anyone use swarms if there is quite obviously weapons that are much more effective in almost every way |
Kane Fyea
DUST University Ivy League
2231
|
Posted - 2013.11.19 20:49:00 -
[4] - Quote
Atiim wrote:poison Diego wrote:One last thing, why do you think that EVERYBODY has wiryrkomi swarm luncher??
PROBABLY BECAUSE IT IS WAY TO UNDERPOWERED RIGHT?????? Because STD any ADV swarms fail badly. I can agree standard swarms are pretty useless but advanced swarms are good. |
Kane Fyea
DUST University Ivy League
2231
|
Posted - 2013.11.19 21:05:00 -
[5] - Quote
GeneralButtNaked wrote:Kane Fyea wrote:GeneralButtNaked wrote:Kane Fyea wrote:GeneralButtNaked wrote:Any type of lock on weapon should not be the highest damage dealer out of the AV options. That is catering to bad players.
PLC and forge should be the damage dealers, not AV grenades and swarms. Then tell me what are my swarms supposed to do then? deal less damage than the PLC. Buff the PLC. Why is this like pulling teeth? Because your saying that a weapon should be quite obviously better then another in every way that's important. That is not balancing. That is called buffing an UP weapon to useable state an making another weapon UP in comparison making swarms the worst choice in AV. Why would anyone use swarms if there is quite obviously weapons that are much more effective in almost every way The swarms benefit will be longer range than the PLC, at the expense of damage. Plus, you know, that whole lock on, fire and forget thing. So if you want to get a hit, go swarms, if you want to kill, go PLC/FG. The reason why swarms should be the first choice for new players is ease of use. Then they should quickly realize that you can get much more power by going with one of the harder to use weapons. It helps to enforce progression, and propels people into more rewarding and powerful styles of play. Wow long range and lock on how cool especially when I find out I can't destroy anything with my prototype weapon (Which I've spent over 2 mill sp on) but militia tanks (Or dumbass standard tanks) and LAVs. Sounds like lots of fun.
Don't worry I'll just use my forge gun if this is how CCPs thinking. The forge gun is easier to use in my opinion anyways plus I'll actually have a chance at killing any infantry trying to kill me. |
Kane Fyea
DUST University Ivy League
2232
|
Posted - 2013.11.19 21:20:00 -
[6] - Quote
GeneralButtNaked wrote:Kane Fyea wrote: Wow long range and lock on how cool especially when I find out I can't destroy anything with my prototype weapon (Which I've spent over 2 mill sp on) but militia tanks (Or dumbass standard tanks) and LAVs. Sounds like lots of fun.
Don't worry I'll just use my forge gun if this is how CCPs thinking. The forge gun is easier to use in my opinion anyways plus I'll actually have a chance at killing any infantry trying to kill me.
Range and tracking are not enough of a benefit you need high damage to go with it? Yep, you just made the list of scrubs. FFS people, this is not rocket science. If you want the weapon system to do the work for you, then you don't deserve high alpha damage. If you want to do the work of aiming, then the reward is more alpha damage. But congratulations on growing up and going FG, now you can learn to actually aim an AV weapon and then you can get off the scrub list. No but I want to be somewhat useful. Where were going in 1.7 will make swarms useless against dropships and a lot less effective vs lavs. It won't effect my battles vs tanks much except for the damage nerf which I think was necessary but also nerfing the range by over 55% is just fking ridiculous. Also how about you go and try to damage a tank when they have infantry support. It's quite hard thanks to swarms having practically no defenses plus I die in under a second to ars.
Also I've been specced into the forge gun since chromosome (I've been specced into swarms since the E3 build I believe) I just don't like heavy suits. |
Kane Fyea
DUST University Ivy League
2233
|
Posted - 2013.11.19 21:43:00 -
[7] - Quote
GeneralButtNaked wrote:Justin Tymes wrote:
Entire argument made obsolete by Aim Assisted ARs.
Remind me when Forge Guns are accessible to Medium and Light Frames. Until then, they will be doing nothing to Dropships, and will be relying on Remote Explosives to take out other vehicles.
Do AR rounds bend to hit their target? Why does a medium frame need a powerful, long range, tracking AV weapon? Why is that the way to go for people? Heavy suit should be the primary AV suit. It should have the strongest weapons, the best defenses, and the greatest ability to withstand a vehicular assault. The issue here seems to be that people want AV without having to spec out of their current fit. Ahh the stuggle of the medium frames. If they can't do everything as well or better than every other frame, they scream unfair. Don't worry Justin, I am sure you will still be able to find rooftops to mass drive off of. Because that is all pro. Please tell me why the heavy suit should be the primary AV unit. Give me a reasonable explanation other then "Because I said so". |
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