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jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
94
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Posted - 2013.11.18 05:44:00 -
[1] - Quote
Eurydice Itzhak wrote:Even if in 1.7 vehicles finally feel right it won't matter if its impossible for me to afford to play the role I have all my sp in. Vehicles need to become cheaper or have the opportunity to make increased isk.
Everyday until its a reality. misleading title, i thought you were talking about the BULLSHIT 50 sec cooldown complex shield hardener |
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
94
|
Posted - 2013.11.18 06:00:00 -
[2] - Quote
Eurydice Itzhak wrote:jerrmy12 kahoalii wrote:Eurydice Itzhak wrote:Even if in 1.7 vehicles finally feel right it won't matter if its impossible for me to afford to play the role I have all my sp in. Vehicles need to become cheaper or have the opportunity to make increased isk.
Everyday until its a reality. misleading title, i thought you were talking about the BULLSHIT 50 sec cooldown complex shield hardener Apologies. Also I won't give it grief until i try it to be honest but if 1.7 sucks I'm outtie. Tanking hasn't been fun since Chrome. Murder taxis have been removed. Dropships are fun but isk sinks in the worst way. armor constant reps high hp lower speed, longer cooldowns longer lasting modules
shields medium hp recharge delay inate recharge rate shorter cooldowns shorter module duration
i want that^ |
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
94
|
Posted - 2013.11.18 06:11:00 -
[3] - Quote
Pokey Dravon wrote:While I agree keep something in mind.
In 1.7, most active militia modules offer the exact same benefit at prototype modules but with longer cooldowns or shorter duration. While this means that you will suffer from more downtime while your modules cool down, it also means that your burst tank is very similar to that of a maxed out tank. The Militia HAV has 1 less module than a standard HAV but the exact same base HP.
With that said, one could put together a militia HAV, or even a Standard HAV with militia modules and still have respectable defenses. I think this will help a lot of HAV pilots afford cheap militia tanks that are actually half decent, without breaking the bank. mlt modules are still garbage 80 second cooldown FTW, complex is LOL 50, stupid |
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
94
|
Posted - 2013.11.18 06:15:00 -
[4] - Quote
4447 wrote:Eurydice Itzhak wrote:Even if in 1.7 vehicles finally feel right it won't matter if its impossible for me to afford to play the role I have all my sp in. Vehicles need to become cheaper or have the opportunity to make increased isk.
Everyday until its a reality. Yea, because you get the right to earn more money. You field a tank, you risk your tank, just like everyone else with their suits. exept i always profit in adv gear, tanks=grind 5 games, infrantry=never grind, they have free fits too with passives and fit adv modules on |
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